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Showing content with the highest reputation on 07/16/2021 in all areas

  1. Hello guys, After a few days of intensive farming, I finally take a few minutes to properly introduce myself. Long story short, as many of you, I am a huge fan of the world created by Masashi Kishimoto. While I was looking for an actual MMORPG that would allow me to do a bit of roleplaying (I am a total newbie btw), I came across this game. And what a total blast! Everything is truly enjoyable (even the farming part... I mean, it takes time, but it is "easy" so far). Oh, and my schedule is a bit off since I live in South Korea. Even tho I was level 10 on the first account, I am taking a bit more time on this one since I am currently thinking about my mastery. I am not a huge fan of rerolling and stuff, so I want to make the best decision (and something that suits my future background / rp). Concerning my background, I am still working on it, so I am definitely open if you guys have any advice (I already read Saku's guide on the matter tho). Anyway, I am looking forward to playing with y'all. Kalyr * I created a new account following a mistake I made while creating the first one (the name wasn't rp-friendly at all). * I left the Discord by mistake and tried to join it again, but I can't. Any solution?
    3 points
  2. Hello Everyone! My name is Aleiya, and I'm from the Leaf Village! I've always felt that during the night and the rain in the village, visibility is pretty low which is why everyone prefers day time so they can see well. I've always envisioned Leaf to be beautiful at night time with its warm lights and homely lit up stalls and shops so I decided to make some concept art for how I hope the design for the lit up villages can look someday! Please like this if you think it should be implemented! I know its a daunting task but its a long term goal to make Nin more beautiful as time passes. :3 I am also in no way an artist, and this is my first time trying my hand at digital art and pixel art so go easy on me! My design:
    2 points
  3. - Suggestion to improve the global commerce of nin online. Well, as we all know, the online Nin trading system only focuses on farming and publishing your items within the game through chat and / or discord to reach a few people from other villages, but how about making it more optimal? as it matches. I propose to create a global trade npc with contact with all the villages that each player has accessibility to and publish their items with the NPC and everyone from different villages can see what you sell by having a complete tab of all the players selling their items to different prices and you have to choose a price to your liking when selling the item the system will charge you a tax after 1k onwards of 2% if you have gold 1% when your item is sold it will charge you the tax but as long as you want to remove the item from the store you will be refunded the money of the tax collected. - What will happen to the item and the money when it is purchased? Answer = The item will be transferred to the player who bought the item and the money has two options which are: 1. The money will be transferred directly to the player and a message will appear in the chat when you log to your account then it will say for example: "Your bonesword has been sold for+300000 ryo" and this ryo you can go to claim it at the merchant npc. 2. The above but instead of going to claim the Ryo with the npc that the Ryo appears directly in your inventory. - How does the tax system work and what would happen to the items when you put them in the npc store? That the NPC charge you a small tax that goes to 2%, for example, you go to the NPC and put your item in the store, the merchant will put a 2% fee, for example, you put your item at 300,000 ryos, they will charge you a 2% tax. Therefore, they will take away 6000 ryos in case the item is sold, which would be if they are 300,000, it would be 294,000 the final money. 1. Advantages if you're gold: The NPC will charge you only 1% tax The items when you deliver them to the NPC this will save it as a kind of bank but it is not a bank because after a certain time if the item is not purchased the merchant will return it to you and it will appear in your inventory again. 2. Advantages. I would encourage rp at the system level as this would help to make trade alliances as if it were a merchants guild that does not support any single village that concentrates on doing its business work for its own enrichment. 3. Eliminate 90% or 95% of the NinGeneral trade channel 4. That people can set the price they want and that others buy it under their own responsibility, thus bringing an economy of supply and demand. - Functional suggestion: To further strengthen the RP in the villages, the kage have the option of removing or not the npc from their village to cut commercial alliances: in the case that the villages do not want businesses in their village, the npc will have its predetermined place '' tanzaku ' 'You can also go to enemy villages that if they have said npc and conduct your business. - Here are some fan art of how the trading system with interface and npc would be implemented in the game. (By : LP20 the sexiest) - NPC in tanzaku (area where the npc will always be) - What the trading system would look like in the game: - A closer look at the trading system: - What would the npc look like in the villages: Leaf Village: Mist Village: Sand Village: Suggestion idea: @Inara Artwork art: @Lp20 Concept ideas: @Donatello Johnson@Kuhou@Kodigo@Butterfly@Krait@Ryutekzu@Prince Cabo (Please support this suggestion.)
    1 point
  4. 1 point
  5. So , i had some features in mind that could make the nin experience slighty better. 1. - Hair Salons / Cosmetic or Surgeon This idea is simple in each village there will be a Hair Salon and another place for Surgery (sorry my english is bad idk what to call it) these places will serve for the players to see how their current character looks with different Hair Styles / Hair Colour / Skin Colours / Eye Colours / Eye Styles. this will allow people to know how they would look with a certain hairstyle or skin dye before they buy it. 2. - Macros This Feature will allow the character to set a certain macro that will allow his character say something when casting a jutsu. This feature will be in the Settings of the game , you would have to choose which jutsu u want and then type a certain thing that will be triggered when u use the jutsu 3. - Keys Trigger Emotes Instead of typing /emote and typing /! /<3 every time u want a emote u could choose a certain key that will trigger a certain emote for u automatically for example F5 Triggers /<3 Thats all for now please put ur thoughts below at the comments Have a good one.
    1 point
  6. For those who don't know him, Wagnard is the developer of the well-known Display Driver Uninstaller (DDU) tool. He released the ISLC tool and I want to share with all of you my experience when using it when playing Nin Its effect on frametimes stability and on game smoothness is really impressive. I'd say it marks a before and after regarding this noteworthy component of graphic performance. It's really worth it guys! NB. The significant performance improvement isn't related with raw performance, that is, with a significant FPS avg improvement but a significant improvement in frametimes stability/consistency, that results in an overall and significant reduction of the FPS drops and much lower micro-stuttering level during gameplay. https://www.wagnardsoft.com/content/intelligent-standby-list-cleaner-v1000-released For any other question feel free to dm me cheers.
    1 point
  7. Before I start, can we please be civilized? If you disagree with something, it's completely fine just don't start dragging the person and their opinion. First of all we have the org problem. Our 12G buff is extremely underwhelming compared to what the other villages' orgs bring. They both have a lot of CC and in the 7sm's case, the stat buffs are quite literally broken. In the past few days, Sand literally proved that even with lower numbers their puppets can carry them to victory. I've been in 12G and I can assure you that most of us DO NOT want anything that is also BROKEN, we just want something to be able to compete with the other organizations mentioned above since clearly sheer numbers can't be the solution for everything. I'm sure fellow leafies have great ideas for a 12G ability. This screenshot shows how broken PB's puppets are and they're AOE. In maps like DB or KB, they make a HUGE difference. If you actually think this is fair then I don't know what to say at this point tbh. Secondly, our passive. Quite literally the most unreliable passive in the game. Don't get me wrong, WoF definitely saved me a couple of times and I doubt any leafies can say the contrary BUT since it's RnG you literally never know what's going to happen when you get it. It's literally a 5% chance but people still want to say that it's broken and the percentage is actually higher etc. The owner of the game literally said it himself. I think it's unnecessary to explain why WoF is bad at this point. Many leafies AND non leafies have said it. In a week I think I get like a total of 5 WoFs and I try to login every day, that should say a lot. I think it should be like a choice. You get 3 WoFs in a day (resets at daily reset) and basically you get up with 25% of your max HP and 15% of your max chakra. Or another idea: when your HP drops to like 200 HP, you get 50 hp back and a stat buff for 15 seconds. Please feel free to give other ideas too. If I missed something please add it @Ueda Please listen to us
    1 point
  8. Let me clear up some misconceptions related to muteki. It was never inspired by Uzumaki, from the beginning Muteki has been inspired by Uchiha. And that's one of the reasons you've seen alot of Mutekis being on Leaf Military Police Force in the past (same as Uchihas in Naruto). One of the major ideas we had when making the clan is that if one day we would have some sort of clan buff or jutsu, we would like it to be something like a Sage mode. we even made arts about it, just for fun.
    1 point
  9. Sasayaki | 囁き Brief Description: The land of fire serves as the primary residence for the kinsmen of the Sasayaki clan. Peering from the outside in, these shinobi can often mislead others into thinking they are the utmost lazy and most boring individuals listed in the bingo book(s). This, however, isn't the case at all. This unit is very active whenever their skills are applicable. Given the fact young shinobi are exposed to "rigged" shoji boards at early ages, the brain has already begun training in the arts of critical thinking. Typically an individual would spend one's lifetime figuring out how to win this unbeatable game of shoji. When the correct answer is finally figured out, the kinsmen are no longer required to play the game however in most cases, even though the game is won these shinobi typically continue to play it in addiction thus furthering their tactical capabilities which prove resourceful in the long run both on and off the board. In addition to their intellect, shinobi of Sasayaki bloodline are born with naturally developed keen vision and inhumane flash-like speeds. The combination of these attributes pose the Sasayaki kinsmen as ironical figures having to be so gifted yet "lazy". Even so, it is within these skills that these shinobi have developed a comfortable reputation not just around the leaf but around the shinobi world. History: The Sasayaki bloodline runs deep with ties of a lot of the newly spawned clans in our modern shinobi world. In fact, the Sasayak were one of the eldest clans to contribute to the leafs construction and/or development. All the forests north beyond the jungle belonged to the Sasayaki clan. These grounds were primarily the hunting areas in which they'd occupy. Typically the Sasayaki would hunt creatures through natural bio aids such as birds. With bird calls, the birds would return melodic whistled responses detailing where the nearest herds of prey were. It was in these actions the name, "Sasayaki" would be assigned to these shinobi which translates to "Whisper" from its Japanese origin. This name would serve as a metaphor detailing how the shinobi would "whisper" to the birds to aid them through targeting their foes. Gradually over time, these shinobi would encounter other shinobi that had ambitions for peace. The clan would then contribute to the cause thus spawning the era of youth for the modern day leaf village. It is in this the First Hokage holds the Sasayaki in favor of the noble deeds of their recent ancestors and has awarded them with the identity of nobility to commend them for their hard work. Physical Characteristics: Narrow Eyes (restless look) Nara/Hatake Hair Textures (To resemble the cannon series character origins) Headband Evident! (Though these shinobi are somewhat lazy they are proud of their village) Clan Colors Pallete (optional) White, Green, and Dark Navy Blue (attire based) Charismatic Characteristics: Kinsmen of the Sasayaki are to be- Laid back/ come across as lazy or just very chill Good sportsmanship ought to be evident (We do not promote any foul play/ verbal abuse) Willing to engage in new challenges/always looking to better ones self Have the utmost loyalty to the leaf. Willing to roleplay!! (We're constantly trying to develop a new plotline for the NinO community. If you like roleplaying, being creative, or just wish to shroud yourself in an engaged environment then join us. We will make a Sasayaki out of you ) Criteria (Optional): The clan's surname is to be EVIDENT after your forename. i.e. Deathmall Sasayaki; (note* for those of you who are unaware, every account may perform one free name change in a 30 day time period. Those who wish to join and have already consumed their 30 day time period name change may, however, will be instructed to change it whenever the opportunity presents itself) That's all, we aren't too strict. Just log on whenever you can and have fun Ohana (Thank you @Yousei Izanagi for helping with clan details)
    1 point
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