Dona

Lets talk about swords

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Lets talk about the swords of the game. It is a topic made simply to discuss about swords and give some nice suggestion. I did not create this topic to complain about scythe, because I liked that update :P

Full str wm

  • 100+ str build
    • Blood katana and bone sword stands in the top for obvious reason, and I think that the balance between the two was well made (one is faster and deal less dmg, and the other is slower but deal more damage). If you can't afford those swords, bandit blade should be the best choice since it has the same damage as bone and the same attack speed as blood katana. Chakra is not really a problem for full str wm. Shirokata and the lower tier swords has too low damage to be worth going over 100 str for it.

 

  • 100 str build
    • for exactly 100 strength, I feel like shirokata was probably meant to be compared to bandit blade since they are from the same lvl (40) and have the same str req (100). And to be honest, they are both comparable swords, shirokata is faster and regen chakra but deal less damage, and bandit blade is slightly slower and deal more damage. I think that the balance between the two was well made. Unfortunately, there is no reason to go for a 100 str build as a full strength weapon master since blood katana and bone sword was introduced. And now that the lvl cap is 60 those two swords are obsolete and are only good to be in our swords collections. Making them to be 85/90 str req should fix the problem everyone sees with those swords without having to change the way they work. Not to mention that there is a huge gap of str req (75 str to 100 str) while the str req from other swords just do jumps of 10 str.

 

  • less than 100 str build
    • All the lower tier swords make sense because they gradually become better and better when you lvl up. Everything is fine until muramasa appear at lvl 30 with 80 str req while religious katana is lvl 40 with 70 str req. It makes sense that religious katana is the better sword between the 2 since it is the higher lvl sword. But the str req of muramasa being higher than reli while being a lower lvl sword is disturbing. Making the str req the same or maybe lower than religious should be a simple fix for that sword. As an example, the double sword is lower lvl than reli but has the same str req (it is the only sword that pushes the users sometimes so it is the only reason people would want to use it). People would still have no reason to use muramasa if it has the same str req as religious since it has no special trick but at least it would be less bad than now and would be a good choice for lowbies.

 

Hybrid wm

  • 100+ str build
    • Blood katana is definitely the best sword for hybrid over 100 strength (110). Its huge damage make it worth sacrificing hp/chakra and intellect and it gives a bonus of +5 chakra to help the hybrid fighters. Bone sword, shirokata, and bandit blade lower damage (and no added stats) make those swords hard to synergize well with any other masteries.

 

  • less than 100 str build (75/70 str build)
    • This is in my opinion the best for hybrid weapon master. Iron scythe and religious katana are probably meant to be compared since they are around the same lvl range and str req and are the last high lvl swords in the game (lvl 40+ below the 100 str req). The unique look of the scythe makes it stands out more. But the scythe should share the same str req as religious katana since religious katana now give +3 points in chakra. When we compare the balance between religious and scythe with bandit blade and shirokata or blood katana and bone sword we notice that both swords share the same str req, the fact that it is different for reli and scythe for no obvious reason is disturbing too. Lower lvl tier swords are meant for lowbies and I believe that no lowbies have 2 masteries yet to split stats :P

 

Overall weapon master is probably the masteries with the highest content in the game, and the only thing that makes other swords seems useless (like shirokata, bandit blade and muramasa) is their str req compared to other swords. Making their strength req lower now that high lvl swords are in the game will make sense and would probably give more diversity in the build of hybrid weapon master.

 

I think it was a good summary of the situations of swords right now, and I think I gave some good suggestions that are not game breaking but if you have something better in mind feel free to comment.

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I agree with the topic but my issue is the jutsu damage with blood is good but it only rivals  the damage of wind and /fire or int wm with 70 int tops i wind it unfair that boen and blood make the jutsu do so little damage  with 110 blood i get 94 as highest damage while other mastery can spam 95+ damage  on half of there jutsus (fire/wind/wm/int)

i understand saying meele is one of the reason but gf does a lot of damage and it meele i rather we lose meel damage and get our jutsus buffed 

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1 hour ago, ana primal said:

I agree with the topic but my issue is the jutsu damage with blood is good but it only rivals  the damage of wind and /fire or int wm with 70 int tops i wind it unfair that boen and blood make the jutsu do so little damage  with 110 blood i get 94 as highest damage while other mastery can spam 95+ damage  on half of there jutsus (fire/wind/wm/int)

i understand saying meele is one of the reason but gf does a lot of damage and it meele i rather we lose meel damage and get our jutsus buffed 

I wouldn't talk about GF having good melee. The way Pressure Point works is aweful as you need to charge and if it is canceled you got a BI timer to wait. The only thing that keeps GF alive is the MC->palm combo. GF needs a rework. 

As for the topic at hand, I think opposite of what you said. We need sword variety to help make up for different kits. This makes all swords have a use. I.e. a sword that gives 10 fort vs a sword that gives 10 chak vs a sword that gives 10 int vs a sword that gives 10 str. These swords would be specific to a kit and make all of them worthwhile. Now to promote balance, the jutsus themselves should do lower damage. This makes more sense anyway due to the fact that they are homings. 

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42 minutes ago, Wolfskin Reiketsu said:

I wouldn't talk about GF having good melee. The way Pressure Point works is aweful as you need to charge and if it is canceled you got a BI timer to wait. The only thing that keeps GF alive is the MC->palm combo. GF needs a rework. 

As for the topic at hand, I think opposite of what you said. We need sword variety to help make up for different kits. This makes all swords have a use. I.e. a sword that gives 10 fort vs a sword that gives 10 chak vs a sword that gives 10 int vs a sword that gives 10 str. These swords would be specific to a kit and make all of them worthwhile. Now to promote balance, the jutsus themselves should do lower damage. This makes more sense anyway due to the fact that they are homings. 

that be nice too

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On 12/3/2020 at 12:38 PM, Dona said:

 

  • less than 100 str build (75/70 str build)
    • This is in my opinion the best for hybrid weapon master. Iron scythe and religious katana are probably meant to be compared since they are around the same lvl range and str req and are the last high lvl swords in the game (lvl 40+ below the 100 str req). The unique look of the scythe makes it stands out more. But the scythe should share the same str req as religious katana since religious katana now give +3 points in chakra. When we compare the balance between religious and scythe with bandit blade and shirokata or blood katana and bone sword we notice that both swords share the same str req, the fact that it is different for reli and scythe for no obvious reason is disturbing too. Lower lvl tier swords are meant for lowbies and I believe that no lowbies have 2 masteries yet to split stats :P

This part might be outdated because the scythe has the same attack speed as religious and deals more damage. So the 75 str req for the scythe makes sense.

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On 12/3/2020 at 6:38 PM, Dona said:

 

  • 100 str build
    • for exactly 100 strength, I feel like shirokata was probably meant to be compared to bandit blade since they are from the same lvl (40) and have the same str req (100). And to be honest, they are both comparable swords, shirokata is faster and regen chakra but deal less damage, and bandit blade is slightly slower and deal more damage. I think that the balance between the two was well made. Unfortunately, there is no reason to go for a 100 str build as a full strength weapon master since blood katana and bone sword was introduced. And now that the lvl cap is 60 those two swords are obsolete and are only good to be in our swords collections. Making them to be 85/90 str req should fix the problem everyone sees with those swords without having to change the way they work. Not to mention that there is a huge gap of str req (75 str to 100 str) while the str req from other swords just do jumps of 10 str.

The current swords that have a requirement of 100 strength are both rare swords with no benefit to them. As Dona's post points out, you are better off investing 10 extra points to get one of the much more powerful swords. And if you prefer a tankier build, you could just stick to the scythe, which has good damage and is incredibly fast. Having such a high strength requirement without the proper reward puts these swords at an awkward position.

A strength requirement of 85 is much more fitting for these two swords, as it would feel rewarding enough to invest that amount of points. Hybrids that like stronger swords can go for these while remaining a decent amount of health and chakra and pure Weapon Masters can use these as their main weapon like they are currently doing with the Scythe and Bone Swords. This will also give the weapon masters a lot more diversity, as they are very likely to be useful while still not rendering the Scythe, Bone sword nor the Blood Katana useless. Ironically, that is exactly the situation that the Shirokata and Bandit Blade have been put in due to the release of the Bone Sword, Blood Katana and the Scythe.

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