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Are Agility weapons supposed to only hit once every other animation?


Raitou

Question

Earlier this year when the new client was being worked on, a patch came out that fixed ghost hits and made most melee hits register near 100% of the time like this:

But sometime in the past few months led the current patch to look like this for agility weapons:

The hits registering on only half the animations was a solved issued for all weapons: swords, fans, pipes, tonfas, demon claws

But it seems that while the other weapons have retained this ghost hit fix, agility weapons have regressed to where they were on the old client. Please let me know if this is intended.

 

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