Gold Ninja
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Everything posted by TetsuHawk

  1. Since a few days ago Ive noticed that the drop rates seem to be working funny especially for blank scrolls. I think Blank Scroll drops shouldnt be a "rare" item because for one thing it makes it impossible for new players to get jutsus. For me personally they are not only a source of income, but they are also a way for me to help low level players in my village set themselves up when they have problems getting their most basic offensive jutsus. If there were more items on the drop table that assisted in making an overall income flow for not just low level but also mid and high level players then and only then would it make sense to mess with drop rates. Its just a disrespectful waste on a players time to spend 4 hrs grinding and not getting any blank scroll drops.
  2. I think he might be trolling tbh
  3. What about the fact that the attack is doing 264 dmg? Is that how that jutsu going to be from here on out?
  4. Interesting, I might participate. Sounds like an interesting change of pace
  5. The idea though isnt to limit gameplay for anyone, its to make it less overbearing for everybody as a whole. I mean seriously Noone needs limitless alts. 2-3 slots max would be fine if you are really trying different builds out. Other games seem find ways to live with that. and Again none of this stuff would be an issue if people didnt abuse it as much as they do to ruin the experience for others. Besides theres tons of information out there about different mastery combinations etc. The need to play each and every one isnt always necessary. Im also sure it would lighten the bandwidth load of the server in some ways too. Or better yet heres an idea. Let players buy extra slots on the cash shop!
  6. I can understand from a gameplay perspective why there isnt mastery resets. It would sort of be p2w. Also from a game design perspective it doesnt lock the player into the consequence of their own choice which im more of a believer in. As far as alts go, I think going the way of mmorpgs is the best way to go. I remember when playing Vanilla World of Warcraft back in the day when they forced you to make 1 character per faction on a server. It forced the consequence of choice on the player and kept the server balance so it wasnt overran with alt players, that would have destroyed things like in zone pvp etc. At the beginning of playing this game I thought limitless alts were cool but when I saw how people started using them I changed my mind about that pretty quickly.
  7. Couldnt you automate this task on the character create screen somehow? Ive seen so many mmos that have 2-3 character limits per server(some even limit you 1 character per server). I realize Nin is a very small game comparatively speaking but there must be some way to mitigate this because people are abusing this so much that its become a straight up plague on the game. I mean seriously alt abuse is one of the top 3 plagues on this game right now.
  8. Even if its not the exact way It was originally made at least the logo should fit the clan is all Im really gonna say on the matter. Im not even complaining. The logo is my only gripe with any of this. A migratory group of nomadic families that form a clan wouldnt set it to have butterflies on their logo lol. Besides I thought all of this was about rp to start with.
  9. Huh?
  10. That may be true but I feel that we have a right to ask that the logo doesnt look silly is all.
  11. No it doesnt fit it better if you read the lore it makes more sense to have the bird as the logo. The entire clans history fits into the lore and didnt need to be changed.
  12. Stop being a hater seriously.
  13. The joke of the meme article pic was lost on you. If you actually read it... Also There IS no "power" Thats the part you are missing. Learn to see things in proper perspective and that becomes clear.
  14. I like the idea. However I also know that theres game engine limitations that will make part of this idea sort of tough to pull off. Namely the customization stuff.
  15. Sashiba clan(Sa-Shiba) A group of Nomadic Shinobi tribes who have made the Sand village their home after Tragic events of the past. 3 Tribes have become one to set a Shining example of what is possible in the harshest Desert Climates. Being on top of the Food chain, many Birds of Prey find it advantageous to hunt in groups. In the Sashiba clan our Shinobi know that our survival is based on our ability to maintain the hunt. Another reason Birds of Prey stay together is to maintain our family unit. The nomadic Tribes of the Sashiba clan are eager not to puff their chests in battle, but to move with Purpose and only with purpose. In the past many of the Sashiba clan were nomads of the desert, Some Settled in the Village hidden in the Sand. Those who have over time called the Sand village their home have brought their culture and traditions there. Many of the trinkets, customs and even foods have become part of Sand Village life over time. When the Clans Founder TetsuHawk first settled in the Sand village, he never realized just how many of his own long lost relatives he would meet in the village. Communal hunting is not the only thing Sashiba are known for however...at the peril of those doubters, who all have fallen, many have been layed to waste as Carrion for Scavangers. So what role will YOU play Young Ninja of the Sand village? Join a clan of ninja fiercely Dedicated to the prosperity of the Sand village!
  16. Content

    Village choice is a no brainer in a Naruto game. After watching Shippuden (or reading the manga)from start to finish if your average Naruto fan saw a game based on Naruto one thing people would want is to have the Jutsus the other is to have the villages and Akatsuki. Not to mention having more villages justify having missing ninja since if you had many villages you would have more types of missing ninja from those villages varying up the world and the game itself.
  17. Game

    Exitlag doesnt work at all it crashes my game. Pingzapper doesnt work for me Noping...nothing..... The other 2 I havent tried
  18. I think the better question is can Nins servers handle the lag involved in this event without crashing?
  19. No its a thing we are still discussing this to solidify the amount, after all this is participation based right? So Participants have to agree to be part of this. 25 is kind of a high number but I think 10 is more reasonable. Getting the participants hasnt happened yet but I dont see there being an issue though.
  20. Heres my 2 cents on traps. The game sort of lacks in the department of diverse combat choices. I mean think about this....In Naruto When you have 20-30 people wanting to rush in and attack a village or enemy ninja all at once what would stop them? Usually the Ninja being Ninja used the tools available to them to fight. Why is that idea being flung aside and punished in this game? Resource, tatics,etc are all part of being a ninja. I say to this if you want to say traps are bad in a ninja game then make traps have actual designed function and counterfunction in the game. Simple. Give players who want to be stealthy that option and give opponents the ability to disarm said traps with a reasonable counter option. I mean the gameplay function is whats at question and not the players using them....I dunno thats just my opinion.
  21. Game

    ^This....Sounds like something that can be abusable(hate to sound negative...but its the truth.But on the ground as a player Ive seen a great number of things. I can imagine many ways this can be abused to destroy peoples characters). Maybe dont make the process permanent. How about a day or two?
  22. Good Luck and congrats Yuko!
  23. I love the idea of hiding names. Ive been wondering why this hasnt been a feature this entire time. It does promote stealth and ninja theme. The clothing idea to me is a mixed bag. I think the idea would work ideally. But Id say be careful about it. You dont want to create a situation where people become even more target-able by people passively recognizing a costume(Because this is exactly what will happen. You want people to put thought into who theyre attacking and not just randomly attack like they currently do). It would be nice if there were certain styles unique to villages but clothes are clothes. What is it about a particular set of clothing that would make it equipable by Leaf only or Sand only or missing only? I would leave the choice aspect alone.