Niro

Gold Ninja
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About Niro

  • Rank
    Member
  • Birthday 05/28/1995

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  • Location
    Denmark

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  • MSN
    niro.1990@hotmail.com
  • Skype
    TheAwesomeNiro

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  1. Most of these things are also done by the older players. So basically, your history is; Joining a bunch of events Create organization/Join organization Become Anbu and Akatsuki. In theory, you did lots of stuff (I guess). But in reality, what you did was play till you got to 50(or 30 for some events back in the day) and then do all those things. More than half of the things people talk about, is what they did when they were lvl 50.
  2. What unique history? Everyone does the same thing atm, lmao. Now this part... Yikes. The first one, is not how it's done. It's Log in -> Dailies -> Grind for a few hours -> Get bored and PvP or sit in leaf square. Your 2nd part is basically a full life of a Ninja and not a single day. Your theory is good, but it doesn't work. I think you should research a bit more on what people actually do, vs what you want them to do. All in all, good post though.
  3. Hard to tell you what you can improve when those things aren't that hard to make (seeing most of it is just a few pixels.) The snake one does have some nice potential for extra details around the body. Good job so far though!
  4. You know... Weapon Wizard has very high ping, right?
  5. You shouldn't mix scalings and consistency of jutsus like that. If Elements had a consistent combo/damage output their scaling would be 1.2 by your logic. However, I do agree that elements need some kind of buff, specially looking at fire. You could do the argument that jutsus that are harder to land should scale more. Basically, I agree with your point but not the way you wrote it.
  6. Disgusting white Discord theme screenshots...
  7. Can we get a Niti ft Oriax pls
  8. You could even have it so while you're inside the 2 main maps of your village (From Leaf village to first larvae map for leafs. Sand village and their larvae map for sand.) Ez pz. It's legit how Itachi says. Going into a danger zone is your own fault. Can't blame the higher levels for wanting some free bounty. Even though it's jerky.
  9. Super easy to abuse that system. You could have alts running up to someone 24/7 to get them to get the skull or die to your villagers. Either way, they lose something. And at the same time, you can have people that want that title and just spamkill lowbies. Idea is decent, but it wont work.
  10. I'm pretty sure the NinO staff team also forgets, that some of us are also game developers, so we're not completely clueless. When most of these guys play the game many hours a day and 90% of them says something isn't balanced, there might be something to do. Don't push the players away, but rather create a balance team that plays the game and sees it for what it really is.
  11. The most broken one, is the 5% Fort. With 1000 health, you get 50 extra health. That's legit 5 stat points right there... Edit: Sure, some of the others get more than 5 stat points of value when 100+, but would you rather have 50 extra health or 2-3 extra damage? :thinking:
  12. It only matters if you're around the 100 in the stat we're talking about. For example; If you have less than 100 int, then the flat is better. If more, then the % is better.
  13. You're mixing up alot of stuff. Stop being so rude. First you talk about Battle Injuries, now you mix up missions in it. Let me make it crystal clear for you; 1. Can't do the mission alone? Don't do it. Specially not with Battle Injuries on. (Unless you get a team to help you) 2. Simple math will tell you why you should grind on lower leveled mobs for faster exp/item drops.