The case for leveling/level-limited/hardcore/RNG content


Ueda

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No, getting those jutsu and being able to survive on your own is fun because you achieved it. If you logged in the first time and there was no danger, none of those things would matter at all.

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I agree with @Lainn and the other guy. Much of the game is PvP reliant but the culture of this game is a bit too toxic, in a competitive way. So for the most part people only experience the full-package when they are at higher levels in the game.

I don't think that your game design has anything to do with whether people stay playing or not. If you like Naruto, like 2D games or have a background in Byond and like to PvP then you will most likely remain to play NiN Online.

This game isnt perfect, this game design is far from perfect. It looks good but the gameplay experience is lackluster in some of the aspects. We all know how many people have tried but quit because of this.

In all for all, as Rory has said before "This game isnt for everyone and it is exactly what it should be."

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