Patch Notes


Ueda

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  • Can't attack while sitting.
  • Fix direction change when snared.

 

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  • Jutsu stats no longer divide damage by the amount of stats if they use multiple stats!
  • Added animations for stun, silence, and snare.

 

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  • Added slows to game engine.
  • Added snare, silence, and stuns to buff/debuffs.
  • Added new World Maps! Leaf & Sand World Maps while you are in them and overworld maps when you're outside.
  • Added a new server for Gold and Silver ninja. It will be open soon to test new features and content!

 

 

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    • Character creation could get you stuck in the server.
    • Massive disconnects should be fixed.
    • Multiple servers should work now.
    • Events should work while sitting.
    • Fix issues with connections not working.
    • Updater if didn't connect, the error text was too long. It has been shortened.
    • Reduced Global CD to 100ms down from 250ms.
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    • The game server now sends packets immediately after it processes them. This will improve ping a lot.
    • Improved netcode.
    • Fixed MacAddress disconnect bug.
    • Fix MacAddress being cleared properly.
    • Fix possible hang for server due to missions.
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    • Summoning scroll animation appears when casting some weapon mastery (ninja tools) jutsu! Just visual eye candy to make you feel more like a tools ninja.
    • 2 new mobs "Bee" & "Hornet" added.
    • 3 new items "Honeycomb", "Insect Wings" & "Honey" added.
    • Proctor Uniform added for Chunin Exam proctors.
    • There is now a bar in Tanzaku Quarters that sells "Sake".
    • Sake can be drank to give a buff called "Drunken Fist".
    • Drunken Fist lasts for 1 minute, increases agility by 20%, but reduces movement speed by 20%. [Experimental]
      Idea by: @Guinsoo
    • Missing Ninja can now choose to respawn in Tanzaku Quarter for 50 Ryo.
    • Maps and World Map is now semi-transparent so you can still move around with it open.
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    • If you have completed the quest from Ko, it should allow you to use the warp. Just talk to him again.
    • Improvements to server netcode and DDoS protection.
    • Fix to all stats displaying correctly for buffs and debuffs.
    • Fix for snare and silence missing for part of projectile's code.
    • Client sends packets faster.
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    • Different ranks of Body Flicker wouldn't work with warp pads. This also fixes many other potential bugs with events that check your Jutsus.
    • Fix the mass disconnection bug. We still have server hang, this means you will be able to move, but not cast Jutsu. This is the next bug fix I am working on.
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    • Fix organizations not being removed when leaving an organization. This fixes tons of bugs in-game.
    • Fix display of stats in Character Panel when receiving a buff/debuff.
    • Fix game server crashes.
    • Allow staff to bypass MacAddress.
    • Fix events not working. This includes timed missions mostly such as Guard Duty.
    • Add a message to display if a player has capped their daily when trying to receive a daily mission.
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    • If the updater was closed in the middle of updating, it would fail to update all the files next time it was opened.
    • Server logging and optimizations.
    • Fix event server crash.
    • Fix lag spikes!

     

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    • We reinstalled Windows Server and upgraded to 2016 edition.
    • The server now uses a new firewall technology for DDoS protection.
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    • Further improvements to reduce lag spikes.
    • Reduce DDoS protection, more data can be sent at a time and per second. This will reduce disconnections.
    • Fix waging war kills exploit, you can no longer get them by killing a ninja and reviving them.
    • No trap tiles no longer prevent NPC movement.
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