Zabuza Momochi

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Zabuza Momochi last won the day on January 3 2023

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About Zabuza Momochi

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    Oson Island Retirement Home

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Zabuza Momochi's Achievements

  1. I would like to thank my parents, friends and of course nagamushi for this glorious achievement. Top 10 by next year, mark my words.
  2. This is a suggestion I recommended back in 2019 although Rory now seems more open to outside suggestions so here we go again My recommended change: The bosses Kumorui & Manda are almost entirely forgotten about in the current state of nin, what I suggest is removing the current level requirements and replacing them with a group level requirement, ie the total level of all players in a team rather than each players individual levels. Starting with Kumorui at Group Level 110 (4 level 27's or below / 3 lvl 36's / 2 lvl 55's / 1 lvl 56 or above) Manda Group Level 150 (4 lvl 37's, 3 lvl 50's, 2 lvl 51 or above) This would cause almost no change to the level ranges that the bosses are currently designed for while also allowing those above the level requirements to be able to do the bosses, group levels can then be adjusted based on player feedback. Pros: * Revitalise old content for players * Test a new mechanic (group levels) that can be used in future content * More incentive to enter danger zones where these bosses are located Cons: * Could cause influx of drops from these bosses, although the only worth while item from these bosses is shirokata which already had an influx from land of iron. * Could make this content areas to be taken by higher level players thus unable to be completed by the levels these bosses are designed for although these bosses are almost done by no one (especially new players who normally pass these boss levels before even knowing they exist) and this could be fixed by instanced boss rooms.
  3. What I am recommending is a alternative way to complete "player kill" missions such as WW / CBK in the form of a new Mob. This mob spawns in a dz near each of the villages, this mob auto attacks enemies who are not from that village, has mid tier difficulty (no insane dmg like the village bots), is considered a ww / cbk kill and spawns every 30 minutes. The Pro's: * An alternative way to do Waging War / Cold Blooded Killer missions when dz's are inactive. * Demotivates just killing alts as simply going to said map is a confirmed kill * Promotes entering danger zones even if you're not in a group, which in itself promotes less army's to enter danger zones as they're more likely to run into small / solo players trying to do ww / cbk *offers protection to lowbies farming in those areas The Con's: * Would very minimally dis-incentivize killing actual players, this would be very minimal though as the 30 minute timer still acts as a buffer to make killing real players more rewarding and the need to come near enemy villages would most likely still mean a net positive on PvP encounters. Thanks for reading.
  4. Having a separate button for target nearest enemy & target nearest ally would make things so much easier.
  5. @avengers ainz spotted at asoki port
  6. Hello, officer of the samehada department here, you appear to have placed shirokata above samehada. You have 7 days to correct this.
  7. Been outdated since Fletch's term, that section should be able to be changed by the kage's.
  8. RIP Doggo, old cellmate and friend.
  9. tbh now I am just imagine an absolutely chad who hunts solo and slowly 1v1's his way through an army
  10. Imagine a genjutsu that removes you and the target, placing them in a genjutsu (instanced of the current map) thus forcing a 1v1 and removing numbers.
  11. Okay I've changed my mind, I'm on board with this now