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Found 30 results

  1. How does one Join organizations. How does one become a hermit especially when you're one when the Hokage isn't. And are there rp missions as a hermit like their is for chunin and jonin?
  2. Leaf Chunin Exams

    Leaf will be holding their Chunin Exams at 1 PM EST
  3. Good day all you awesome people! Soo this recently came to me and I want to discuss this with all youu fine ppl! @Steezo ( actually he thought of this xD ) Like many things in this game, the player base decides what is meta. Saying that we all know that each village has its special jutsu with the special related weapon.(not GF) Hence Sand - Fan / Mist Pipe. Soooo.... In recent meta and combat builds, many of these Sand and Mist ninja dont even go the special mastery for set weapon, but still incorporate it in their build. (Int masteries with pipe or fan as support item) I cant get over the amount of fans I see in the top tier pvp players. But what i like is how the player base figured out that these "items" can help their kit and be used strategically. So we come to the leaf, Now I know GF is GF xD but,,,, with that same logic, I suggest that like all the other villages, leaf needs to get a weapon/item that can be equiped by all that scales with strength like the fan and pipe. Would only be fair and could help with balancing GF in the future (since it is GF weapon usable by all leaf ninja). My idea presents:
  4. Hello, it's me again! If you've met me in-game, you'll probably know that I've been talking to quite a few people, trying to understand how people feel about the places they're at in Nin. Some people love to attack others, some are much more focused on RP, some like minmaxing stats, others are just trying to hang out with their friends. Today, I had a certain question posed to me that I wanted to bring to you all. In your opinion, what's better and why: being a ninja of a village, or being a rogue ninja? Everyone is always entitled to their own opinion and thoughts, and I want to hear yours! I know that everyone may be in a different headspace, so please, try to respect other people's opinions, even if they are differing from yours. But, yeah! I want to hear your thoughts and talk about them with you! Tell me about the bonuses you get, the people you interact with, how you interact with them - what's so great about your choice? Looking forward to it!
  5. Hey everyone, its that one Tea Drinker you all know and love. I haven't really been big in the community so you guys might not really know me. But thats not important right now, whats important is the lack of medic mains in Leaf. I want to change that. Medics are probably the most important key to any fight. We are the support. We heal, we revive, we survive. Its not all about fame, not all about getting the bounty on someones head, its not even about getting the kill. Its about getting out of the fight alive. And many forget that out of greed. Its time for change. For the better of leaf's strength and protection. Hope you guys consider signing up if you are a medic main, weather you're Int med or pure chak. I'll be working with the Lmpf, Council, and Kage to help revive the Konohagakure Medical Corps. If you have any questions or concerns, please feel free to ask Discord- Shinra#1562 All for the sake of Leaf. Love you guys ~Shinra, the tea drinker
  6. Greetings Leaf, I've decided to help organize the Leaf's Council Candidate Speech event. The main purpose of this event is not only to allow the Council Candidates to speak freely in front of Hidden Leaf Ninjas but for people to get to know more about the Candidates who've decided to register to one of our most respected roles within the village. The Leaf Military Police Force leader MacDom will dispatch a team of officers to roam around this event. Rules and such will be explained within the event. It'll be held in the Hidden Leaf Academy, there'll be enough seats and space to accommodate. We'll ensure the stability and aim to maintain a respectful environment for the speeches. Council Candidates attendance would be highly recommended, and all Leaf Ninjas are welcome to attend! (Event will be held in the Leaf Academy on 11th January at 1 PM EST) Best of luck to all the Council candidates. And to those who might be interested that are Chunin and carry 10k Ryo, registrations end on 9th January 12PM EST. This post builds up from, Best Regards, Third Hokage (Deathmall)
  7. Hinode Loyalty above all else ________________________________________________________________________________________________________________________________________________________________________________________________________________________ The hinode clan doesnt take those words lightly.Loyalty towards the village.Loyalty towards the hokage.Loyalty towards the clan.Clan members who dont take their responsibilities serious,become outcasts and lose the respect of their fellow clan members.Clan members who plot against the village,get hunted down by the rest of the clan,to make up for the shame that those individuals caused. One must continously train his body and mind,starting from a very early age.For many members of this family,hobbies,games and friends,are considered to be a waste of time and a burden,because they are distracting someone from his duties.Those duties also include assassinations of ninjas who turned their back on the village.Because of this,its recommended to not get too close to people outside of the clan,since they are all potential targets.The Hinode clan is not full of heartless people,they simply are very determined to protect their village with all their strenght,and believe that they have to make sacrifices for the greater good.Traditions and the concept of honor,play a big role in the clan.A mission has to be fulfilled.A higher ranked clan member and,especially the hokage,has to be treated with the utmost respect.There are also strict rules and rituals,to maintain order and discipline,but also to remember the clans history.Kenjutsu basics are taught to every member of the clan,even if this particular clan member wants to focus on a different fighting style in the future.Besides kenjutsu,members of the hinode clan also tend to have a talent for fire jutsus and taijutsu. A sword,used in anger, may cut trough flesh and even bones,but words,carried by the wings of good intentions,can pierce the heavens and scatter the earth beneath. Members of the hinode clan,know this,and are constantly trying to gain more knowledge about their environment and find new ways to manipulate its shape,without resorting to violence. Weapons and jutsus are used in places where words cant be heard,and good intentions alone,are without meaning. Stategy,tactics,diplomatic,s or just politics in general....having a deep understanding of those things,is just as important as being skilled in direct combat,since they can win a battle before it even begins. ________________________________________________________________________________________________________________________________________________ Looks and stereotypes Members of the hinode family tend to wear long coats or just wide,comfortable clothes in general,that are dyed in different shades of black and grey,sometimes also mixed with white or blue. Their skin is slightly pale,and their long hair is of black color,just like their eyes. Their size varies from average to tall,and even ninjutsu users are somewhat muscular because of the kenjutsu training that every member of the clan goes trough. The hinode family is known for being very serious about their duties and traditions,but also for their black humour and sarcasm. They do not trust outsiders easily,but have no problem with talking to them when the situation calls for it,and stay polite while doing so. Since their highest priority is the well being of their village,they often take a liking to other people who have someone,or something,they are loyal to and try to protect. ________________________________________________________________________________________________________________________________________________ Thanks for making it this far. What i wrote above,should give you a rough idea about our clan concept. We will stand loyal to the leaf and the hokage,take part in pvp and hopefully,we will also be able to bring back some roleplaying into the world of nin. You may have guessed it already,but we are a samurai inspired clan. Kenjutsu plays a big role,but everyone can join as long as he values loyalty as much as we do,no matter what mastery,rank or lvl he has. Potential can be hidden in everyone. Thats also why i dont think too highly of accepting people just based on a forum reply,id like to get to know you guys a bit first. If you want to join us,you can send me a pm here,ingame,or on discord and we can talk about it and see,if our goals collide. Maybe youre not interested in joining us,but you still want to contact us and get some informations about the clan? You can do that aswell,feel free to add me on discord!(we also have our own discord server,for everyone who is interested) And ofcourse,im also thankful for any feedback you guys may have,so please go ahead and post it,maybe i can improve something. Im looking forward to work together with everyone who stands behind the leaf! *bows* PS:If you want to know more about our lore,check out this thread: Important: If any of our clan members causes problems,please let me know(preferable,with a screenshot)and i will take care of it. Clan leader: @Tameshi Hinode Clan elders: @Kotaro Hinode @Hageshi Hinode Regular clan members: @Hinata Hinode @Phoenix Hinode @Jade Hinode @Joshiro Hinode@Tekkey Hinode @Boko Hinode @Jeroken Hinode @Healy Hinode @Sadao Hinode @Zabuza Hinode @Kiroku Hinode @LymanP @Gashadokuro @ychiro
  8. Hi, I'm a very veteran sunagakure player and I joined here with the thought of one day getting to see puppets but it has been pure disappointment here I bring my reasons: 1. The design of the puppet model is incredible, but the jutsus make no sense. I expect jtusus different from what I have already seen but I find that the same elementary jutsus that I can have as an earth elementary can be the puppet of land: pillar and mud river. 2. You have many types or variations of ideas in the anime about what kind of "jutsus" could be inserted, here are some: For the fire puppet I recommend:ón you could make some llamas come out of the puppet's hands. or put explosive tags by the hands and put them near it so it produces explosions / fire. another fire type jutsu. There are many types of jutsus that you could see facts but em seems fatal that the same normal jutsus have been integrated into the puppets ... really disappointed with the content of the puppets and the only thing that makes me think I have any is because of the design That is PERFECT. now we need to see the super puppet of the organization. @Ueda
  9. members of the 7swordmen and taka members together. sand and leaf still without the organizations that will level the fights. right now the 7 swordmen can spamkill a village all 7 together, imagine now this "alliance of mist with taka". We need the other organizations that can fight against them because it can't be. We can't fight them with those TOP swords and now with an army like Taka. The puppets and the 12 guardians are already needed. @Ueda @Seth @Reap
  10. This forum post is about all the looks of the clan houses in nin online i havent see a post about the clan houses at all so i hope this help . leaf first : the clans kuraen and hinode sadly do not have clan houses just as a info and arent offical clans . MUTEKI CLAN HOUSE HAYASHI SASAYAKI SUWA UKIYO
  11. KURAEN CLAN Hello, The Kuraen clan has decided to open recruitment for the Leaf village. We are looking to take in new members into our family. For those interested (Leaf), please fill out a quick form below. There are no real requirements besides those that are considered common sense. We will analyze our choices and see which of you best fit our family's ideals. Please reply with the following information if you are interested: Name: Level: Masteries: Rank: Additional Notes: We are all looking forward to work with the new family members.
  12. Ranked Gear It's a simple thing, but when you buy gear as a ranked ninja you can't sell it back. I know the gear is bounded so you can't trade ranked gear to people, but you should be able to resell it to the shop for what you paid for it or half for what you pay for it if you don't want players to be able to switch out gear for gear. The problem is that if you buy more than one you simply lose your money. There isn't even a benefit of having more than one of the same ranked gear in your inventory.
  13. I don't understand certain things: @Ueda 1. why the Sand Anbu have swords when their weapons origins are fans, it would be better if their weapon were a fan. 2. I don't understand how Akats has a +25 stats bonus in all stats, Sand Anbu doesn't have anything that adds stats. 3. I don't understand why you can't be 7 swordsmen and be akatsuki or anbu mist. the new "organizations" should be secondary organizations, I can give several examples: kisame one of the 7 swordsmen and akatsuki, Mangetsu Hōzuki member of taka and one of the 7 swordsmen. 4. I also hope that someone who can use the puppets can go to anbu sand or a member of the police. Ideas I have: 1. Any member of Puppet Brigade, 7 Swordsmen or 12 Guardian Ninja can be a member of other orgs, these types of organizations should be sub-organizations and not block you from being an anbu or police, so you could leave more freedom and better RP in the game. 2. I also have another idea I would have put that the swords of the "sub-organization" 7 Swordsmen had a limit of use for death, I mean that a sword be put that if the user dies 20 times equipped with the weapon that the let go to the ground and whoever killed him can get it and so people everywhere would have them. / If not, I propose another idea that only those of mist have them and even being Akatsuki they can have those weapons. (I'd like to see an akatsuki with that kind of weapon would be like naruto the anime)
  14. The Honorable Ukiyo Clan The colors of the clan usually vary between different shades of red black and gold Clan genes are usually Majestic black hair and crimson red eyes. Ukiyo have fairly white skin due to the cold climates of their land, though it isn't uncommon to see tanned or bronzed clansmen .On very rare occasions some ukiyos are born with blond hair and red eyes, this is very rare, but the legend says that the first generation of ukiyo was born with this characteristic. They're skillful enough to speak in multiple languages and have a distinct glow about their chakra which flows our of their body; radiating. Some deemed them to be halo'd or favored by an omnipotent being. Currently although they are the wealthiest clan of the leaf, they always treat each person they see as equal, they are usually very kind and passive. Many of them are great artists, musicians, poets, singers and masters of Kenjutsu. Some spend their lives traveling from one place to another knowing new cultures and leaving a little of their color and joy in each place they visit.In a nutshell it could be said that they are a clan of bards with an immense amount of ryos in their pocket. The ukiyo lineage is extremely extensive, because of that there are many who are lost in the world. This message is for you. Ukiyo that is wandering from one place to another with nowhere to go. We want to give you a home. a place to belong, protect and be protected A Family If you are interested in being part of this you should only contact our elders or my person @Ayane @Jero @Shogeki If you want to know more about the origins of the clan and our history you can continue reading Synposis: The Ukiyo Clan (憂き世, "Floating World") is a renowned shinobi clan famous to the Land of Fire. Originating south of the continent on a remote island used to ship weapons to and from hidden villages their name reigned supreme in the Land of Fire; homing The Hidden Demon Village. Known for their plethora of talents and unwaverable skill, ("commonly identified with their ability to sing, dance, drum, paint, and sculpt") the Ukiyo Clan would celebrate the day of their creation, holding festivles that consist of bountiful food, fighting, dancing, and the sharing of battle stories. Deemed ruthless and unmerciful due to their isolation of the land, their were many who were killed off as a sign of accomplishment using it as a title to show their strength. With only a small pool of accessible knowledge and fundamental techniques the clan thrived and prospered upon a long history of both smiting and crafting/weapon designing - to profit off other villages supplying on-going war. Unfortunately due time shinobi stole and mimic their iron casting skills to a watered down degree making their services no longer needed. Due to this a great depression fell upon their village causing them to move up north where they became infamous and known for their crimson red eyes and majestic blond hair. Ukiyo that have remained in the village slowly began to die off due to illness, starvation, and simple invasion which led to experimentation and the stealing of the knowledge of the clan which had began slowly decaying. Currently standing the Ukiyo are of Konoha and all of the knowledge of their blood filled history has been passed down to the final successor who now leads the clan to salvation. Brief History: Originating in the Demon Country the Ukiyo Clan was birthed from two clans, one native, the other galatic. During times of war, upon the ending age of power seeking and total destruction, the clan was one of the most profited clans amongst the five nations. They supplied most countries with advanced weapons and technology which drew in many clients, two prominent villages being the villages hidden in the sky and rain. However as time passed the secrets of their creation and product were given through trade and information thanks to the hidden grass village shinobi which specialized in intelligence and spying. Nearing poverty the clan began dying off in vast numbers leaving a few who were commonly known as Serafima ("Literally Meaning; "The Burning Ones"") who possessed great skill in not only gathering information but prolonging the tradition of former clansmen. Low on profit the elders of the village decided to build and train a very selected few shinobi who were brought up to be the village's saviors as the chosen children of the Akajin Clan. Upon teenage years very few that did learn the ways of the Akajin and branded blood tithes were shipped across the countries as prophets who all rose up through the ranks of their assigned village to become known as esteemed ninja. Today the Ukiyo left remaining are those true soul survivors, leading lives of their own, traveling the world as monks or hermits. One being a male who was known for his intellect and had became very profitable and sought to become the richest shinobi in the world, Ayane. The other was a woman who was skilled and a master surgeon who left the village to pursue her way of life, having prophetically learned the ways of complex medical ninjutsu without the help of systematic schools. Seeking refuge in Konoha it was almost common to see one of these familiars. Though not always accepted the clan sought to build and change the place that they now call their home.
  15. Hello Nin Onliners and welcome to the Mastery Guide of Nin. This Guide will give you a rough summary of what each Mastery is about and the playstyles revolving said masteries. Also the current High to bottom tier of each mastery. I will also update that tier list every month due to the "Metta" always changing. *Please Note: If you pick a mastery strictly because it is top tier at the moment or high in the Metta food change just keep it mind it does change. Choose a mastery because that's who your ninja character is not because it's the hot thing. Also this is my view on each mastery and not the actual lookout on them from Rory's perspective or the rest of the community so please don't bash or slander what is said here but simply provide positive feedback until the topic is locked.* List of all Masteries Fire Water Earth Medic Lightning Weapon Master Wind Taijutsu ------------------------------------------- Tier List Tier 1 - Taijutsu, Medic, Weapon Master Tier 2 - Lightning, Earth, Water, Fire Tier 3 - Fire and Wind(Both paths fall under here) *Fire is classed as Tier 2 and Tier 3 because it's CC and Damage make it Tier 2 but the casting times, chakra cost, and self stuns make it a Tier 3* Also this Tier list is how I see them and not the collective of the community. Tier List is also Subject to change along with the Metta. ----------------------------------------------- Fire - Fire is one of Nin's most original masteries and was one of the first created in the game. Fire mastery is used a lot by new players and experienced ones due to the fact that their abilities have a lot of Crowd Control with long range and High Base Damage. The Jutsus of the fire mastery can damage multiple opponents at once and cause a Damage over Time Burn status to who is hit increasing the damage output of that jutsu. Fire is GREAT for training and farming for items in the game. The downside to using fire however is that the jutsus take a moderate amount of chakra to use and several of the jutsus require you to cast, aim, and you can even get self stunned from using them. Water - Water is one of the most balanced masteries Nin can offer and has nice utility with its jutsus. Water has some of everything that everyone likes when it comes to playing the game. Crowd Control, Stun, and Knockback are things people like and this is where you can get it. Water is great for training and it's jutsus aren't as hard to land as some of the other masteries. Water has a second substitution jutsu which comes in handy with escaping and has a stunning jutsu called Water Prison. Water is overall balanced in terms of damage and chakra cost making it new player friendly and easy to use. The downside of water is that Water prison takes a while to master so don't expect to land it in fights at levels 1 and 2. Water Shark is also terribly hard to land due to you needing to stand still and cast it giving your opponent time to evade the move. Earth - Earth is 1 of the most crowd control oriented mastery's and most defensive mastery in the game. Earth allows you to knockback, snare, and slow several opponents at once with its jutsus and even gives you the ability to create an Earth Wall which can repel most if not all ranged attacks until it's destroyed or disappears. Earth has 1 of the best AOE Snaring jutsus in the game as well called Earth Prison which allows you to bind several opponents at once at given levels. Earth revolves around team play mainly due to its innate nature to Crowd Control everything it also has great synergy with almost every elemental mastery. The down side with earth is the Chakra cost on a few of the moves and the need to stand still to cast the jutsus. If you can manage with that its good. Lightning - The Mastery that rules Stuns; Lightning is a deadly mastery but takes a lot of skill to use solo. Lightning has 4 stunning jutsus one of them being the famous Lightning Cutter Technique that sets up for outstanding combos and does great damage. Lightning is great in 1v1 battles and team battles due to their stuns and the little crowd control that they have from the jutsu Lightning Current. Lightning cutter also sets up combos for teammates. Training wise lightning is a little slower than most masteries due to not having not as much Crowd Control. It's more of a single target mastery. The downsides of lightning is that the jutsus require precision and timing to land certain moves and requires a decent amount of chakra as the moves cost quite a bit. Wind - A strong wind that can blow you away! Wind is a mastery that consist of High damage and Long range techniques. Jutsus Like drilling air bullets or vacuum sphere has high damage and long range going up to 15 tiles away. Wind requires great accuracy when using it's jutsus with moderate to high chakra cost. The highest chakra costing jutsu cost 52 chakra but does high damage as a result. Wind also has the ability to knockback the opponent but again only if you can land the jutsu. If you're from the Neo-Sand Village Wind also has a sub path which uses Fans and the strength stat instead of the intelligence stat. The fan path allows you to equip a fan and knockback opponents doing average damage from a distance and helps boost your overall damage with jutsu. It also knockbacks opponents for every ranged hit landed to keep them at bay. The fan path also allows more Crowd Control as it has a few jutsus that hit multiple opponents at once. You also gain jutsus that knockback and slow to help set up combos or to simply run. Training as Wind as either path is easy but more easy for the strength path due to the Crowd Control. Medic Int - Sinner and Saint; Medics keep the game going and keep the players surviving any creature or opponent they face. Medics have 2 different playstyles with the Intelligence path revolving around Poisoning their opponents and the Chakra path which supports his teammates and himself through heals while dealing moderate damage. The Poison path for medics is a grueling path early on due to the need for tools to cast 1 of the jutsus, but as you progress it gets moderately better as you unlock 2 other poisoning jutsus that help with training that cost nothing but chakra. this path also allows you to learn Curse Mark which allows you to boost all your stats by a set percentage based off your overall chakra. As a poison medic you also have better synergy and a better chance at getting a mastery that works well with it mainly an elemental. Due to recent changes however you can not use this path and cast healing techniques on teammates as they share cooldowns so decide properly in the middle of combat. If you're ok with using only 3 jutsus to deal damage you will survive the grueling training, but if you can not then my friend its ok for there is always another path to take. Chakra -The Chakra path for medics has it harder early on than the other path due to you needing tools to level until level 15 where you get chakra scalpels. Chakra Scalpels will be chakra medics main source of damage as well as Throwing Senbon. The Chakra path can apply a lot of pressure in combat due to the need to not charge chakra as often as most people in the game. They can also solely focus on 2 stats; HP and Chakra which makes them a force to be reckon with. However, if you can not land melees or Senbon the other path may be better for you because this path takes more skill to deal damage but on the bright side your healing abilities will make you a nuisance throughout the game. Choose wisely. Weapon Master Strength - What's hotter than someone with a sword? Strength weapon masters have the ability to use swords to hack and slash at the opponent and dwindle down their hp using sword based attacks. Harder time training due to needing to be in close range to land blows but if you can stick it through weapon masters are great in the end game experience and in Combat against other players. Feeling bored? You can always get some friends and go fight bosses to achieve a stronger and better sword! In the future weapon masters combined with elemental masteries will gain enhanced sword abilities that give their swords other little things like burn, stun, knockback, slow and so on. There is always a new sword coming out as well so never be bored as there are continous bosses to fight or bosses to be added they drop new swords. Weapon Master Intelligence - The Intelligence path for weapon masters is mainly played as a second option and not a first. Reason stating...RYO! This mastery is a money sink and if you dont have the money or the means to make the money to use this path of the weapon mastery then don't go it. However if you can handle the costly need for ninja tools to use your jutsus this mastery is great! Low Chakra cost, Great Damage, and Great Crowd Control is what this path offers. You also have the ability to set traps in prepartion for raids or to block enemies from getting through locations. This path excels in team gameplay due to these traps but is tougher to use in 1v1s as the opponent can just avoid your traps. This path also has some of the nicer animations and cool tricks for example: Shadow Shuriken warps you to your opponent if you land it. Exploding Kunai causes a nice size explosion when maxed and it hits someone or something dense. Choose your path Wisely. Taijutsu Agility - Agility Taijutsu use to be one of the best masteries and still is if used correctly. It offers a second substitution jutsu to evade jutsus, knockbacks that can interupt casting, low cooldowns, a stun, and consistent DPS. Moves like Seismic Dash combined with Body flicker gives you the opportunity at easy damage and low cooldown moves like Breaking Kick offer you the ability to continously pressure your opponents into a corner as you rush them swinging your fist and your legs in this case. 2 of its other jutsus offer great range and 1 of them even stuns the opponent for a slight second! If you build your character correctly you can even combine it with elements like Water(Tai Water FTW) or Fire. The best synergy with this mastery is Medic due to Chakra Scalpels and Agility working together to give higher damage output when punching your opponent. The downside of being agility taijutsu is that the jutsu damage/scaling isnt as good as the other masteries as well as the mastery not having any other mastery that is based off agility. Taijutsu Strength - The sub path of agility taijutsu is its strength counterpart called Gentle Fist. Gentle Fist has higher base damage/scaling and a good variety of jutsus. Jutsus like 16 Palms if landed can silence your opponent for x duration and drain there chakra over time causing them to constitently need to charge. They also have Rotation which allows them to knockback opponents if surrounded but this jutsu you dont get untl you are higher level and train one of the other jutsus to achieve it. Some of the other jutsus of this sub path cause knockbacks and stuns as well but give a higher damage output than its brother Agility taijutsu. Focusing more on burst damage than DPS this mastery can offer some good follow ups. Downsides of this path is that it only has 1 substitution and its the basic one so you only have 1 chance to evade a jutsu. This mastery also has higher chakra cost than the other path with a couple jutsus that have cast times. On the bright side because you are strength based, you can combine this mastery with the likes of Strength weapon master to maximize damage output. However there is no advancement if you combine the two but there will be advanced gentle fist in the future. Choose your path Wisely.
  16. Hi all Im trying to start a Gentle Fist clan I have a name in mind looking for ideas on a family logo. Im looking to get 4 other players together to start the main house family. Non-Gentle Fist users will be able to join the Branch House if there are any intrested in joining the family, but not commiting to gentle fist, Branch Family will be started after Main branch is off the ground. I will welcome all Gentle Fist users regardless of belief, creed, ideals, or past if youre intrested msg me here or on discord @Tifa#9187
  17. Greetings Citizen of Konoha I want to introduce to you all some sort of fun activity that could be utilized. It's connected to clans (and clanless people will also be able to join in on the fun). I'm hoping for this to be an inspiration which clans and other villages could use and host themselves to have some more fun activity or events. Going from big scale clan(s) vs clan(s) wars to small duels like 1v1, 3v3, or etc There are two types of it, firstly, it's Clan Wars and secondly Clan Exhibition battles or in short Clan Battles. I'm going to start off with Clan Wars and I'll probably explain the other one in another post. Clan Wars The Idea: (note this can be subject to change due to feedback or due to special customization or personalisation depending on the host) So for this example, and actually the rest I will be using Leaf village and it's clans. The stage would be the whole of Leaf Village. The official clans will use their clan houses as their "HQ" (Headquarters), the unofficial ones will select their own location for HQ or occupy another clan's house, on the condition that the clan that owns the house is not participating. Each clan will have 2 teams consisting of 4 players each. One of the team is the Attack team and the other one is Defend team This makes it 8 players per clan. (The member size is changeable depending on the hosts or available participants, if you want 4 attackers and 3 defenders, that's fine, or some other different sizes.) There is only 1 life per player. -Team Attack: The Attacker's job is to seek out the enemy and eliminate them, They will also seek out the enemy's HQ to capture it. -Team Defend: The Defender's job is to guard the perimeter of their HQ and keep it from being captured. They cannot leave a certain range away from their HQ. -Capturing HQ: To capture the HQ, the attacking team must eliminate all defending members of said HQ and Hold their HQ for 2-3 minutes (Subject to change depending on feedback or the host) -Win/Lose Conditions: -If there is no remaining players of the clan, they are out. -The last standing clan/alliance wins. -(Depending on the host and war rule, the win conditions can be subject to change, for example, if a clan captures 3 HQs, they win, or the clan with the most kills wins, etc) -What happens if your Team Attack is eliminated? If Your Attack squad lost a member or has been wiped out, you can reinforce them by using the members from the defense squad. Examples: Clan1 vs Clan2. ------ Clan1's attack team lost 2 members due to a recent skirmish, Now they take two members from their defense squad to fill up their attacking roster again. Meaning the defense squad now only has 2 people to defend. Clan2's attack team lost all their members due to the recent skirmish, they will now choose if they want to convert all the members of their defense squad into their attacking squad or part of it. (this opens for some strategic decisions. If you dedicate all your defense squad to fill up the attacking roster, then your HQ is wide open and ready to be captured) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ To spice things a bit up and allow clanless people to join in on the fun. Clans can hire clanless people for the clan wars (characters who haven't joined an unofficial clan and have no official clan tag in their name) And to start things off!!!! Hayashi and Kuraen will be hosting the first Clan War! planned time will be Sunday 1st September around 3-4pm EST (19-20 GMT+0) Hayashi vs Kuraen. -Leaf Village Hayashi HQ: Hayashi Clan house (bottom left corner) Kuraen HQ: The Inn (The innkeeper, top right side of the map) We'll try to have someone to stream and shoutcast the event too! Stay tuned for more news or schedule change! (if you want help to set this up for other villages or if you have any questions, feedback, anything; You can contact me, DM me here on the forums or PM me on discord: Lu Xun#8917)
  18. So for the 2 years I have been playing Nin content has been added and removed and re-added. Its a cycle that's never changing but some things that were added hasn't been utilized and this post is to give feedback/suggestions on utilizing it. As you all know the Snow Quest Line that involve getting Dubious Dangos. Killing bosses for documents, and even killing all the bandit bosses to complete the quest line was removed in the past for unknown reason. I suggest that part of this quest line if not all of it comes back if possible. Currently the snow maps serve one purpose and that's getting cosmetic drops from killing the bosses. The EXP the bosses yield isn't worth while and some of the items that were dropped by them were removed from the NPCS such as the Bandit Mask. I suggest make the NPC in the little hut in snow do something again whether its killing the Bandits or allows us as players to have to farm Material such as Glacier Bear Paw, Snow Wolf Fur, and blood vials to make a Bandit item such as Bandit Mask or Bandit pants. Tanzaku has a Daimyo and 2 Guard NPCS similar to Guren and Gafuki that serve no purpose other than doing Daimyo Express. No one goes to Tanzaku to gamble anymore due to the ratio at which you win/lose RYO. I suggest make a side quest similar to "Champion of Takumi" or even chain it with a quest involving Tanzaku for example: After defeating the Champion of Takumi Guren tells you there is also another Champion in another small town known as Tanzaku. Go Defeat him to prove you are really the best there is. This could give an additional reward similar as the quest Guren Gives. There is also an NPC in Takumi that gives you a Lottery number which is different everytime you speak to him. Why not incorporate the Lottery number into the Gambling town of Tanzaku and make it a side quest for a certain level range which a level requirement to do so. Last but not least the most recent content outside of Mist was the Cursed Laboratory being added. Even though there is a Boss NPC before entering the Safe Zone section of the Lab and a Optional side task that lets you get certain items to make a Poison Laced Kunai as a Missing ninja I feel there should be more here. This place has several NPCS that are useless and even an NPC that looks like a boss. I haven't came up with detailed Ideas for this place as of yet but I ask the community as well as the game developers to try to come up with some so this place isn't casted aside or made useless as much as Tanzaku or the NPC in Snow in the Hut.
  19. N.W.A

    Ninjaz Wit Attitudes (N.WA) was a 10-man elite squad of ninja in Leaf and Sand that existed during the era of Leaf-Sand Alliance. It's purpose was to gather the strongest fighters outside of Taka and Akatsuki in order to fight them. However, due to the instability of Leaf-Sand Alliance, N.W.A never raised to it's fullest potential before disbanding. Nowadays, Ninjaz Wit Attitude accepts only Leaf Ninjas with Attitudes of making positive impacts in the Leaf Village. As a member, you will have free access to sparring sessions where our members can share our experiences in PvP. Over the course of several decades, Ninjaz Wit Attitudes took different forms and was led by different individuals. Unfortunately the members have died, changed paths or decided to retire from fighting. @Enver @Baller @Zabu @Senketsu @Dairuto @Pachi @Pinku @Nej @Woo Their names will never be forgotten.
  20. Leaf Border Patrol

    Info: (Work in progress) The Border Patrol will consist of people willing and dedicated to protect the village. We take defensive options such as holding down a map, camping a map or patrolling across maps (We are open for job requests). Our popular maps and choke points to hold are the map to the left of the statue warzone and Dark Bridge (DB). There are certain processes which we do during map camping which will be explained in RP section below. During patrols or map camps, you're allowed to go afk and chill........ It's just highly not recommended and not encouraged (Unless you are doing a solo patrol/camping and dont mind risking dying and invaders to pass by). Recruitment: OPEN (PM me on the forums, in-game if you see me as Yamamoto Takeshi or Lu Kang or PM me on discord Lu Xun#8917 ......or post in the applications of this forum or through the "Join organisation" button.) (Work in Progress) New recruits and hiring people has a process. Once you apply, you will be given tasks or join in to camp/patrol with The Chief, Deputy Chief or a Captain. Which upon finishing you will be reviewed, given back the review and then approved/denied Uniforms: (Work in progress) Regular officers will be made to wear a specific uniform while on duty The picture above will be the uniform as of now for officers on duty (work in progress) Higher ranking officers will have more leniency and freedom for their outfit, preferably following a certain color code (yellow, red, white) The Chief (aka me, aka Lu Kang my alt) will be wearing A red war armor set. RP: (Work in Progress) During our patrolling and map camping, we will be doing RP based stuff and processes. Some of these stuff include: -Asking for a passport -Body searches for contraband -Equipment Inspection -Conversations with people while doing a patrol -Skyrim Guard quotes -Shouting "HALT CRIMINAL!!!" etc. more specific details during application Ranks: (Work in Progress) -The Chief (Work in Progress) aka Me (Lu Kang, my alt). The Head of office, oversees the tasks and management, hosts and makes schedules and activities. All the ranks below answer to The Chief. Handles and approves all promotions, demotions, recruitment and firing. -The Deputy Chief (Work in Progress) The second in command, helps out with various tasks similar to The Chief and assists The Chief (essentialyl his right hand man). Involves some managing. Expected host regular activities. -Captains (Work in Progress) Officers with this rank can host and command their own squad in activities such as Patrolling or Map Camping. -Lieutenant (Work in Progress) Second-to-Captains. Every Captain will have a an option to choose a lieutenant (Lt). The Lt's assist the captain should they need and if a situation arises which the captain must be absent, the Lt will temporarily take command of the squad. -Officers (Work in Progress) Regular rank for the people in this office. Will be assigned to do various duties. Can also choose to patrol or secure a map in their own leisure time *note the -(work in progress)- means that the text, descriptions and content may not be the final decision and is due to change. (work in progress)
  21. Bounty Hunters

    BOUNTY HUNTERS Group of bounty hunters, dedicated to eliminate the declared enemies of The Leaf Village. RULES We are Hunters, they are the prey. No mercy to enemies, criminals and traitors.
  22. Order of the Six Paths

  23. (As of May 26, 2018 this system no longer exists. Thank you to those who've participated, it was a good test-run and we've managed to learn somethings for the future) The Hidden Leaf Village will initiate a rank-based system with permanent teams after the Chunin Exam V in April. After meetings with the Higher-up of the Hidden Leaf Village, I've decided to implement permanent Genin teams for Chunin Ranked individuals. The way this will work is, Chunins will be asked to lead a team of 3 Genins, and the Chunins are expected to lead all three past the Chunin Exams. I will be forming teams after Chunin Exam V using all the listed names I received prior to the exam. This plan will ask for the following ranks to... Jonins - The Jonins of the Hidden Leaf Village will not only be required to fulfill their basic duties such as serve as commanders in the battlefield but will also be asked to oversee the Chunins and ensure everything goes as planned. (Also important to note Jonins would be priority to be picked as leaders of official organizations, and Specialized Jonins would ideally assist as Co-Leaders. Specializied Jonins - Specialized Jonins will be asked to assist Jonins, but their main duties will fall into official organizations within Leaf (Leaf Military Police Force, Medical Elite Division & Leaf's Intelligence Division). (Note Specialized Jonins are unable to lead a team) Chunins - Chunins will be required to lead a permanent team of 3 members (By permanent I mean till all 3 of their assigned Genins pass the exam). Genins - Genins are to submit team requests to me (Via Forums, In-game or Discord) before the Chunin Exam V. (As we work our way up with more ranked people RP Titles like Council and high-positions in organizations will be soon requiring ranks) Hidden Leaf's Official Organizations: Medical Elite Division - Leaf Military Police Force - (Soon) If you wish to know more about Ranks & Titles make sure to review the post inserted below - More information about this Team System will be on this post in form of a reply below. It'll include Team Swap requests, Team Replacements (due to inactivity) etc.. Compatibility will be a priority when deciding teams things such as language, levels, masteries, activitiy, and timezone will all be accounted for. Best Regards, Third Hokage and The Hidden Leaf's Council™
  24. The Hidden Leaf's Village Rule Book It is forbidden to aid the enemy in any form of way that would endanger or give them an advantage against the Leaf. Giving the enemy information regarding the Leaf is prohibited. Do not assist an enemy “friendly” or Missing-Ninja “friendly” if he is under attack by our ninjas. This rule can be overriden by orders from a Ranked Ninja. You must always help a comrade if he/she is under attack by enemies. It's up to the individual if he wants to kill a “friendly” outsider. One must not question the decision made by the individual as long as it follows the rules. This rule can be overriden by a Ranked Ninja. Do not place a bounty on a comrade. Respect and follow orders from higher ranked shinobis of your village. Leaf Ninjas must abide by the terms set by the Hokage and Council with other villages. Do not intentionally steal from another Leaf ninja. If you have an argument with a villager, try to solve it respectfully, if unable to come to an agreement contact your superiors. (If it's escalated go to GMs, not us) Do not wear any identity concealing items inside the Leaf without permission. The only exception is the ANBU within the Leaf. (Review section below for more information) The Hokage’s orders are absolute, you must follow and respect them. Do not attack ninjas who are on the peaceful list. ( In cases of people attacking a ninja from List because he did not know, it will be given a warning. If you keep attacking one even after being warned, you will be jailed ) (This rule is to clarify that even if you reset your history will remain intact so if you were considered a Leaf Criminal, it will be held against you) Killing or Attacking other Leaf ninjas is forbidden. (This rule does not apply to spars, tournaments, village free for alls, etc. If all parties do not consent to a fight, do not attack them) It is prohibited to invite a known enemy of the Leaf to Leaf territory whether it be for sparring or otherwise (unless authorized by a Jonin, the Kage or Council). Note: you are free to hang out and do spars with anyone everywhere else besides leaf territory (between Leaf Statues and Mini-bridge) regardless who it is. Do no intentionally deceive or make a false statement that is material to the criminal investigation of a crime to a LMPF official. If you go missing... A short reminder - you are betraying our village. Unless you're leaving as a hermit, after getting approval from Hokage and the Council prior to leaving (even then depending on what is decided for you, points may apply) or get Council and Hokage's approval. (The point may apply) A condition of a pardon that's close to the CE can lead to rejected upon entry to the upcoming Chunin Exam (if you were to be pardoned). Although it's possible as a recent pardon a few days after an exam, you're able to meet the demands of the Council and Hokage you can be allowed to take the Chunin Exam. If you wish to be pardoned you must keep in mind that if the strikes you received were of very high-level rules you've reached a dead end. If you had broken low-level rules there's a chance you could possibly be considered but in all pardons, you will receive a certain punishment. With that being said also keep in mind your actions as a Missing-Ninja would also be counted. The One Chance Policy states those who have broken low-level rules, or have chosen the path of a Missing-Ninja, will only receive 1 Chance, you cannot let it go to waste because it will be your last, if you were to go missing again you've reached a dead-end. Also note that not everyone is entitled to a chance under this policy. Final decision will rest on the Council and Hokage to determine whether someone will be given their one chance or not. Flag System is the punishment for people that left the Village and became criminals. Getting the One Chance Policy, the pardoned ninja will be FLAGGED for a month. FLAGGED People are not able to join any official organizations and events ( CE ) and also are at 2/3 Strikes for a month. That rule will be applied so people can prove their loyalty and trust back in Leaf. In cases that you may get jailed while FLAGGED, your case will be reviewed and it will be decided if you will get exiled or not. These rules were passed by the Hidden Leaf's 2nd Official Council and 3rd Hokage. There are no guarantees that this system will remain the same. It will be passed down and changes to the way Leaf systems were/are should be highly expected from future generations of leaders. 2nd Official Council - @Caio@Ishyn Sasayaki& @Hawt The Third Hokage - @Deathmall Sasayaki *There rules have been updated and changed by: 3rd Official Council- @Atrane @Leevi Sasayaki & @Arashi The Forth Hokage - @Ishyn Sasayaki *These rules have been reviewed and updated by: 4th Official Council - @Corgee Sasayaki @Jellal Kuraen & @Sour Suwa The Fifth Hokage - @Fritzo *These rules have been reviewed and updated by: 5th Official Council - @Kuraen Elodin @Hoseki & @Yousei Reiketsu The Sixth Hokage - @Kuraen Vali *These rules have been reviewed and updated by: 6th Official Council - @Raw @Ljones & @Charky The Seventh Hokage - @Shotoho *These rules have been reviewed and updated by: 6th Official Council - @Raw @Ljones & @Charky The Eighth Hokage - @Kuraen MacDom
  25. First RP Mission

    From the album Life of the Ninja Jun