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Showing content with the highest reputation on 01/07/2021 in all areas

  1. Almost half of this map is water and you have no way to access it. Adding the stairs on the bottom would fix that and would allow for this map to be utilized way better. There could be some mobs which only spawn on the water and some interaction with the sign that's under the tree on the small patch of land. The bottom left of the map where the water is could be used as map switch to Mini Bridge. It would also be good if stairs were added here and there was a map switch on the bottom right of the water area that would map swap you to Mini Bridge. This is where the map switches would be. I think having more map switches here would prevent map swap camping.
    15 points
  2. This is not fun game play lmfao. Always results in hour long stalemates where neither side wants to push.
    5 points
  3. And you don't do the same when you camp Sand Gd Entrance maybe ? It's hardcore open world game. You were like 30+ ppl vs 10-15 max and did'nt come. Don't search excuse if you push you win ez number do the Job ez but leafies are " ho wait an Akatsuki is Mini !! Wait for 10 ppl to get him he's ringed.
    5 points
  4. So I noticed while using the Demon Claws taijutsu weapon, the attack animation that plays is like a sword item's overhead slash animation state when attacking players, and then the normal tai punching animation state when attacking mobs. If it was a style choice I understand, but with the sword animation registers about about half as many attacks compared to the punching animation which ruins the viability for the item in my opinion for pvp. This becomes blatantly obvious with higher agility as when attacking players the demon claws hits register about once every 3 animations. Here are examples of attacks while in Youthful spring to help illustrate the difference between attacking players and attacking mobs. Thank you for any clarification.
    3 points
  5. Yea, pushing into map switch turns your army into this. Sorry that Leaf is not as dumb as your village.
    2 points
  6. Hi i like to offer some suggestion on for the future of nin so here we go : SMALL SUGGESTIONS : 1. sand puppets: rework: as many pointed out the puppet summons suck so to fix that i suggest to add lv to lv up a puppet you need to collect 100 piece( random ) of puppets in puppet factory ther lv can be 1 /2 /3 this way the end puppet can do all more damage let say 60 and cast 1 more jutsu per lv up .Also it be nice since it a puppet ot be able to control it with a extra hotbar for it where you click the jutsu you want them to spam and control there targets . 2 .new pve content : i like that this mmorpg game is a open world pvp but some time i wanna relax and grind and as many grinders said before being kill while farming bosses sucks so i think in land of iron the bosses should be like the toad boss you enter alone or with a group ever 30 min timer and nobody to bother you and so should the mobs around it right now dz are ok active to a point solo hunting is mostly death but group hunting is done well and i the dz are active enough some pve ONLY content is need .We have already to much pve and pvp content connected i think this would show some love to the grinders and pve and farmers of this game. 3. wz bosses rework: first the monkey and weasel boss should lose the selfheal ability(not sure if monkey has it ) it just hardcore to solo it or make it heal like players after not being hit for a time second. i suggest to add a super rare drop that is better then the weapon drop that is summon contract the summon would look like the boss and do 10 damage more the monkey one can be used by all the weasel one can b used by sandies and rogues . 4. new swords : i like to be able to farm mob not just bosses so in land or iron i make it so we can buy a normal katana sword (not wooden ) and farm modes and collect orbs or any stuff then with those orbs left say 100 orb we can buy buff to the sword and upgrade it over time and make different elemental sword like 100 orb for lighting core/fire core/water core/wind core /earth core medic core. all sword would have a 20 % chance effect the lighting one to do a 0.5 sec stun,the fire one a burn effect, water one has chance to regen chakra while walking on water ever 30 sec (50% chance ), earth sword has a slow effect ,wind one has a bleed effect ,medic one a poison effect and tai /gf one a knockback effect. the stats of the sword dont change just the ability can be added. 5. kraken rework i think the tentacles should drop kraken shell part (10 to 15 % chance for drop) and if you collect 200 to 250 you can make the new sword . why i suggest this is because i think have more ways to get a item help rather then to kill boss for 2 hour log off and od again . BIG BOI TIME SUGGESTIONS: 1. wz event new map: first i like to say most dz fights get boring if we fight in the same maps war event somewhat too so my suggestion is a new huge map with 2 castles at the ends of the maps with a huge forest in between and a river .The key would be to get the enemy scroll at there castle and get it pass the bridge near the middle where the river is the key would be 2 teams of each village on defend other hunting . the forest will be filled with traps for the enemy ninjas entering so if leaf has the left side the traps wont effect the leaf on the left side but they will on the right. The castle will be trapped by the players themself . Now the big change limited numbers of players the best will be pick if 15 leafies fight on the left side only 15 sandies can join the number that the lowest team has will be used to as the max limit to make the fight more balanced. The castle can be a camp it up to the devs to chose . 2. fps lock and eu server . Now in a post i read not so long ago that for the love of pancakes i cant find i saw rory say the english speaking server is needed but i disagree most eu player deserve and should have a eu server for us .Most eu player can speak and understand english very well and most of them are polish/blakans/french/german rather then uk players so a eu server would make the game more balanced we should not ask why not but how to start finding the perfect place and host for such a server . Because right now it insulting saying it ok for the brazillian players to have there server while most of the games player base is american and eu and the usa player have huge benefits the usa player like canadian have so much better ping that in the fact nin is for most eu player a pay to play game and you pay to pingzapper/exitlag and other company that offer those ways for ppl to be able to play at all i think those company made more money on the eu players then rory ever could and it feel insulting that the huge if not 60 % i say of the player base cant get any kind of respect or even a server . With a eu server the eu player will all have same ping the na player who stay at there server will to and so do the brazilian players it would make the game more balanced for most ppl yes 3 servers mean less players on one server but have 100 players on each server isnt bad and with wa eu server more eu player will return. Talking about balance we all have our opinions about what masteries are and arent balanced but i think this is false since nobody plays on the same ping and fps , and that brings me to the next point fps lock to 55 to 60 fps still to this day on the old laggy server fps didnt matter but now it a nightmare i cant catch a 144 fps player with same or similar ping with my 60 fps and a lv 40 player can still keep up with me but he wont see the 144 fps for long before he is out of his sigh i think locking the fps to 55/60 FOR ALL PLAYER offer truly more balance .This would also make it truly more skill and mastery depended and then when we all play similar in speed and ping (if eu server ) we can talk about mastery balances .
    2 points
  7. We need more fans, not swords. :pepegasm:
    2 points
  8. Hey thats a cool idea
    1 point
  9. this is amazing !!
    1 point
  10. Great idea, this would be a good way to give players more options to move around and create action in the game.
    1 point
  11. I've said for years that sand entrance should be widened as well. It's too easy to camp from BOTH sides. I am not denying I am guilty of this gameplay, due to it being such an easy way to secure wins. All sides do it, and all sides will continue to do it as long as it exists.
    1 point
  12. If anything Sand has shown countless of time, regardless of how boring the gameplay is, we’re willing to push just to have a fight knowing there’s a higher chance we lose. Did it countless of times and WON. We exposed you already. You do camp mapswitch the most which is something I don’t do (unless the opponent is camping with traps in another map obviously) because of how boring it is as a gameplay. That’s why when I camp mini I tell my people to go south shore to allow the enemy to enter the map with no casualties. I even use to tell my people to leave the map even though the entrance isn’t trapped and camped for y’all to come in. If anything, I dislike liars and hypocrites, Sand does not sweat to secure the win and engage battle in disadvantaged situations just to have a fun fight and to try to get a win. We have to come up everytime with strategies for Leaf to engage a fight or do anything. So yeah, it is an hypocrite thing to do from your part since you camped entranced and choke points the most and complain when others do the same. However, I don’t know why it turns into a village versus village battle. THE MAPSWITCH MECHANIC IS WRONG It must be fixed like Atrane said because it is not fun. People traps entrance and spam jutsus at the entrances of maps which gives too big of an advantage to the one holding the map because there is little to no chance for the opponent to win that battle. Instead of bashing the other village we should all unite and try to get a change from a mechanism we BOTH do not enjoy. Please, keep it as it is and suggest things to fix it instead of arguing for it to be another subject Rory ignores. @Ueda please take a look
    1 point
  13. Indeed, it is not fun gameplay having to wait 40 minutes for an empire to make a move. We knew traps were too much for you and even left mini, but you still sat quietly in your safe zone. Most of the time we don't even bother to trap the map because we know you are allergic to tags and bear traps. But don't worry, lesson learned When you raid leafies, don't put traps. Otherwise you will be waiting 40 minutes for nothing. Tbh I am surprised by this topic lol, I did not know you were the type of guy to like fun gameplay knowing that the first thing you do when you know someone is raiding is to trap your safe zones or hide in the hospital . Edit: It is the same guy who trap the shit out of sand guard duty entrance who post this lol
    1 point
  14. Very good, incredible, sensational, splendid ... but where is the real Rory and what did you do with him? @Ueda
    1 point
  15. Has some interesting ideas ngl
    1 point
  16. Yes, yes and yes do I hear cOnTeNt +++++++++++++++++++++++++
    1 point
  17. Hello Leaf. As you know there are still some months left in my term, however I feel it is necessary for me to remind everyone to prepare for the future. These next few months will be over sooner than you realize and so it is necessary for those who hope to become my successor to begin preparations and campaigns for the next election. 10th Hokage candidates should start making themselves known and also begin gathering support from the ninjas of our great village. This includes allies who will support you from the council and also from the ninjas who stay away from the politics aspect of the game. Becoming the Hokage is to become the one who will lead our village and this role is not one to be underestimated. You will be tasked with managing organizations, relations with rival villagers, managing pardons and exiles, leading our armies in times of war and battle, and also with keeping morale up in times of defeat. I know that our village is full of ninjas with the potential to become great leaders, but it's important to remember that you should have the drive to become one. With all of that said, I will still be your Hokage for a couple more months and I will give my best effort to keep our village in it's place on top. Thank you all for supporting me this far, and I will be counting on that support while we continue through the rest of my term. Good luck to everyone participating in our exams on the 9th, I hope to see you all there!
    1 point
  18. https://br.ninonline.org/ Olá, este é o servidor do Brasil Nin online
    1 point
  19. 1 point
  20. @Black Rain @SDZ You can't add more immunity on map switch because people abuse it by running back and forth. Best bet is to add surrounding maps everywhere so gameplay isn't locked down from an army holding a map.
    1 point
  21. We could get a special boss with very special drop who spawns randomly in all Nin's map except ones with bosses or very high level mobs?
    1 point
  22. Just a little concept I made for how it could've looked in an alternate universe - I think this looks pretty dope (Color pallet used in picture) What do you think black (new) or red (original)? In-game: Close Up View:
    1 point
  23. New one will be coming soon, Sorry im really darn lazy when it comes to writing long posts... and now due to the long time between this one... this next one is gonna be very long so rip.
    1 point
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