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Found 5 results

  1. A little backstory: I applied to work on the game as a programmer and primarily focus on balance. I have not heard back from the devs, but whether or not I get the job, it would be good to get input from you guys. Here is a document that has a (Rather large) list of everything that I would want to change as of right now. If you don't want to read it, that's fine. But for those who do, please discuss it with me so I can know what to change and hear from different perspectives. @Booty Gang Captain, I love you man, but I'm not going to take your advice. Anybody else is good to go Balance ideas.rtf
  2. Now when I say the reality of Mastery Balance. Im not making this thread to complain about my personal mastery(Lightning yes it sucks and is gimped). Im more talking about the issues that happen when someone complains something is broken, The staff nerfs it and the resulting effect on the game is a horrific imbalance in the pvp in the game. Now Im not even talking about just the fact that WMs were nerfed or this mastery was nerfed or that mastery. I want Rory and the staff to watch this video. Even though it pertains to fighting games, It effects all games that have action and hitboxing in them. The fact of the matter is you guys need to learn more about the combat as it pertains to pvp and the delicate balancing of what fighting games do to balance them is a good lesson to take something away from. The reality is by omission the Broken Jutus that are left untouched(Gentle Fist,Medic,etc) leave the game in a state of broken mess. Why? its simple. The abilities in this game afford certain masteries better hit boxing and attack range and accuracy than others. Watch the video. This applies to Nin Online too!
  3. Game

    Do village limits I mean equal to each other like if leaf village got 50 players its not possible to join it untill sand village gather 50players registered(after both villages got equal number of players that player count can automatically rise) or something like that because sand village is dead... There is like ~40-50 active players on leaf and like ~1-3 on sand... That would balance the server's role play a lot .
  4. I am from Sand village. I fear the balance between Sand and Leaf is already far off. Putting aside differences in levels and latency/lag, I think there needs to be some kind of balancing in Sand's favor. I don't mean to say this to gain the upper hand, or to even make the villages 50/50, but there needs to be some kind of fighting chance for Sand. As I speak, our Sand ninjas are just sitting around talking about this issue because we are being denied farm by only 2 Leaf ninjas, Indra and Shigure (Or Shichiro?). When an entire village is forced to surrender by 2 ninjas, it makes you question the balance. I am all for PVP and competition, that's the bread and butter. But it needs to be healthy and balanced. From a non-bias point of view, it seems unfair and unbalanced by the clear differences between the villages, regarding farm spots, population, and overall power. I am by no means complaining, and I love this game. But I am concerned for the balance of the game which might be forcing players to either quit or switch to Leaf just to avoid the bullying. I put up a poll in hopes that we can get some kind of statistics on the balance of the population between the 2 villages. Please answer it truthfully in hopes that we can get some kind of reassurance or balancing in the future. Any input or suggestions or appreciated.
  5. Mastery: Weapon Master (Int Path)Jutsu: level 10, Explosive Kunai, Rank 3 (max).Effect: at Rank 3, the jutsu fire one projectile without AOE. (the CD, cost and base damage are perfect).Opinion: I think Weapon Mastery is missing AOE in their arsenal for PvE meaning at low levels, even tho there are 2 AOE jutsu for Int path WM (both level 30), they lack jutsu that will carry them to that level 30.WM int path is great for Pvp, but unless there is change, people will take WN int path only as 2nd mastery because as it is atm its waste of time.Conclusion: the last nerfs on Explosive Kunai out of place and like every other mastery by level 20 they should have AOE as well.