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Showing most liked content since 06/16/2019 in all areas

  1. 29 likes
    Redesigned Boat Ride to Galleon/Ship Rides to and fro Land of Water Port and Asoki Port Village. Players suggested more space and more potential for RP, hopefully this will suffice! The ships now also allow you to talk to the Sailor at any point to cancel the ride and return to your boarding port.
  2. 24 likes
    Dear Ninja, Once in awhile I have to go through logs to make sure people stick to the rules of the RP System, the following ninja have gained a strike. If you are on the list and are caught doing anything suspicious again you will lose your rank or be banned. If your account is found to contain any RP Token did you not earn or you are holding onto RP Tokens you shouldn't, you will be banned. If more illegal RP Tokens are traded from your accounts, you will be banned. If your name is here, it is because unearned/illegal RP Tokens have been into your account. A record has been added to your account, and depending on if you get any future punishments, these records can stack up to lengthen your sentence. Regards, Uewa
  3. 22 likes
    Created some clan clothing concepts for devs to take on if they are interested and basically to just show everyone xD Mist mist mist! P.s I'd be down to make some concepts for leaf and sand, but everyday you've raided mist it will take one day longer to finish your concepts! P.s P.s Female version coming soon too i'll never forget about you ladies
  4. 21 likes
    Hello Mist Village, as the Second Mizukage I was given the oppurtunity and power to choose 3 Clans that will be represented in the Shadow Council of the Mist Village. As the clans have already elected and told me their Clan Leader, I will gladly also announce the Representives for the Shadow Council. The 3 Clans that I chose are: Sakame Hoshi Murasame Clan Leader: Clan Leader: Clan Leader: Anborn Deviax VestaOrion Congratulations @Anborn, @Deviax and @VestaOrion. I'd also like to use this opportunity to officially announce the MMPF-Chief of the Mist Village: Congratulations @Maj. ------------------------------------------------------------------------------------------------------------------------------------------- There will be held a (RP) Ceremony to briefly introduce myself and the new Shadow Council. After the introduction we will hold a Free-For-All Tournament (FFA). For those that want to participate in it, there will be a price (Ryo) for the winner. Where: infront of the Chunin Exam Registration Building (located north, inside the Mist Village) When: This Friday, the 19th July at 4 PM EST I hope to see as many people as possible. ~Second Mizukage („The Unbreakable Blade“) Kureji
  5. 20 likes
    Leaf alliance with the hidden sand An alliance with the hidden sand has been formed today 25/jun/19 with the intention of both villagers working together and gaining benefits from it. Knowing the situation in the Nin world with the hidden Mist being added to the game , Leaf does not see Sand as an enemy , therefore the government of the hidden leaf village (Council/Kage)with most of the ninja of the leaf having approved of an alliance with the hidden sand village With Sand approving this alliance as well , lowbie ninjas (including High ranked ninjas) are free to enter the opostite village without having to fear of being attacked or killed This will improve the man power between villages and also make it easier for the new generations to succed their missions. The benefits for both villages during a time of war against Rogue ninja and the Hidden Mist Village are: #1. One less enemy to fight. #2. Growth in man power for the new generations being able to proceed with their missions in the opposite village. #3. Aid from both sides against the actual enemy. With an alliance there will allways be conflicts between ninjas as well. Leaf/Sand ninjas will be following the rules below: Alliance rule book Breaking any of the following alliance rules will result in punishment. The rules are punishable by jail time, where two jail sessions lead to one strike and three strikes end in an exile. 2 jails = 1 strike. Note: Rogue ninjas who have alts in leaf and/or sand will be instantly exiled if their intention is to break a rule on purpose and ruin the alliance between the two villages. 1# Do not attack a Sand ninja with the intention to kill. 2# Do not go to the allied village masked. As soon as you arrive in Sand territory unmask instantly. Unmask at Large Desert map if you are heading to Sand. If you get killed because of having a mask on you won't be able to blame anyone for that action. (You can pass while masked if you show them your identity and they allow you to keep the mask on) 3# Leaf ninjas are to avoid getting themselves involved in a conflict with sand ninjas. If you are being attacked by a Sand ninja, make sure to take screenshots as proof and try avoiding the fight or arguing. Report the incident, along with the evidence, to the council or Kage either via discord or forum’s direct message. 4# Do not assist an enemy (Mist) “friendly” or Missing-Ninja “friendly” if he/she is under attack by our allied forces. 5# If you have an argument with a villager, try to solve it respectfully, if you are unable to come to an agreement contact your village Kage or council. In the rare case where they are not available, try to get in touch with a trusted/respected Jonin or Chunin from your village. 6# It is prohibited to invite a known enemy of the Leaf to the respected Leaf territory whether it is for sparring reasons or otherwise. (Sand ninjas are free to hang out around leaf territory but not invite rogue friends to Leaf territory) Note: If the Sand ninjas break these rules which apply to both villages , please make sure to take a screenshot and report it to Council/Kage. (in case you are the victim being attacked). If a sand ninja invades the hidden leaf village with the intention to raid leaf , you are free to proceed with killing the invader while having proof about the situation.
  6. 19 likes
    Reduced Lightning Cutter Technique Range from 9/9/10/10/10/12 to 9/9/10/10/10/11. Changed Lightning Cutter Technique Damage from 34/38/38/42/42/42 to 38/39/39/40/40/40. Increased Lightning Cutter Technique Cooldown from 14/14/14/18/18/18 to 20/20/20/20/20/20. Increased Risky Blade Technique Cooldown from 16/15/14 to 17/17/16. Reduced Risky Blade TechniqueDamage from 30/32/32 to 27/28/28. Increased Dance of the Crescent Moon Technique Cooldown from 20/18/18 to 22/21/21. Increased Drilling Air Bullet Technique Damage from 32/32/34 to 34/34/35. Increased Vacuum Sphere Technique Damage per Vacuum Sphere. Increased Wind Scythe Technique Damage from 26/28/30 to 30/30/31. Increased Wind Scythe Technique Cooldown from 17/16/15 to 19/18/18. Increased Wind Shuriken Technique Range from 10/10/12 to 11/11/12. Increased Wind Shuriken Technique Damage from 26/26/28 to 32/32/33. Changed Wind Shuriken Technique Cooldown from 14/14/13 to 14/13/13. Reduced Phoenix Fireball Technique Damage from 25/25/27 to 25/25/26. Changed Phoenix Fireball Technique Cooldown from 16/15/14 to 15/15/15. Reduced Triple Phoenix Fireball Technique Range on Max Level. Reduced Lightning Senbon Technique Range from 13/13/13 to 12/12/12. Increased Water Bullet Technique Damage from 18/18/22 to 21/21/22. Increased Water Bullet Technique Cooldown from 16/14/14 to 16/15/15. Increased Water Prison Technique Range from 7/7/9 to 8/8/9. Increased Great Water Shark Technique Damage from 28/32/32 to 30/32/32. Increased Triple Water Bullet Technique Damage from 22/24/26 to 24/25/26. Fixed language error on Docs mission in Leaf Village Administration Building. (Thanks @Marino)
  7. 18 likes
    *Mist Ninja Cloaks into the leaf side of Forums* I tried doing less "futuristic" or as the cool kids are calling it now "Mortal Kombat Klothing" so these are my leaf clan concepts P.s Today was really fun i enjoyed all the raids and counter raids guys xd Mist mist mist! Just some reasons on why i decided to these specific acts Hayashi- I did a green because of the forest meaning behind it , combined with the "Secret" that allowed them to excel had me thinking of monks and meditations, since Senju hashirama who created forests practiced that especially with his ability to use sage mode. and that being their secret made me want to go for a monkfit style look with some type gold emblazoned on it like a dragon? Ukiyo- Outfit because of them being a wealthy clan i envisioned them having the money to provide their clan members with the best of armor while also excelling in trade making them maybe a clan who is able to obtain the finest of threads? Hence the under clothing. Suwa- a clan known for warmongering made me think they should have some armor but combined with excelling in control made me think of the Akimichi clan, a clan that had to be skilled in contro due to changing body porportions and thats where this armor design came from nothing too complicated just some simple clothing/kimono under it almost matching its clan symbols colors. Muteki/Mirana- are meant to be a clan thats very skilled in combat and also serves as a majority of the leaf military police, i did military pants and combat boots to show that they stay ready for any situation. The top is me trying to to create a look that we're use to seeing Aghila in with his black armor while also not copying that art and making it something we've already seen before, the right shoulder blade is something ive seen on ninja from the sarutobi clan i thought the mix of both sides was a good touch Im sorry if i butchered your clan clothings and you absouloutely dislike them lol i open to turning art that youve seen into pixel art if you have a better idea but remember these are concepts and arent official until rory says he will take them on so no worries either way!
  8. 18 likes
    Rory is willing to add a darker version of the current ragged poncho if enough people want it. What do you guys think?
  9. 17 likes
    Hello Ninjas! I am pleased to announce to you my next event. This time, it is a forum event! To win you must show how good your fashion sense is! How To Participate To participate all you need to do is reply to this post with a screenshot of your character in the best outfit you have! Prizes First place will receive 7 coupons & a forum title of your choice! Second place will receive 5 coupons & a forum title of your choice! Third place will receive 3 coupons & a forum title of your choice! The winners will be announced on Sunday (7/14/19). Good luck to everyone who participates!
  10. 17 likes
    I think there might be possibility of DDOS attack. Mist was preparing for a defend against a raid, we set our traps but then the game crashed right when @Baller and @Enver were about to raid our village. I think they might be DDoSing the game to exploit our defensive lines.
  11. 17 likes
    There comes a time in every man's life that they realize the injustice they face, there is a crime that has been commited yet noone is even questioning why such an easy solution to this problem hasnt already been added. Ladies and Gentlemen I give you, Black Arm Bandages. #FashionCriminals #WeNeedItNow Whether a cash shop item or a new boss drop we need it! Model: @Zabu Edited by : Yours truly
  12. 17 likes
  13. 17 likes
    As the title says, reduce the range of homings and flicker. There is no more distance in this game, you're always getting chased down by homings which are currently the biggest meta. 2v1 situations used to be winable, now you're just getting spammed by flicker and homings and there is literally nothing you can do about it, you can be the most skillful player that lands every projectile and aimed jutsu that you have and you'll still die cause some dude landed a flicker scalpel, flicker tai/gf combo or you got spammed by homing jutsu that simply do way too much damage. The game is getting so stale and unfun cause literally every recent fight I had was simply people spamming flickers and homings, there's never a moment where you say "damn this guy won cause of good aim", it's always just people spamming you with flicker combos and homings. I'm sure a lot of people will agree that this mechanic is something that is not fun and simply removes any chance of outplay. In case of body flicker if reducing range isn't possible, maybe the jutsu could be 1 second stand cast instead of being instant cast, with the animation of flickering, so people actually know they might be getting flickered. Being able to instantly close a distance of 8 tiles without any kind of drawback is simply way too strong.
  14. 17 likes
    Hello Ninjas! I am pleased to introduce you to my next event. This time it will incorporate RP and PvP! Here's how the game will work, I will be kidnapping each Kage individually and each village have the chance to send in a maximum of 4 parties (1 party is sent in at a time). They will be trying to defeat me so they can take their Kage back to their village! The level requirements for Leaf and Sand are level 30+. Mist will have a level requirement of 25+ due to it being a very new village. The event will be taking place on 6/23/19 at 12 P.M. EST. It will begin with the Leaf village, then Sand, then Mist. To give me your teams, you can either PM me here on the forums, or on discord (michael#2236) How To Win: If at least half of the teams fighting for the village, the village will receive village points! As an additional bonus, the teams that do defeat me will win 5 coupons each! Note: I understand that Takumi does not have a Kage to kidnap, so after this event I will be hosting a missing only tournament! Thank you to @Kuraen Vali and @Itama Date who will be participating as the Leaf and Sand village Kages. And to @Koneck who will be filling in as the Mizukage!
  15. 16 likes
    Hello Misties! Well, as most of you already know, my term as Mizukage is about to end. It was supposed to be short since the begining, just until people could actually be able to fight for the Kage spot... And that time has finally come! We will be hosting a 1v1 tournament on 13th of July (1PM EST) to decide the future of our village. It's going to be a battle to decide who is the strongest Mist villager, and that ninja will be granted with the 2nd Mizukage title. If you want to join, you must be at least level 40. Mist Missings are also able to join the tournament, if they win, they'll be able to come back to the village as it's leader. Registrations will start some minutes before the tournament. May the best Mistie win!
  16. 16 likes
    So every now and then a few players bring up things like "Ima just go medic lightning because rory is giving mastery resets when advanced come" or " just go gentle fist weapon master and be metta. Rory will mastery reset you because it has no advancement". I feel like if you purposely go _____ and _____ just because it's metta at the moment or you want to be Overpowered mastery resets shouldn't be given. Most players if not all should know what mastery combinations will be available when advancements come and which masteries fuse with which. People are still purposely choosing broken things in spite just because they think or know they are receiving a mastery reset in the future. I feel no one should receive such thing just because people want to go metta in the present time and expect compensation in the future to change there mastery because they want to be op. I say no to mastery resets when advancements release. What do you all think? If you want an advancement or a certain fusion when advancements release reset like you did to go metta.
  17. 15 likes
  18. 15 likes
    Reintroduced Bandit Mobs Added new Boss named "Ieyasu" and added his map. Revamped the indoor snow map.
  19. 15 likes
    Added Sakame Clan House! Changed Abandoned Lair Entrance's Mob Spawn to be random Reduced Abandoned Lair Entrance Snake Spawn from 10 -> 8 Renamed Abandoned Temple to Sealed Temple Changed Abandoned Lair spawn to include the free area spawn, increased spawn from 10->20 Increased Spawn and XP from Bandits Allow players to walk on the second level of the Land of Water bounty station, just like the Land of Rivers one. Changed Hitsutomo from appearing once you're level 30, to a shiny thing that tells you to talk to it when it's 30. Mission Assignment Desk should be more reliable now.
  20. 14 likes
    If there is one thing in the game that is hard to get is money. Unless you grind like a mad man, or get rare drops to resell, money is very hard to come by. Since we are trying to make Nin a living breathing world, ninjas should be able to do daily jobs to get some money. I suggest a second set of dailies, but these give NO XP AT ALL. Just money. I believe it would add content to the game and make it more fun without increasing the normal dailies(something @Ueda is against) This would help the in-game economics since players would be able to buy stuff off each other faster and would make getting Ryo less of a freaking pain. so, what do you guys think about this? We should have 2 types of Dailies, Normal Dailies that give xp, and Ryo dailies that give money only. You could even take the ryo out of the normal missions too.
  21. 14 likes
  22. 14 likes
    Wm/tai need to be deleted
  23. 13 likes
    Greetings, There are a lot of people in the game, who are going to make hybrid build. Because of this, they have to add points to the stats, that will only be useful for them at level 50. In fact, they reduce their damage or other stat for the future second mastery. My suggestion is to make one stat reset obtainable once you get 50 level. It would be a great addition, not only for those who are going hybrid builds.
  24. 13 likes
    **Outfits Descriptions are from Left to Right** **Disclaimer: Lol the descriptions are trolls but all good trolls have a little truth in it lmfaooo Peace Love Positivity** No seriously i love you all LOL Enjoy **Disclaimer Disclaimer: This is my first time touching the female base, i will get better at these also im not the best fashion designer for women althought i used alot of references you can always send me your own idea** Zel Wanderer Fit- This outfit is granted to those who are kindhearted but often overlooked or taken advantage of, a blessing by the gods to the fair maiden allows the wearer of this outfit to gain 100+ seconds on their Invisibility justu everytime they use it with a +5 movement speed Akali's Toph Cosplay- Those who have acquired this outfit seem to be unable to take shit from anybody no matter who they are and is willing to go head to head with anyone who disrespects them whether they were wrong or right , side effect being very stubborn but very loyal +1000 Toughness Fuyuko's Body Suit- Those who equip this outfit are the hardest worker in the room and have a disdain for "slackers" and tend to pick on them forcing them to pick up their slack and also work hard themselves +1000 team work +1000 fire damage Tsuneko's Neko Fit- Apparently the universe bestows the cutest person it could find with cat ears and a tail just to make them cuter not much to say here, wearers of this out fit have increased reputation +10000 with everyone they come into contact with Daimyo Ori Function Dress- While this dress may just seem like a tomboy who looks pretty when she puts on nice clothes do beware the thousands of traps and tools hidden beneath its puffiness this fit is made for Ninjas who became Daimyo after excelling in the art of weapon master. Jasmine's Battle Kimono- an outfit that emphasizes the body's "curves" too lure opponents into a trap of vicious taijutsu or genjutsu the wearer is said to gain unlimited deflects when wearing this item lol. Jayda's Chun Li- A court battle outfit made for players that excel in the use of the Flicker spam, wearers of this outfit are said to be able to flicker twice as fast as a regular person with maxed flicker truly a fierce dress to beware This one was purely just for fun and for the ladies fax
  25. 13 likes
    This is how we do it:
  26. 13 likes
    All Attacking Homing Jutsu across the board have added Cooldown of around 2-5 seconds. Rebalanced Treat Wounds Technique Cooldown from 16/12/12 to 15/14/14. Fixed descriptions of Treat Wounds Technique and Cell Regeneration Technique (to match what they actually did)
  27. 13 likes
    Dear Ninja, Since a few clans have started taking the initiative to send me designs of clan uniforms or costumes, I would just like to open up this to anyone who sees themselves as leading members of a clan, to come together, discuss and send me anything you can come up with. I cannot guarantee they will be taken, but depending on the quality of work given, some could even just be straight up used the way it is. I’ve seen some great pixel artists up and coming in the community. With people like @Indra contributing to the game almost fully usable artwork in his spare time. If you are interested in doing a complete spritesheet, and you want the Sprite base, you can request it from me personally but you have to show me your abilities and how serious you are to do it! Regards, Ueta
  28. 13 likes
    Re: Organisations wanting custom stuff The reason why we haven’t (and probably never will) give player organisations unique items is because whether you want it to or not, they come and go and are exclusive clubs that only a small handful of people get to join. Adding items that don’t add to the overall experience of everyone would be cool if we had the resource to (both manpower for art and dev, and also server resource). Every non-vital item, every non-vital map, is one less Cloud Village Flak Jacket. Every unique cosmetic only 20 people can have at a time is one less customisation option that every 1/15th of the playerbase will be able to wear for clan outfits. So it’s a balance. I want to give people special things, but at the same time, I want to hold it back to make sure we don’t over commit to things that will need to be removed in the future to make way for more permanent content. Clans are not necessarily owned by anyone, they are a feature in the game and nobody will have the say who can or cannot create a Sasayaki Leaf Ninja for example. Even when the people who founded, contributed to the clan eventually leave, the clan will live on, so we can commit to adding unique stuff to them because they’ll never fade into obscurity. It’s the same for unique abilities or passives.
  29. 13 likes
    The Alliance On the 26/6/2019 Sand village made alliance with Leaf village. Rule Book Breaking any of the following alliance rules will result in punishment. The rules are punishable by jail time, where two jail sessions lead to one strike and three strikes end in an exile. Note: Rogue ninjas who have alts in leaf and/or sand will be instantly exiled if their intention is to break a rule on purpose and ruin the alliance between the two villages. 1. Do not attack a Leaf ninja with the intention to kill. 2. Do not go to the allied village masked. As soon as you arrive in Sand/Leaf territory unmask instantly. Unmask at Chakra Forest if you are heading to Leaf and Large Desert map if you are heading to Sand. If you get killed because of having a mask on you won't be able to blame anyone for that action. (You can pass while masked if you show them your identity and they allow you to keep the mask on) 3. Sand ninjas are to avoid getting themselves involved in a conflict with Leaf ninjas. If you are being attacked by a Leaf ninja, make sure to take screenshots as proof and try avoiding the fight or arguing. Report the incident, along with the evidence, to the council or Kage either via discord or forum’s direct message. 4. Do not assist an enemy (Mist) “friendly” or Missing-Ninja “friendly” if he/she is under attack by our allied forces. 5. If you have an argument with a villager, try to solve it respectfully, if you are unable to come to an agreement contact your village Kage or council. In the rare case where they are not available, try to get in touch with a trusted/respected Jonin or Chunin from your village. 6. It is prohibited to invite a known enemy of the Leaf to the respected Leaf territory whether it is for sparring reasons or otherwise. 7. Do not place a bounty on ninjas of Leaf. 8. If people of the opposing villages are sparring in a specified village and the spar leads to a death where the downed shinobi is not revived (even if there was a medic around refusing to heal), there will be no punishment for either side. Common courtesy and respect are expected from ninjas of both sides, but in this case, those who spar with one another need to keep in mind that medics can’t be forced to revive you. Note: If the Leaf ninjas break these rules which apply to both villages , please make sure to take a screenshot and report it to Council/Kage. (in case you are the victim being attacked). If a Leaf ninja invades the hidden Sand village with the intention to raid leaf , you are free to proceed with killing the invader while having proof about the situation.
  30. 12 likes
    I'd like to discuss some things about this mastery that came to my mind lately. First thing would be the jutsu Vacuum Sphere. This jutsu used to fire in 4 directions around the user and this was removed cause of a bug which made it possible for this jutsu to hit with all the spheres at once. That bug was fixed along with the Wild Slash multihit bug but Vacuum Sphere never got it's 4 direction spheres back. Second thing would be the jutsu Wind Scythe. For a mastery which is said to be fast and have long range this jutsu is not really what one would expect it to be. It has 7 tiles range and is quite slower than all of the other projectiles that Wind has. Last thing would be the fact that Wind is still the only elemental mastery which has 5 jutsu. All the other elemental masteries have 6 of them, putting Wind users at a severe disadvantage cause they don't have their strongest jutsu. It's equivalent to a Fire user not having Fire Dragon or a Water user not having Water Prison.
  31. 12 likes
    More information coming soon, but keep the 13th of July (1PM EST) free, if you're going to be a contender.
  32. 12 likes
    Closing this because the way the post is phrased is disrespectful. If you want your opinions to be considered, you should try to calm down. Nobody is disrespecting you by adding a new village into the game, it was only 1 and a half years of my life's work that was added for free with little to no reward for myself with no dirty practices to try to milk it. Also, we didn't remove the Leaf village or Sand village, you can still play those.
  33. 11 likes
    First of all, I would like to congratulate @Kureji for becoming the second Mizukage of Mist Village, you are really strong and great and I would look forward to your successful reign and will do my best to offer my best services to Mist Village. The Most Epic Survey Mission :- In my life in Nin, none of my missions were filled with the thrill and support I received like what happened yesterday, I received Sand Survey mission and yea I repeatedly failed to get it done, due to leaf guarding b2 and snakes, after my 5th failure, I asked Mist Village if they can help me with the mission and much to my surprise, the village who have just successfully raided leaf gathered up under the lead of @Adult Sasukeand set off along with me, I asked what were their reason, after all it never crossed my mind that a whole village can be so supportive of their younger players(prior experience with leaf as their were only few good people around willing to help while higher level players just protected their bounties), at this time, Sasuke replied to me, "We're here for you bud." and it was this moment I really felt truly gratified of my actions to forsake leaf, even though it ended in our defeat at KB due to leaf number advantage, I still felt really happy. Thank You Mist, we are the greatest.
  34. 11 likes
    So, decided to Google "Naruto mmo" which took me to some game in development called "Jutsu Online"....I went to their Facebook page, and under recommended pages, I found Ninonline and decided to try it out. I've always kinda been into sprite games, especially ones that I see using the community for help with art and develpment and stuff like that. I'm a bit of an artist myself, so maybe someday I'll have something to contribute as well.
  35. 11 likes
    With the release of the land of Kiri and the Mist village, many people within the community are excited for the release of the Seven Ninja Swordsmen of the Mist and the organization itself. Many are asking how players will be picked for the organisation. This post is an idea / concept for how the members could be selected. As we know, the organization consisted of only the greatest blade-wielding shinobi of their generation that Kirigakure can produce. There can only be seven members at a time — hence the name. The swords of the Seven Swordsmen are passed down from generation to generation since the First Mizukage's era, and are considered mystical. Together, the Seven Swordsmen are capable of bringing down an entire nation, and are regarded as being the strongest shinobi in the village behind the Mizukage. So now we have that out of the way. We all understand these guys are meant to be total bad-asses and the strongest sword users the village has to offer, we move on to the fact there was only seven members. So we know only seven players at a time can be in the organization. How I suggest we could select the members for the organization is described below. The Mizukage would host seven tournaments. One for each sword. To enter the tournament you would need to be a weapon master and a Villager of the mist village. You then choose what sword you want to try and obtain. The winner from each tournament would then become a member of the Seven Swordsmen and obtaining the sword they fought for.Now as it is an organization of desirability like the positions of Kage, Anbu or Akatsuki. We would have to be reasonable and put a timespan on the position, closely resembling the current system with the Kages. A member could hold a position and a sword with the organization for six months, if they manage to win all the battles. Now during those six months, every two months the Mizukage would host seven tournaments again. Weapon masters can once again, similar to the first tournaments, select a sword they wish to obtain. The winner of each tournament will then fight the member of the Seven Swordsmen with the sword they wished to get, if they beat them. They become the new member of the organization and obtain the sword. If they lose, the current holder stays in the organisation. This would mean that during their six months within the Swordsmen, a member will have to defend their position twice before relinquishing their sword and position within the organization for the cycle to be carried on again with new members. If a member of the organization loses during one of the challenge fights, they are able to re-enter a tournament for one of the positions like any regular weapon master within the village at a chance to reclaim what was once theirs. A former member who lasts the full six months can apply to rejoin the organization after a full rotation of six months since their last time within the organization, to give other players a chance and to ensure the organisation stays active and full.
  36. 10 likes
    1st place: @Aikya 2nd place: @Wrathful 3rd place: @Kureji Congratulations and thank you to everyone who participated. To receive your forum title please message @Ueda
  37. 10 likes
  38. 10 likes
    Been playing this game for about 2 weeks now. was impressed at first, as I played a bunch of 2D games on Byond (NFF, BLN, etc.) The early game is pretty good. But the game slows down on content around the mid levels. Especially for Mist. every mission takes 30 minutes+, or longer if you get pked. However, I still found the game enjoyable through that. Then the real problem. Events. There was a war today, supposed to be a pretty hyped event. Everrybody ran to it, and I followed suit. Then began the stupidest event I have ever seen in any game ever. We sat for about 40 minutes for the event to start in a holding area. Okay, fine, the event is ran by the kages and GM's. Not sure why, as this leads to the huge downfall of these events. I was level 32. Not strong, I know. But i wanted to partake in the event just like everyone else. But the kages of the villages get to draft the contestants. And those who did not participate? You get nothing. So. Me, along with many others, sat there and watched others fight for another 2, 2 and a half hours, did NOT get to participate in any way, shape, or form, and did not get any EXP, rrewards, anything. Why are the events run once a month, and why not systematically? this is the worst event system i have played in by far.
  39. 10 likes
    Hi there, So i had an idea for a different kind of war event, im not saying this should replace the current one, but it could be fun event. Basically, Extremely Large map (Like CE Forest), A War zone. Each village have a "base", the kage cant leave the base. The goal is to kill the enemy kage. Pills/oils/charms/summons/concealment masks are allowed, everything is allowed. How is this gonna work? Each village Choose X Peoples(I will explain later), they spawn at their base along with the kage, once the timer go 0 and the event begins, its entirely up to them how to go about it. This will require each village to actually have a plan, Who goes out, Who stays with kage, Tactics will be a major thing in this event (And maybe villages will have to pick some non-meta for this like Int wm for traps). Since this is a war zone, There will be friendly fire. People can Still team up to avoid it tho. (the goal is to create a situation where its NOT big raid group vs big raid group but alot of small separated fights happening in the same time, like actual war) Man Power: Will determine how many people each village send to this event, for example if mist got 15k manpower, they will send 15 people, if leaf got 20k, they will send 20 people in. Intel: Same as current war event, Highest Intel village will know the roster of the lowest intel village Economy: There are few options here: 1. same as current war event, used to spawn pills/oils/tools 2. can be used to "Hire" Rouge ninjas to help you in this war.(the rouge will actually get ryo for this.) 3. Can be all of the above + exchanged for more manpower, kage choice how to handle his economy. So, this is just an idea, ig theres alot to improve and it can be taken to alot of different direction, but to summarize it: Pros: 1. RP - This will feel like an actual war. Villages Will have to come up with teams, tactics, and will have to communicate. And since this is a War zone, sneaky tactics are optional like pretend you are from same village, or even someone can turn enemy and betray his village mid-event if he chooses to. Trapping areas around the base will be probably a basic thing. masking the kage so the enemy wont know who to target, etc, theres alot of potential here imo. 2. Less work for the gms - @Ueda Doing amazing job hosting CE And War events, but it requires alot of him atm,. warping people, keep track of who in waiting area and who is not. With this event, theres only preparation work and its done, theres no way to cheat here, no warping no keeping scores. 3. Not a tournament -which are fun af and we all appreciate, but this is something a bit different. 4. A way to get rouges involved. Cons: 1. requires a new big map 2. will probably end faster then current events. 3. cant really stream it since theres alot going on simultaneously
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    Dear Ninja, War detailsThe event portals will open in each Kage office at 1pm EST and the entire event will commence at 1:30pm EST. It may last anywhere between 2 - 3 hours. Kage of each village are expected to attend or to elect a Council Member or Jonin to lead the war effort for each village. Village Score Details Intel score is used to determine which village will draft first. It will go in the order of lowest intel, to highest intel village. Economy score is used to buy supply boxes for the ninja in each village, this contains healing items. Manpower score is used to add more ninja into the waiting area. As of 7/7/2019, When a village Kage changes, village score will be reset to default values of 10000 each. The village score will be an indicator of how well a village is doing under each Kage. RP Peace Agreements If there is peace between all 3 villages, the war event will become a different event. If 2 villages have a peace agreement, the two villages will have 2 commanders and will draft together. The winners will split the prizes equally. Fighting Ninja Details War Events will always take place in a War Zone, as such, bounty is at risk of being lost. Ninja who wish to attend also must make sure that their inventory is clear of the following items. (This list may increase in the future) Blood Pills Chakra Pills Toad Oils Some of these items will be available to be bought with economy score in by the commander of each village. Commander Details Starting phase is when the rules have been announced and commander has been picked for each village. The commander will have to pick 10 ninja to enter the waiting area for their village. Drafting phase is when the commander picks the ninja who will fight in the war. The first thing that will happen is that the GM whom is hosting and narrating the war, will announce the requirements for the next battle. For example, "2 Genin and 1 Chunin below level 40". The commander will have 30 seconds to pick the ninja who fit the requirement into the battle by telling the GM who will fight. If there are not enough ninja to fulfill the draft for that round, they will fight with an incomplete draft, or in some cases just lose that round. Battle phase is when there are ninja battling on the field. Ninja who faint in combat during this phase are immediately teleported out of the waiting area, they are considered casualties. As this is a war zone, they will have battle injuries. You can bring them back into the waiting area by spending manpower score if you want still though. There will normally be a short intermission in the middle of entire event for everyone to take a break. (not very war like I know, but everyone needs to use the bathroom sometimes) The final winner of the war is the village who wins the highest amount of battles. Notes: Commander/Kage may be part of the requirements for a battle in some cases. Each battle requirements are randomly generated before each war event starts. Using scores is allowed at any time, however, adding people into the waiting area is not allowed right away when being asked to choose ninja to participate. If a village runs out of ninja and is unable to continue battling, they are immediately disqualified, which means even if they have the highest wins, they will still lose. Regards, Ueda
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    ***Before reading take note that I have only played in the Mist Village and only up until lvl 14. First opening up the game + Making an account was quick and easy. + Loads of options to customize my look((and even more clothing options in game)) - The clan menu descriptions talk like they might get a special bonus later, but not yet? Kinda ambiguous, maybe on purpose. Makes me worry about my character being underpowered later for not choosing one. The Academy + You learn some great relevant information about the game...and you get tested on it + It was a great tutorial overall. - The academy seems like a place where loads of RP functions would come into play, but the game doesnt really talk about any special RP functions. -The lack of being able to experience the masteries in any way. Sure you get information on them, but it would be cooler if there was a demonstration of abilities available. So Now I'm A Genin? + Beautiful world, I'm finding myself constantly appreciating the look and feel of the game world. -Combat is extremely boring, Im level 14 Lightning Mastery( INT Type) and I have 1 offensive skill, with a 12 second cooldown. I dont have alts to fund RYO for Shurikens so combat and advancement is extremely slow. -Things like the 10 int req Kunai helped so much, but i had no idea that shop existed until lvl 8. Maybe a bit more in the tutorial about shops? -RP Missions appear to be dependent on a once a month event (Chunin Exams). It was a real bummer when I found out there was no way for me to do a RP mission, unless Im not understanding how it works. -The grind is intense. You can be attacked pretty much anywhere by another Ninja while trying to level, and the battle injury REALLY slows down leveling even more. Suggestions: * To improve the feel of combat, allow more jutsu--sooner. I think right now its broken up as it is just because the game is lacking jutsu, but wow it would be sooo much more fun to have jutsu to use. *Give more RP functions to players. Allow squad forming, reward RPers for preforming as a squad. *Increase the number of daily missions. This limitation really takes away from the feel of "Im a ninja, doing missions for my village." Closing Thoughts Everyone keeps telling me it gets better, and yeah I can see how it would. Its just really dull waiting on my 12 second lightning cooldown on my only jutsu.
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    I've come across players who have had an issue of losing their items during a reset. Very simple suggestion we had in an version of Eclipse a long time ago. A banking system, a place where NIN can store their items and or money and isn't effected by the reset. I'd even go as far as to say, players should have a function where they can start their own bank..the idea would be basically: A player has to pay a certain amount of money to start a bank, and can have their bank somewhere on the map for players to input their stuff. Now this player can't actually do anything with anyone's money or items, but for storing their item..the player automatically pays a fee towards the bank maybe monthly? Would be cool to start implementing systems in the game that give NIN an actual economy and more player involvement. If a system like that had any success, I could definitely see more things being possible in NIN as far as player eco system goes. Non-theless my base suggestion is a bank for players to store goods if they need to reset but don't want to lose their more precious items! Thoughts?
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    Applied more changes to prevent lag spikes and disconnections. Fixed directional bug with Jutsus.
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    New Alt New Life Nani? When you hear people referencing a "rule" called New Alt New Life, they're referring to a principle for RP within the game world that I called for a long time ago (but did not name). However, because of the name, it does get a bit confusing to people who simply take it for face value, so this is a more detailed explanation of New Alt New Life. What is an Alt / Main / RP Alt = Alternate Account/Character ie. somebody's different account Main = Your main account, the one the person is known for RP = Role play What it means for RP authorities Within the RP of the Nin World, you are not to assume somebody is someone else, or try to guess that they are and invoke, or dish out punishments to players who you assume to be somebody else's alt. If somebody creates a new Character called "Andre", you're not to assume that's the player "Indra" in an alt, and then exile that player, as they are a spy. What it means for players If you are playing an alt, and you purposefully do not disclose and you try your best to hide your identity, you should be safe from being exiled or jailed for something done by someone else whom you're being suspected of being. However, if you give out your identity, or you leave trails or clues and people find out your main account's identity, they are still going to be biased against you, and any actions they dish out on you are going to be justified in their own RP means. If you leak that detail in any way, this rule of not being treated like a "spy" is no longer applicable to you. This rule is created to protect innocent players who might have no idea of what is going on, but joins a village and gets exiled or punished being mistaken for someone else. But the moment it is clear it is you, it no longer protects you. What it means for RP in Nin Online If you are a missing ninja on your main, and you let people know you are an alt in the Leaf village for example, people are not going to treat you fairly, regardless of what the rules say. The RP systems and RP in general give a lot of freedom to people with authority to do what they want, even if it means making biased decisions. Even if we did try to enforce it, they could come up with excuses in RP terms to justify your punishment. We are not the moderation of your personal relationships in the game, if you make enemies and they start spam killing you, we will not step in. In the same way, if you are a hated missing ninja who wants to be in the Leaf village but can't keep your identity to yourself, we will not protect you from interpersonal relations with RP authorities.
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    At the very base of the Mizukage’s spire below the depths of the village itself, a restricted area for only those cleared by the Mizukage and shadow council to enter. A sacred and private arena can be found. The sound of the ever flowing water echoed around the enclosed arena, crashing and gushing against the concrete created structure. In the centre of the room five or so meters above the water’s icy cold depths was a large platform, built in the shape of a katana’s tsuba hand guard as the village is know for it’s renowned swordsman. The central platform was surrounded by two viewing platforms and two smaller platforms for the users of the arena to enter from. This sacred room was used only for when the shadow council of the mist village had decided they no longer acknowledged the current Mizukage and they must prove themselves worthy of the tile once more verse all wanting challengers. Such a time had come…. Twelve challengers had thrown their claim to the next leader of the village hidden in the mist. With many falling short of such a prestigious title. The final two combatants stood across from each other, tired, bruised and hungry for one last win. With those who failed to reach this climatic fight watching on from the viewing platforms, the tension in the room could be cut with a knife. Who would win this fight? Who would grasp destiny in their hands and claim the title of Mizukage? On one side stood one of the two fighters, athletically built, his long jet black hair kept in place by a black bandana. He wore a long grey poncho to cover and disguise his body movements and attack pattens from his opponents. He radiated with an aura of confidence, determination and a want to win. “Adult Sasuke - The Crimson Lightning”, known for his legendary swordsmanship and his renowned Dōjutsu techniques he had fought his way to this final battle, all that stood between him and the victory was his opponent. “Kureji – The unbreakable blade” another known in the village for his skill with a sword. His ice white hair rose up from his head spiked upwards. His yellow eyes burned brightly like the core of the sun as he stared across at his target with the look of pure determination and grit. Dressed in a long white jacket similar in colour to his hair, a bright red scarf was wrapped around his neck adding style and character to his appearance. Standing tall and muscular from the many hours of training, the shinobi gave off a threatening but calculated sense of power. He gripped his sword tightly as he prepared to fight one last fight that would shape his future. The two combatants knew each other well, they had fought side by side, during many battles and missions together for the village, they shared a comradery but now they had to put that aside and face each other as enemies. Both wielded the same sword, “Kotsuzui Tanto” known to be crafted from the bones of an ancient clan from the village. The bone were compressed to the maximum density, making it as strong as steel but lighter and more agile to wield. They were seconds away from fight to begin, only the sound of the crashing waves could be heard as the two squared each other up from a far, the official flicker away from the central arena as he yelled “Battle begins!” The two shinobi jumped towards the central arena from their starting locations, swords in hand. Both looking to land the first blow to take control of the fight, Their swords clashed as the two came together. Spark flew from the clash of blades, the ringing of bone clashing against one another filling the all but silent room with sound. Kureji pulled away, pulling his blade upwards, twisting on the spot, switching his swords between hands, he drove the blade down towards his opponent. Unable to react to the trick and risky attack, Adult Sasuke felt the cold bone blade cut through his poncho and under garments and sliced a gash on his chest. Reeling backwards in pain, Sasuke threw several kunai as his on rushing opponent to delay his arrival. He knew he had to lead the counter offensive, charging head on towards Kureji, he knew he must face his destiny. They two shinobi clashed blades over and over again, both showing great skill with the sword and in the ninja art of kenjutsu. But after several minutes the outcome was clear. Kureji had taken control of the match and was slowly beating Sasuke into submission. With Sasuke realising the battle was not in his favour he yielded to his opponent and admitted defeat. Finally the battle for the second Mizukage had come to an end. “Kureji – The unbreakable blade” had won and would now become The Village Hidden in the Mist second Mizukage. What awaits the villagers of The Village Hidden in the Mist under their new kage? Well maybe that a story for another time… @Kureji@Adult Sasuke
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    I will represent the my clan and it warriors with honor and the role of shadow council member with pride and diligence!
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    I have some Naruto OCs I've made for a fan-comic on Deviantart I've been slowly working on.....now I'm gonna have to create a new ninja for my character in this game lol. link to my deviantart: https://www.deviantart.com/foreveritachi
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    ok so mist has had a lot of time to develop already and they're pretty capable of defending themselves. My issue rn is that the port on leaf side is a safe zone, but the port on mist side is a danger zone. Make them both the same. They have enough of a handicap with the long boat ride + not being able to run across the water to mist without dying. Both sides should be the same, either both safe or both danger. Mist is strong enough by now, plus its unfair that they can get bounties like that but we cant
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    Improvements to reduce direction bugs while casting Jutsus. Players won't be attacked by their own summon. Player summons can't attack friendly Ninjas unless they have PvP mode on. Before, it would allow them to attack people in the same village.
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    I saw some posts about the boat ride to and from Mist village, and I do understand @Ueda when he says he wants it to be long, in order for Mist to seem far away. This idea is not to shorten the time but to make it better and more fun. Instead of a small boat, the boat should be a bigger boat to encompass many players and feel less cramped, there should be two areas. Here is a few ideas I had for the two areas. The Merchant Ship The ship is a huge merchant ship that ninjas smuggle on to go to and from the village. The player can either stay in the brig where they are safe, OR they can go to the bridge and do a mission. Here is where various ideas come in PVP: The Bridge can simply be a pvp area where you don't lose your mission and you can have simple PVP fun Arena: It could be an arena like what we used to have in the past in Takumi, here people would be able to have tickets to buy cool stuff. I think is sucks that we can only have tickets from events that the GMs give out, it make sit really hard to get stuff from the ticket shop in takumi Its own Mission: The Merchant ship has loot boxes, the ninjas need to steal them and go through the mobs (Merchants with Flintlock pistols and Muskets), then they have to make it safely to the brig and hide there. I feel this would make the game feel more alive with a Merchant ship that has its own mobs, you can either hide and not do the mission or do the mission and play around against cool mobs to make the world of Nin feel more alive. Ship visualization: (I do not own this image)