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Showing content with the highest reputation on 01/10/2019 in Posts

  1. Clan: Miyama 美山 "Beautiful Mountain" Clan Leader: Hoseki Village: Leaf Activity: Currently, the Miyama clan includes 10 members, 3 Chunin, 1 LMPF. Members of the Miyama clan are first responders! They're the first to respond to any threats or raids that the Leaf village may face. Our clan members eagerly assist other clans and Leaf ninja with training, missions, and other day to day activities. Clan Miyama is a very active role-playing clan. We created our own Clan Techniques (battle formations), we host daily clan meetings, and facilitate clan training that includes ( RP fights, Chunin Exam preparations, and leadership skills development). The Miyama's frequently host clan tournaments between our village clans. Also we partnered with other Leaf organisations such as the Order of the Golden Scrolls. All Miyama Recruits must complete the mission (Retrieve The Kimono). This is a clan Miyama exclusive mission. Details CONFIDENTIAL. Clothing: Hooded Hermit cape (Black and White), with the clan symbol on the back. History: Three tribes living atop three mountains overlooking the Naka river fought for control over the river and its valuable resources for centuries. Each tribe was ruled over by an elder and after countless wars and deaths, the elders of each tribe would gather their tribes to send the dead down the Naka river and into the afterlife, this gathering was the only time of peace for the three tribes. One summer the three mountains experienced a terrible heatwave, the snow peaks melted and washed away the clans shelter. Eventually, the fields dried up and so did the river. Men were dying not from war, but from exhaustion trying to mend the fields. The three elders met once again during the ceremony, but with no river to carry off their dead. Instead they buried them in the river bed in hopes the river would return to carry them off to the afterlife. These three elders came to an agreement to end the warring in order to survive this brutal drought. The elders decided that war could only be stopped if the old wounds of war were first washed away. For the next month, the elders drained their chakra until they were near the point of death in order to release their people from the specters of war. Eventually, the elders released a jutsu so powerful it pulsated through the River Valley affecting every citizen enclosed by the three mountain peaks. This Jutsu was quickly hidden away under the mountains so it could never be used again. This long-range genjutsu had not only wiped the minds of all the clansmen but replaced the memories with new ones. Old enemies had become brothers and sisters and those who had died were washed away once the river's water returned, just as easily as their memories had been destroyed. Those that remained of the three tribes were now one clan called The Miyama Clan. Old Clan Page: Hiruzen
    7 points
  2. Fixed Missing Ninja not being able to get Hawk Summoning Manual. Fixed Text error with Hawk Contract NPC.
    3 points
  3. ᴛᴇɴᴅō Leader : @Raikuzu Hozuki : Quick introduction : Tendō is a clan in Suna's new era,born from the ashes of the desert,Tendō is rising as a strong and loyal Clan,standing up for it's village and mates.Tendō is a clan specialized to gravity jutsu. : Clan Clothing : Clan's clothing is basically Gaara's clothing but in black Clan colors are basically black and a color of choice. : Old clan page : Hozuki : New clan page : Soon.
    3 points
  4. Hawk Summoning Contract now available in the Sand Aviary. Added Toad Summoning Contract NPC in Toad Village.
    2 points
  5. Clan name - Suwa Leader - Sour Village - Leaf Members - 15 Info - The Suwa clan is a militarized shinobi clan from Konohagakure. They are a combative people known for their strategic planning and sometimes savage battle tactics. Suwa members are genetically predisposed to high levels of intelligence and superior physical ability. A select few possess the shikotsumyaku, a kekkei genaki which gives its wielder the ability to manipulate their own skeletal structure. By infusing their calcium with their chakra they are able to weaponise their bones. Upbringing for young clan members is very strict. At the age of 6, two years before the academy, children are taken from their homes to begin training early. Suwa academy students are expected to finish at the top end of their class. They are also expected to graduate before the average 4 years. Suwa genin are expected to be assets for their village upon graduation. Clothing - Green war armor History - https://www.ninonline.org/forum/index.php?/forums/topic/12888-suwa-clan-updated/
    2 points
  6. Dear Ninja, Although the Clan system is still quite awhile away, since I'm making the changes to display name policy. I should quickly explain why we're going this route for Clans. It has been the plan all along for clans to be a selection of presets, unlike Organizations, which players can make and join. What Clans are in the Ninja World When designing the clan system, the first thing I want to look at is what clans are supposed to be. In most cases, a clan is a family. When there is a structure, a leader, an elder, and there is still a clan house or home. It's a bloodline in some cases, when there are few remaining ninja in your clan, and there is no longer a family structure, we know it as a bloodline. You trace your special abilities back to a bloodline lineage. We know ninja from a some clans can potentially learn special jutsu passed down through their clan, and ninja from other clans sometimes have bloodline limits that can give them special abilities naturally - like doujutsu (eye jutsu). Clans can be small, but they can also be large. They tend to stay within the village, but can decide as a whole to turn their backs on the village sometimes, and have small subsets remain. Clans don't pop out of nowhere. They are ingrained in a village's history, when generations die, generations below still continue their legacy. So I took all this into consideration for Nin Online's Clan system. What Clans will be like in Nin Online (Not Anytime Soon™) Do note: All of this is subject to changes, I am still deciding a lot of things regarding WHEN you choose clans. There is a chance we might do it later in the game and not at character creation for example. On character creation, you select from a variety of clans of that village. Each clan will have unique outfit(s), and a default hair color or eye color recommendation. Some clans will have fixed eye colors for their unique doujutsu (eye jutsu). Some clans don't have eye jutsu and do not limit your hair colors. (All of these colors are still changeable in-game with the premium eye color changer - take those as colored contact lenses and rainbow hair dye - hair dye literally, but your character's natural hair color is always your clan's) Having a manageable number of presets per village will allow me to give each clan unique jutsu and outfits, because it will become a sustainable feature. If clans were player made, they would not be able to get these things because we cannot infinitely add more clothes into the game for every player clan made. This would be unsustainable for me as an artist and for our server which cannot infinitely add more items. Every clan outfit is one less important that everyone else can wear in-game. It will also allow us to create clan houses for each clan, where you could learn your new clan jutsu and get clan clothing pieces. Having preset clans will create belonging for new ninja, and make it so you have to work together as family. We'll be able to see special RP occurrences like an entire branch of a clan decided to leave their village and become a sub-set of their clan as criminal missing ninja. You might see that older players are less accepting of new members in a clan and do not work together to create a welcoming clan. This will cause splits in the clan. Whereas in clans where the senior family members have good structure and are welcoming will be more holistic and united. We will see clans that dominate the politics in their villages and clans that feel underappreciated and leave. New ninja who choose that clan in the future will also be more likely to join their kin as missing ninja as being a ninja from that clan would lead them to being ostracized by their village. The way "clans" in Nin Online are right now, you see players who form their family name and have people change their name to join them. It doesn't feel permanent, unlike what a family should be. Having a limited selection of permanent clans that will remain around indefinitely will make it so that each clan will potentially have a large number of family members. Instead of 5 or 6 player-made clans with 10+ members that see maybe 5-6 online at a time. I'd love to give the chance for current pre-made clans to have their clans turned into one of the preset clans for their village. This will most likely be the case. I will of course have my own ideas that I might want to impose onto the clan's overall aesthetic and name (got to keep them as lore friendly with the other clan names) and of course, I will be the one to decide what clan gets what jutsu as that falls into balance. I hope this gives you a better idea of the vision for the in-game clan system of the future. Don't get your hopes up on when you'll see any of this anytime soon! Regards, Rory
    1 point
  7. If clans get benefits like their own jutsu, then people who do not pick a clan should get a bonus as well. Perhaps like 15 extra stat points at character creation. Some people don’t want to join a group. And with this system it’s almost forced.
    1 point
  8. Kuraen Clan Leader - Kuraen Elodin @Kuraen Elodin Village- Leaf Clan Name- Kuraen (Comes from combing word Kuro meaning black and Kaen meaning Flame) Activity- Currently 12 active members, mainly participating in defending the Leaf village from enemies also hunting it’s enemies and other criminals. Also active in roleplay, helping out new people and hosting clan events. Clothing- Already exists in Leaf clothing shop Information- Wolf clan inspired by Inuzuka and Jugo clan with ability to use senjutsu to transform in to wolf like creature known as Akuma no Okami Link to clan page:
    1 point
  9. If clans do get their own jutsu I could only tolerate clans with extra abilities being made if they are not to access for example, forbidden jutsu. I wouldn't want to be at disadvantage just because I am not in a clan. Also, there's nothing really wrong like you try to point out with the current ones. The large clans that were made example Kuraen, Hozuki, Mirana, Sasayaki all function and were large/semi- sized groups that became more than just an ingame clan. Some even already have their own uniforms. So in my opinion forcing players to only choose from selected few clans instead of creating their own, limits the possibilities of imagination and rp and simply amassing a horde of players into few clans isnt really good idea. Also Name-changes do not affect gameplay in anyway since the game is rp/pvp, again taking out the freedom and possibilities just to make some ban-tracking job easier... Joining a clan will never feel permanent if you dont commune with other members and just do it for the name change or for some "ability"... sigh PS. Game already feels limited because of certain "rules", don't make it less so. Also I am in no way trying to disrespect or bad mouth the ideas set by the development team and am simply stating my honest opinion on the case.
    1 point
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