Ueda

Patch Notes

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  • Leo Charm now gives Agility instead of Strength.
  • Aquarius Charm now gives Intellect instead of Agility.
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  • Items that cast Jutsus now put cooldown for other related Jutsus. This means Kunai, Senbon, and Shuriken all go on the same cooldown.

 

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  • Fix exploit with inventory.
  • Direction update improved, client is more forceful.
  • Attacks are in sync now, and there's no more ghost hitting.
  • Team icon is lower, closer to head.
  • Fix target icon not disappearing when a player logs out.
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  • Improve attack timer. Will help people with high ping and also fix the attack bug introduced last patch.
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  • Scroll Shop Scribes now allow you to enchant for a Summoning Contract.
    The summoning contracts aren't usable yet!

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  • Fixed mapping bug on Toad village dojo.
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  • Fix game server and authentication server crashes.
  • Fix inventory exploit.
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  • Revised the way Summoning Contract enchantment works.
    Now takes 10 Blank Scrolls for a 10% Chance instead of taking individual Blank Scrolls for 1% chance.
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  • Fixed Advanced Lightning Cutter Technique scaling twice with Intellect instead of once.
  • Fixed Dance of the Crescent Moon Technique scaling twice with Strength instread of once.
  • Fixed Leaf Village Scroll Shop Summoning Contract success rates.
  • Fixed Leaf Village Scroll Shop Hidden Techniques section being missing.
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  • Hotbar has been cleaned up.
  • Fix stun not working in NPC combat.
  • Fix exploit with Jutsu warping for NPCs.

 

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  • Summons level by dealing damage and auto-target enemy when summoned. Which will go live soon!
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  • Fixed hotbar bugs.
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  • Fixed Kumuroi's Spawns from spawning in the walls.
  • Fixed Sand village scroll shop no blanks causing players to get stuck bug.
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  • Fixed Sand Village Hospital (2F) Sofa clipping issue and made them grey to match the hospital better.
  • Fixed Apply Bandages Technique Rank I animation issues.
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  • Added Barrier Tags to Ninja Tool Shops.
  • Raccoon Bandits now drop Raccoon Tails.
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  • Re-enabled Bosses & NPCs with Jutsu
  • Hokage and Kazekage can now learn imprison technique from their command rooms.


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  • Fixed a major server crash (yay!)
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  • Updated Health/Chakra/Cast bars to be slightly translucent in the center. 10% less intrusive.

PS: Good news everyone! The server has been stable without crashes for 90 hours!

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  • Fixed Ledge Forest Encampment trees mapping errors.
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  • Fixed minor mapping error in Tanzaku Hospital.
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  • Movement now processes correctly, FPS no longer affects it. No more spamming either!
  • Guards no longer follow players if they are from the same village.
  • Guards now work for Missing Ninja.
  • Fix CD bug with throwing weapons.
  • Bounty now shows to all villages, we will soon implement a button to toggle it off.
  • Hotbar has been enhanced!
  • Interrupts should no longer cause you to be stuck.
  • Code changes that were reverted to fix crashing, have been brought back.
  • Players who send a lot of packets, will now be sent a message informing them of it, so they can show staff to further investigate.
  • Server has been optimized in sending direction and jutsu packets.
  • NPCs can attack players in No Zone.
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  • Chakra Charging is now smoother, and starts recharging quicker. It is easier to start charging. However, the total amount it charges per second remains the same.
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Basic Ninjutsu

  • Body Flicker Technique now costs 10/10 Chakra Points instead of 8/6. Making it consistent with other Basic Ninjutsu.

Fire Ninjutsu

  • Phoenix Fireball Technique now costs 15/15/15 Chakra Points instead of 7/7/7.
  • Triple Phoenix Fireball Technique now costs 30/30/30 Chakra Points instead of 15/15/15.
  • Big Flame Bullet Technique now costs 20/20/20 Chakra Points instead of 10/10/10.
  • Big Flame Bullet Technique is 1 second run cast on all ranks now.
  • Dragon Fire Technique now costs 50/50/50 Chakra Points instead of 29/27/25.
  • Fire Wall Technique now costs 25/25/25 Chakra Points instead of 12/12/12.
  • Fire Wall Technique no longer instant casts.
  • Fire Wall Technique damage now 6/6/8 instead of 6/7/8.
  • Fire Wall Technique cooldown now 16/14/14 instead of 16/15/14.
  • Fire Wall Technique now slows you down while casting on all ranks.
  • Fire Wall Technique no longer self stuns.
  • Great Fireball Technique now costs 40/40/35 Chakra Points instead of 20/19/18.
  • Great Fireball Technique cooldown now 20/18/18 instead of 20/19/18.
  • Great Fireball Technique damage now 28/28/30 instead of 28/29/30.
  • Great Fireball Technique Range now 12/15/15 instead of 10/15/15.
  • Great Fireball Technique cooldown now 18/18/18 instead of 20/18/18.
  • Combusting Vortex Technique now costs 45/45/40 Chakra Points instead of 23/22/21.
  • Combusting Vortex Technique now deals 22/28/28 Damage instead of 22/26/28.

Water Ninjutsu

  • Water Bullet Technique now costs 16/16/16 Chakra Points instead of 8/8/8.
  • Water Bullet Technique Damage changed to 18/18/22 instead of 18/18/22.
  • Water Bullet Technique cooldown now 16/14/14 instead of 16/15/14.
  • Triple Water Bullet Technique now costs 30/30/30 Chakra Points instead of 15/15/15.
  • Water Slash Technique now costs 20/20/20 Chakra Points instead of 10/10/10.
  • Water Slash Technique Damage now 25/25/29 instead of 25/27/29.
  • Water Slash Technique cooldown now 20/18/18 instead of 20/19/18.
  • Colliding Wave Technique now costs 26/26/26 Chakra Points instead of 13/13/13.
  • Colliding Wave Technique Damage now 24/26/26 instead of 24/25/26.
  • Colliding Wave Technique cooldown now 20/20/18 instead of 20/19/18.
  • Water Substitution Technique now costs 36/36/30 Chakra Points instead of 13/12/11.
  • Water Substitution Technique cooldown now 25/23/23 instead of 25/24/23.
  • Water Prison Technique now costs 40/40/40 Chakra Points instead of 20/20/20.
  • Water Prison Technique cooldown now 22/22/22 instead of 22/21/20.
  • Water Prison Technique Rank II range decreased from 8 to 7.
  • Great Water Shark Technique now costs 50/50/46 Chakra Points instead of 25/25/25.
  • Great Water Shark Technique range now 10/10/12 instead of 10/11/12.
  • Great Water Shark Technique damage now 28/32/32 instead of 28/30/32.

Wind Ninjutsu

  • Wind Shuriken Technique now costs 10/10/10 Chakra Points instead of 5/5/5.
  • Wind Shuriken Technique range now 10/12/12 instead of 10/11/12.
  • Wind Shuriken Technique damage now 24/24/26 instead of 24/25/26.
  • Wind Scythe Technique now costs 22/22/22 Chakra Points instead of 11/11/11.
  • Wind Scythe Technique no longer instant casts at Rank III.
  • Drilling Air Bullet Technique no longer instant casts.
  • Drilling Air Bullet Technique now costs 30/30/30 Chakra Points instead of 15/15/15.
  • Drilling Air Bullet Technique damage now 32/32/34 instead of 30/32/34.
  • Drilling Air Bullet Technique no longer has self stun.
  • Vacuum Sphere Technique now costs 32/30/30 Chakra Points instead of 18/14/14.
  • Hurricane Blade Technique now costs 52/52/50 Chakra Points instead of 23/22/21.
  • Hurricane Blade Technique damage now 40/42/42 instead of 25/27/29.
  • Hurricane Blade Technique cooldown now 15/15/15 instead of 15/15/14.

Fan Ninjutsu

  • Slashing Tornado Technique instant casts at rank I now.
  • Slashing Tornado Technique now costs 15/15/15 Chakra Points instead of 8/8/8.
  • Slashing Tornado Technique range now 10/10/10 instead of 13/13/13.
  • Slashing Tornadoes Technique now costs 35/35/30 Chakra Points instead of 18/18/18.
  • Slashing Tornadoes Technique damage now 26/28/28 instead of 26/27/27.
  • Slashing Tornadoes Technique cooldown now 16/16/14 instead of 16/15/14.
  • Slashing Tornadoes Technique range now 10/10/10 instead of 11/11/11.
  • Task of the Dragon Technique now costs 20/20/20 Chakra Points instead of 10/10/10.
  • Task of the Dragon Technique cooldown now 16/14/14 instead of 16/15/14.
  • Slicing Wind Technique now costs 25/25/25 Chakra Points instead of 11/11/11.
  • Slicing Winds Technique cooldown now 21/21/21 instead of 22/21/20.
  • Slicing Winds Technique range now 10/10/12 instead of 9/9/10.
  • Slicing Winds Techniques no longer instant casts.
  • Slicing Winds Technique now knocks back 1 tile.
  • Slicing Winds Technique damage now 30/32/32 instead of 26/26/26.
  • Slicing Winds Technique self stun reduced from 2/1.5/1.5 to 1/0.5/0.5.
  • Wind Shuriken Technique range now 10/12/12 instead of 10/11/12.
  • Wind Shuriken Technique damage now 24/24/26 instead of 24/25/26.
  • Wind Mask Technique now costs 40/40/35 Chakra Points instead of 20/18/16.
  • Wind Mask Technique cooldown now 15/13/13 instead of 15/14/13.
  • Wind Mask Technique now has 1 second cooldown across ranks.
  • Wind Barrage Technique now costs 50/45/45 Chakra Points instead of 25/24/23.
  • Wind Barrage Technique cooldown now 20/20/18 instead of 21/19/17.
  • Wind Barrage Technique damage now 35/37/37 instead of 32/34/37.

Lightning Ninjutsu

  • Lightning Senbon Technique now costs 13/13/13 Chakra Points instead of 6/6/6.
  • Lightning Senbon Technique cooldown now 12/12/12 instead of 13/12/11.
  • Lightning Spear Technique now costs 17/17/17 Chakra Points instead of 10/9/8.
  • Lightning Cutter Technique now costs 37/37/37 Chakra Points instead of 22/21/20.
  • Lightning Cutter Technique Range now 9/9/10 instead of 9/10/11.
  • Lightning Cutter Damage now 34/38/38 instead of 34/34/38.
  • Advanced Lightning Cutter Technique now costs 57/57/53 Chakra Points instead of 30/30/28.
  • Advanced Lightning Cutter Technique Range now 10/12/12 instead of 10/11/12.
  • Advanced Lightning Cutter Technique damage now 42/42/42 instead of 38/40/42.
  • Feast of Lightning Technique now costs 47/47/43 Chakra Points instead of 23/23/23.
  • Feast of Lightning Technique cooldown now 15/15/15 instead of 17/16/15.
  • Feast of Lightning Technique damage now 28/30/30 instead of 28/29/30.
  • Lightning Current Technique now costs 43/43/43 Chakra Points instead of 28/27/26.
  • Lightning Current Technique cooldown now 17/15/15 instead of 17/16/15.
  • Binding Pillars Technique now costs 67/67/67 Chakra Points instead of 35/35/35.
  • Binding Pillars Technique damage now 45/50/50 instead of 40/45/50.
  • Binding Pillars Technique cooldown now 25/25/24 instead of 25/24/23.

Earth Ninjutsu

  • Earth Pillar Technique now costs 18/18/18 Chakra Points instead of 12/12/12.
  • Earth Prison Technique now costs 38/38/38 Chakra Points instead of 25/24/23.
  • Earth Split Technique now costs 38/38/30 Chakra Points instead of 26/24/23.
  • Ravaging Earth Spikes Technique now costs 48/48/45 Chakra Points instead of 25/24/23.
  • Mud River Technique is now a run cast at all ranks.
  • Mud River Technique now has a 1 sec cast time on all ranks.
  • Mud River Technique now costs 30/30/28 Chakra Points instead of 25/25/25.
  • Mud River Technique damage is now 30/30/35 instead of 28/30/35.
  • Mud River Technique cooldown now 22/20/20 instead of 22/21/20.
  • Earth Wall Technique now casts 4 direction walls on Rank II.
  • Great Earth Prison Technique now costs 50/50/50 Chakra Points instead of 35/35/35.

Medical Ninjutsu

  • Chakra Scalpel Technique now costs 100/100/100 Chakra Points instead of 50/45/40.
  • Cell Regeneration Technique now costs 150/150/140 Chakra Points instead of 90/85/80.
  • Poison Senbon Technique now costs 12/12/12 Chakra Points instead of 6/6/6.
  • Poison Scalpel Technique now costs 15/15/15 Chakra Points instead of 13/12/11.
  • Poison Senbon Technique now has 1 second run cast.
  • Poison Senbon Technique now stuns for 1.5 seconds.
  • Poison Scalpel Technique damage now 20/20/22 instead of 18/20/24.
  • Poison Scalpel Technique cooldown now 6/6/5 instead of 9/8/7.
  • Antibodies Activation Technique now costs 60/60/60 Chakra Points instead of 35/35/35.
  • Antibodies Activation Technique range now  3/5/5 instead of 3/5/7.
  • Antibodies Activation Technique duration now 25/25/30 instead of 20/25/30.
  • Poison Cloud Technique now costs 50/50/50 Chakra Points instead of 25/25/25.
  • Poison Cloud Technique damage now 26/28/28 instead of 26/29/32.
  • Poison Cloud Technique cooldown now 20/20/18 instead of 22/20/18.
  • Poison Cloud Technique no longer run casts at rank III.
  • Poison Cloud Technique now slow run casts across all ranks.
  • Cursed Seal Activation Technique now costs 60/55/55 Chakra Points instead of 30/25/20.
  • Cursed Seal Activation Technique cast time now 3/3/3 instead of 2/2/2.

Tools Ninjutsu

  • Explosive Kunai Technique now costs 7/7/7 Chakra Points instead of 5/5/5.
  • Explosive Kunai Technique damage now 20/20/22 Chakra Points instead of 20/21/22.
  • Shadow Shuriken Technique now costs 20/20/20 Chakra Points instead of 15/14/13.
  • Shadow Shuriken Technique now teleports you to your hit target.
  • Shadow Shuriken Technique damage now 30/30/32 instead of 15/20/25.
  • Shadow Shuriken Technique cooldown now 18/17/17 instead of 12/11/10.
  • Shadow Shuriken Technique range now 12/12/12 instead of 12/12/12.
  • Exploding Spiked Ball Technique now costs hidden explosive tags.
  • Exploding Spiked Ball Technique damage now 52/54/54 instead of 50/52/54.
  • Exploding Spiked Ball Technique cooldown now 18/18/16 instead of 20/19/18.
  • Exploding Spiked Ball Technique range now 20/20/20 instead of 12/12/12.
  • Exploding Spiked Ball Technique now costs 24/24/24 Chakra Points instead of 18/17/16.
  • Exploding Spiked Ball Technique now has 1 second run cast.
  • Exploding Spiked Ball Technique now only has a 1 second end cast time.

Taijutsu

  • Seismic Dash Technique now costs 20/20/20 Chakra Points instead of 10/10/10.
  • Seismic Dash Technique cooldown now 10/10/9 instead of 10/9/8.
  • Seismic Dash Technique damage now 20/20/22 instead of 20/25/30.
  • Breaking Kick Technique now costs 35/35/35 Chakra Points instead of 17/17/17.
  • Breaking Kick Technique cooldown now 6/5/5 instead of 6/5/4.
  • Breaking Kick Technique damage now 30/30/32 instead of 30/35/40.
  • Youthful Spring Technique now costs 50/50/50 Chakra Points instead of 30/30/30.
  • Speed Mirage Technique now costs 35/30/30 Chakra Points instead of 10/10/10.
  • Speed Mirage Technique now lasts 8/8/9 seconds instead of 10/10/10 seconds.
  • Speed Mirage Technique cooldown now 25/25/25 instead of 26/25/24.
  • Morning Peacock Technique now costs 35/30/30 Chakra Points instead of 17/16/16.
  • Morning Peacock Technique now has a 1 second run cast on all ranks.
  • Whirlwind Kick Technique now costs 50/50/50 Chakra Points instead of 25/25/25.

Gentle Fist Jutsu

  • Pressure Point Needle Technique now costs 96/96/96 Chakra Points instead of 40/40/40.
  • Vacuum Palm Technique now costs 24/24/24 Chakra Points instead of 13/13/11.
  • Vacuum Palm Technique now shoots 3 projectiles on Rank I instead of Rank II onwards.
  • Vacuum Palm Technique damage now 24/24/26 instead of 30/35/40.
  • Vacuum Palm Technique range now 5/5/5 instead of 5/5/6.
  • Vacuum Palm Technique now 1 second cast time on all ranks.
  • Vacuum Palm Technique cooldown now 5/5/4 instead of 5/4/3.
  • Palm Bottom Technique now costs 16/16/16 Chakra Points instead of 8/8/8.
  • Mountain Crusher Technique now costs 32/32/32 Chakra Points instead of 15/15/15.
  • Mountain Crusher Technique damage now 35/35/37 instead of 30/35/40.
  • Mountain Crusher Technique cooldown now 10/10/8 instead of 10/9/8.
  • Revolving Heavens Technique no longer instant casts at Rank III.
  • Revolving Heavens Technique now costs 48/48/48 Chakra Points instead of 25/25/25.
  • Revolving Heavens Technique damage now 8/8/10 instead of 5/8/10.
  • Revolving Heavens Technique run casts now.
  • 16 Palms Technique now costs 32/32/32 Chakra Points instead of 35/30/25.
  • 16 Palms Technique damage now 34/34/36 instead of 30/35/35.
  • 16 Palms Technique end cast now 0.5s across all levels instead of 1/0.5/0.5.

Kenjutsu

  • Shockwave Slash Technique now costs 15/15/15 Chakra Points instead of 8/8/7.
  • Shockwave Slash Technique damage now 20/20/22 instead of 25/30/35.
  • Shockwave Slash Technique no longer self stuns.
  • Risky Blade Dance Technique now costs 25/25/25 Chakra Points instead of 15/15/15.
  • Risky Blade Dance Technique damage now 30/32/32 instead of 16/18/22.
  • Blade Piercing Technique now instant cast at all Ranks.
  • Blade Piercing Technique damage now 32/32/34 instead of 23/25/27.
  • Blade Piercing Technique now costs 20/20/20 Chakra Points instead of 10/9/8.
  • Wild Slashes Technique now costs 30/30/25 Chakra Points instead of 16/14/12.
  • Wild Slashes Technique damage now 25/25/27 instead of 25/30/35.
  • Wild Slashes Technique now Pierces at Rank I onwards instead of Rank III.
  • Wild Slashes Technique no longer instant casts at Rank III.
  • Wild Slashes Technique cooldown now 16/15/15 instead of 18/17/16.
  • Dance of the Crescent Moon now costs 55/55/50 Chakra Points instead of 30/29/27.
  • Dance of the Crescent Moon cooldown now 20/18/18 instead of 20/19/18.
  • Dance of the Crescent Moon AoE now deals 30 base damage instead of 25.
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  • Palm Bottom Technique & Poison Scalpel hitbox has been fixed to reflect it's art better. It's unfair to get hit when you dodged what you saw. Cooldowns and CP costs have been reduced to make up for it.
  • Testing Mini-stun on Poison Scalpel Technique.
  • Speed Mirage Technique (33/33/33) & Water Substitution technique (35/33/33) cooldowns have been increased.
  • Breaking Kick Technique Base Damage changed from 30/30/32 to 25/25/27.
  • Seismic Dash Technique Base Damage changed from 20/22/22 to 14/16/16.
  • Morning Peacock Technique Base Damage changed from 35/40/45 to 44/44/46.
  • Whirlwind Kick Technique Base Damage changed from 35/40/45 to 43/45/45.
  • Whirlwind Kick Technique Cooldown changed from 20/19/18 to 20/20/19.
  • Earth Prison Technique range changed from 8/9/10 to 8/9/9.
  • Great Earth Prison Technique range changed from 8/8/8 to 9/9/9.
  • Drilling Air Bullet Technique now knocks back 1 tile and interrupts casts.
  • Hurricane Blade Technique cooldown changed from 15 to 25.
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