Search the Community

Showing results for tags 'takumi'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Items
    • Weapons
    • Tools
    • Special
    • Clothing
    • Monster Drops
  • Masteries
  • Jutsu
    • Lightning Mastery
    • Water Mastery
    • Fire Mastery
    • Wind Mastery
    • Earth Mastery
    • Taijutsu Mastery
    • Medical Ninjutsu Mastery
    • Weapon Mastery
    • Summoning
  • Enemies
  • NPCs
  • Missions
    • Daily Missions
    • RP Missions
    • Story Missions
  • Locations
  • Clans
  • Corporations

Forums

  • Community
    • Announcements
    • Development Logs
  • General
    • Discussion
    • Community Help
    • Ideas
    • Bug Reports
  • Village
    • Leaf Village
    • Sand Village
    • Mist Village
  • Off Topic
    • Introductions
    • Chit-chat
    • Show Off
  • Otokojuku's Topics
  • Monsters Reborn's Dueling Videos
  • Ketsuki's Ketsuiki's Map

Product Groups

  • Membership
  • Cosmetics
  • Appearance
  • Miscellaneous
  • Promotional
  • Furniture

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Ninja Bio


Location


Unique Title


Website URL


Skype

Found 2 results

  1. Hi everyone! ^^ So In the picture below, is a concept (open to any ideas from anyone) on how to possiblebly adjust and improve the Takumi River Map. Basically If you are not a Mist Ninja with the passive - many others know the struggle of water combat. Hence to make the map more balanced and capable of huge team fights - that are not pill dependent - why not add small pieces of islands / grass which enables chakra charges. This will make the combat more fluid and not one sided - giving players coming from top side (bees) and bottom side am equal shot - fair fights. Green - indicates places where cha can be charged (Left current map / Right side - new concept)
  2. Hello, This post was made to let the players know about the Event Rotation system I've been working on in hopes to better schedule not only event's but my personal life around NinOnline, in this post i'm going to discus each event, rules and the details concerning them and the Category of which they reside in. Major Event Chunin Exams This is a village based event based around Promotions and stages of exams which focus on different aspects of game play such as Teamwork, Individual Skill and Character. Note that the Kage can choose to promote based on whatever he deems worthy. It's an RP/PVP Event and should be treated as such. Rules Stay in character Follow the directions of the Kage, Proctor's and attending NinOnline Staff Don't spam the chat Stay Online and Active War Event I have no information on how I will run this event as I haven't seen or been shown how to do so yet. so for now know i'm working on figuring that out! Minor Event Tournament's Players will be matched up in a traditional seeding Bracket, which can go from 1v1's to 4v4's Rules No Pill's, Oil's, Summon's or Org Items Charms are allowed Survival Event Players join in an all out war where everyone is fending for themselves alone, the goal is to be the last man standing. Rules No Org Items Pill's, Oil's and Summon's and Charms are allowed Teaming is not allowed Free For All Players will fight until the last man standing, FFA's usually take place after tournaments or other miscellaneous events. Rules No Org Items Pill's, Oil's and Summon's and Charms are allowed Teaming is Allowed until the final 4 Quiz Players will take place in a quiz that can be based on either NinOnline or the Naruto Universe Rules Don't Attack or use Jutsu Follow the direction's of the Host or attending NinOnline Staff Don't Flicker out of the box's Paper Rock Scissors Player will take turns playing paper rock scissors against other players Rules Don't make your move until the /321 emote is finished "Go" Capture the Bell Player's will battle to take control of the bell, the last person to hold the bell at the end of the 2 minute timer wins Rules Don't start until the /321 emote is finished "Go" Follow the directions of the Host or attending NinOnline Staff Retrieve the Bell Two teams of 4 will compete against each other to grab the enemy's bell and take it to their teams side Rules Don't start until the /321 emote is finished "Go" Follow the directions of the Host or attending NinOnline Staff Player Made Event's Player's are encouraged to plan their own events and can submit them to any NinOnline Game Master Rules Follow the directions of the Host or attending NinOnline Staff Forum Event RP Story This event can change in many ways, but the main point to stay in character and build some type of story Note's: When inquiring to join any of these events (Aside form Major Events) refrain from spamming the Host or attending NinOnline Staff's PM's Most event's will be Scheduled in advance from this point on, this does Include Player Event's if given enough time in advance to prep for it Thank you! ~Erox#3942