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Showing content with the highest reputation on 01/06/2021 in all areas

  1. Hello Leaf. As you know there are still some months left in my term, however I feel it is necessary for me to remind everyone to prepare for the future. These next few months will be over sooner than you realize and so it is necessary for those who hope to become my successor to begin preparations and campaigns for the next election. 10th Hokage candidates should start making themselves known and also begin gathering support from the ninjas of our great village. This includes allies who will support you from the council and also from the ninjas who stay away from the politics aspect of the game. Becoming the Hokage is to become the one who will lead our village and this role is not one to be underestimated. You will be tasked with managing organizations, relations with rival villagers, managing pardons and exiles, leading our armies in times of war and battle, and also with keeping morale up in times of defeat. I know that our village is full of ninjas with the potential to become great leaders, but it's important to remember that you should have the drive to become one. With all of that said, I will still be your Hokage for a couple more months and I will give my best effort to keep our village in it's place on top. Thank you all for supporting me this far, and I will be counting on that support while we continue through the rest of my term. Good luck to everyone participating in our exams on the 9th, I hope to see you all there!
    17 points
  2. Dear Ninja, Embark on a journey to the northern section of the Land of Iron, where you will discover the capital of the land, Iron City. Ruled by a faction of Samurai that are oppressing the people, you will need to earn the trust of a group of rebels barricading the exit of the city and planning their attack! We're starting off 2021 with a new location, the Land of Iron. Arriving in the Nin Online world on 9 January 2021, Saturday. Expect the new location to come with a level 50-60 story arc, like the Land of Toads arc, that includes over a dozen new Quests, as well as new items, weapons, enemies, bosses and more! Hope you guys enjoy it! Regards, Ueda
    12 points
  3. We got a bunch of swords in game and will probably see a new katana with Land of Iron. I agree that there should be more purchasable weapons instead of everything being a .001% drop rate on a hard to kill low spawn rate boss. At the same time however we do have weapons like the 5k and 10k sword that are there, but completely useless. Each sword should be situational. For example a sword that is good for tanks, a sword good for attack, a sword good for speed. Right now we instead are heading towards a sword hierarchy which needs to stop. I also would like to see weapons for other stat users. Everyone running around with the same poison kunai is kinda rough to see. Bo Staffs (int), Nunchucks (agi), knuckles (str), dual kunai (int), Chakra Blades (Chak/Str), Bow (int/str), Senbon Umbrellas (int/chak), sealing basket that drains enemies chak instead of doing damage (fort)
    3 points
  4. Hi i like to offer some suggestion on for the future of nin so here we go : SMALL SUGGESTIONS : 1. sand puppets: rework: as many pointed out the puppet summons suck so to fix that i suggest to add lv to lv up a puppet you need to collect 100 piece( random ) of puppets in puppet factory ther lv can be 1 /2 /3 this way the end puppet can do all more damage let say 60 and cast 1 more jutsu per lv up .Also it be nice since it a puppet ot be able to control it with a extra hotbar for it where you click the jutsu you want them to spam and control there targets . 2 .new pve content : i like that this mmorpg game is a open world pvp but some time i wanna relax and grind and as many grinders said before being kill while farming bosses sucks so i think in land of iron the bosses should be like the toad boss you enter alone or with a group ever 30 min timer and nobody to bother you and so should the mobs around it right now dz are ok active to a point solo hunting is mostly death but group hunting is done well and i the dz are active enough some pve ONLY content is need .We have already to much pve and pvp content connected i think this would show some love to the grinders and pve and farmers of this game. 3. wz bosses rework: first the monkey and weasel boss should lose the selfheal ability(not sure if monkey has it ) it just hardcore to solo it or make it heal like players after not being hit for a time second. i suggest to add a super rare drop that is better then the weapon drop that is summon contract the summon would look like the boss and do 10 damage more the monkey one can be used by all the weasel one can b used by sandies and rogues . 4. new swords : i like to be able to farm mob not just bosses so in land or iron i make it so we can buy a normal katana sword (not wooden ) and farm modes and collect orbs or any stuff then with those orbs left say 100 orb we can buy buff to the sword and upgrade it over time and make different elemental sword like 100 orb for lighting core/fire core/water core/wind core /earth core medic core. all sword would have a 20 % chance effect the lighting one to do a 0.5 sec stun,the fire one a burn effect, water one has chance to regen chakra while walking on water ever 30 sec (50% chance ), earth sword has a slow effect ,wind one has a bleed effect ,medic one a poison effect and tai /gf one a knockback effect. the stats of the sword dont change just the ability can be added. 5. kraken rework i think the tentacles should drop kraken shell part (10 to 15 % chance for drop) and if you collect 200 to 250 you can make the new sword . why i suggest this is because i think have more ways to get a item help rather then to kill boss for 2 hour log off and od again . BIG BOI TIME SUGGESTIONS: 1. wz event new map: first i like to say most dz fights get boring if we fight in the same maps war event somewhat too so my suggestion is a new huge map with 2 castles at the ends of the maps with a huge forest in between and a river .The key would be to get the enemy scroll at there castle and get it pass the bridge near the middle where the river is the key would be 2 teams of each village on defend other hunting . the forest will be filled with traps for the enemy ninjas entering so if leaf has the left side the traps wont effect the leaf on the left side but they will on the right. The castle will be trapped by the players themself . Now the big change limited numbers of players the best will be pick if 15 leafies fight on the left side only 15 sandies can join the number that the lowest team has will be used to as the max limit to make the fight more balanced. The castle can be a camp it up to the devs to chose . 2. fps lock and eu server . Now in a post i read not so long ago that for the love of pancakes i cant find i saw rory say the english speaking server is needed but i disagree most eu player deserve and should have a eu server for us .Most eu player can speak and understand english very well and most of them are polish/blakans/french/german rather then uk players so a eu server would make the game more balanced we should not ask why not but how to start finding the perfect place and host for such a server . Because right now it insulting saying it ok for the brazillian players to have there server while most of the games player base is american and eu and the usa player have huge benefits the usa player like canadian have so much better ping that in the fact nin is for most eu player a pay to play game and you pay to pingzapper/exitlag and other company that offer those ways for ppl to be able to play at all i think those company made more money on the eu players then rory ever could and it feel insulting that the huge if not 60 % i say of the player base cant get any kind of respect or even a server . With a eu server the eu player will all have same ping the na player who stay at there server will to and so do the brazilian players it would make the game more balanced for most ppl yes 3 servers mean less players on one server but have 100 players on each server isnt bad and with wa eu server more eu player will return. Talking about balance we all have our opinions about what masteries are and arent balanced but i think this is false since nobody plays on the same ping and fps , and that brings me to the next point fps lock to 55 to 60 fps still to this day on the old laggy server fps didnt matter but now it a nightmare i cant catch a 144 fps player with same or similar ping with my 60 fps and a lv 40 player can still keep up with me but he wont see the 144 fps for long before he is out of his sigh i think locking the fps to 55/60 FOR ALL PLAYER offer truly more balance .This would also make it truly more skill and mastery depended and then when we all play similar in speed and ping (if eu server ) we can talk about mastery balances .
    2 points
  5. I think you have some interesting ideas but the one thing I want to touch on is that there should be less "safe" content. Such as the spider boss or the manda boss. These types of bosses should be in the open world so that they give players more of an incentive to actually go out and create life in the game. One big problem we have is that there can be 100 players on, but you won't see any of them in danger/war zones due to the lack of content out there. These new bosses have been fantastic additions and have inspired so much more activity in the war zones. The safety and exclusivity of the Spider/Manda make them some of the least farmed bosses in the game.
    2 points
  6. Nah this sounds INSANELY fun. This idea is a great starting point, something else that could be added is an incentive to come online and go out during these time periods. Some of the alt bounty stackers would just hide in hospital or log out waiting for the time to end. Something like a randomized spawning npc that defeating could bring village exclusive rewards to whoever defeats it (temporary village exclusive exp bonus, or something idk). Even without the incentives though it would still inspire people to go out and raid. Great idea.
    2 points
  7. So I noticed while using the Demon Claws taijutsu weapon, the attack animation that plays is like a sword item's overhead slash animation state when attacking players, and then the normal tai punching animation state when attacking mobs. If it was a style choice I understand, but with the sword animation registers about about half as many attacks compared to the punching animation which ruins the viability for the item in my opinion for pvp. This becomes blatantly obvious with higher agility as when attacking players the demon claws hits register about once every 3 animations. Here are examples of attacks while in Youthful spring to help illustrate the difference between attacking players and attacking mobs. Thank you for any clarification.
    1 point
  8. Hi everyone - Todays design was inspired to update one of the most classic Nin Cash shop items - The color scheme is that of Raging Bandit - Items / New Jira Vest - It would fit in nice with current in-game items / cosmetics I hope you like it! Share your feedback @Ueda
    1 point
  9. Rory already commented on the EU server check pinned in the nin gen discord
    1 point
  10. I absolutely love it!!!!! I am getting more!!
    1 point
  11. 1 point
  12. @antar86 FINALLYYYY YESSSSSSSSSSS
    1 point
  13. My boy @Zobu doing great work I see. Keep it up!
    1 point
  14. Hello. I was thinking, people often complain that there are no enough WZ and DZ in the game. Why not make a random hour each day in which all maps of game become WZ? It would be completely randomnized (hour) and it would give a warning 10 minutes before by saying "Shinobi World is going into war". If this is a bad idea then don't give it any mind ^^
    1 point
  15. We could get a special boss with very special drop who spawns randomly in all Nin's map except ones with bosses or very high level mobs?
    1 point
  16. I LOVE THIS IDEA Maybe a scheduled 1 hour of the day where all DZ's become WZ. This would even encourage smaller groups or more advanced teamplay
    1 point
  17. Just a little concept I made for how it could've looked in an alternate universe - I think this looks pretty dope (Color pallet used in picture) What do you think black (new) or red (original)? In-game: Close Up View:
    1 point
  18. Looks interesting, too bad I won't hit level 50 anytime soon.
    0 points
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