Guard no longer update all NPCs on map, but instead just the guard when they reset.
Added shield AI for Jutsus.
Damage scaling is more balanced for Taijutsu and Weapon Master.
Arena maps drop items immediately, there's no delay that prevents you from picking items up.
Expanded animation editor to include still frames, allowing for Jutsus such as Earth Wall to stay in the same frame for a set amount of time. We also plan to use this for other Jutsus in the future.
Projectiles have been massively improved, code-wise and organization.