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Showing content with the highest reputation since 10/17/2020 in all areas

  1. 9 points
    Just uploaded one of my funniest video, hope you enjoy!
  2. 9 points
  3. 7 points
    Hey @Ueda , i have reached another milestone with my rubbish collection. Can i get a special title XD (Or silver/SJ for being a example villager keeping the community clean in these pandemic times ) Edit: NEO JANITORS FTW!
  4. 7 points
    I appreciate the provacative title. I'm a new player to nin and so far am completely in love with the game, and despite what people may say, I think it is wonderfully balanced (relatively), the staff team so far have been completely amazing and the game looks beautiful. However that being said, one thing that I think really would level the playing field would be the issue of FPS; As with PC games, specs greatly vary from player to player. The problem arises in nin is where increased FPS and better refresh rate screens (I'm looking at you 144hz gang) result in players being able to execute combos that normally wouldn't be possible for others with lower FPS. This also includes actually running faster in maps, especially ones such as big desert etc, which imo is a huge tactical edge. Whilst we cannot control things like ping, I believe introducing a mandatory FPS cap for all players (could be 60hz, perhaps 120hz?) would really level the playing field a bit. From what I've read I also believe this would be in line with the vision the staff team has for the game. Let me know what you guys think!
  5. 7 points
    Hey there, welcome to Nin Online! I understand that FPS is an issue for a lot of people. Unfortunately, at the moment our client is utilizing an outdated rendering technology. For a game like Nin which has a lot of large 2D textures, it is pretty graphically intensive (despite being 2D). We are currently working on a new client built in Unity which will bring cross-platform support and also improve performance drastically. Thanks for the kind words, I hope you continue to enjoy playing! EDIT: I also notice there's a lot of wrong information being spread in the comments here regarding running speeds, FPS caps, "FPS boosting" and stuff like that. Re: Running Speeds, it has nothing to do with FPS, it has to do with frame dropping. When you client is hanging due to loading in textures, sometimes it hangs. During that split second, your client is unable to send a movement packet to the server and move, hence you lag behind. Nobody is running faster, only people who encounter frame dropping due running slower. This won't be a problem with the new client. Re: "FPS Boosting" that was never a real thing, it was a wild claim by an ex-staff member doing an experiment. Re: FPS caps enforced by the client in DX9 vs DX8. Your client is just as FPS capped in both renderers, just one is hardware and one is software capped. The difference is in DX9 you get around 50% increase in performance. It also impacts texture loading speeds, hence less frame drops. The only thing you benefit from it is a nice number saying your FPS is somehow higher than your monitor's refresh rate. That's not possible.
  6. 7 points
    Hi, I think social things should be more prevalent in game. My first suggestion is a marriage mechanic. With marriage, a simple mechanic would be to have a marriage ring item that when equipped and in a party with your significant other would boost experience earned by a small amount and perhaps drop chance by a small amount but only if in a party with just the two of you. Third wheels are a mood killer. Divorce could work if you are married for a specified amount of time (2 months for example) and afterwards one of the couple can choose to break it off and remarry (To prevent abuse). The marriage itself could he a mechanic that doesn't require game masters present. A temple building could be interacted with the betrothed in a party and both would have to agree twice each (To avoid an accident) and make a payment of ryo (4,000 each?) To finalize it. Thanks for reading~
  7. 6 points
    So this has been a little project I've been working on for the past couple of weeks. I'd be interested to see people's feedback on it. So far it will take the input level, generate the max exp you need as well as show you how much exp you need to level. From there it will give you the break down of total number of kills per mob until you level. (e.g. 1000 Snow Wolves, 1400 bears, etc.) You can also input the kills you make as you go along! (Fair warning Team kills are currently calculated as 0.5 of a kill to match their rough exp value). It also has a feature where if you pass the 10+ level mark of a mob it will flag them as unusable (in red) so you can focus on the mobs best suited to you! This works from level 1-50 (there isn't much 50+ content i've been able to access being only level 37 myself. IF people can get me exp values for any 50+ mobs i will update it with a 50-60 section. (Disclaimer I made this myself so it may have a few technical bugs, but as it's an Excel spreadsheet they shouldn't be too drastic. Do let me know with Screenshots if it breaks for you in any way) Nin_Online_Exp_Calculator_Leaf_Edition.xlsx
  8. 5 points
    Hi i am neixsn huh i found this game on YouTube, I found it really excellent I like this type of game, I have played about 2 before but unfortunately they are dead, I would like to be sword / lightning in this game so hello everyone, if someone can recommend me to someone to that teach me in these masteries or talents I would appreciate it, I think I will start in leaf, i hope to have fun xD
  9. 5 points
    Many people try to make nin a better place at this point just ignore toxic people and enjoy the game cause nothing will change
  10. 4 points
    Hi all, I don't know how many of you remember, but a while ago I started a mini NIN video series again called Yukiro's tale, some of you may even remember Shinji's day off, but I am back to make a continuation of Yukiro's tale. I am here basically asking for anyone who might like to volunteer as an actor for this next coming episode. Please dm me if you are interested. Here is the original first episode. You'll probably notice some heavy final fantasy influence lol. :
  11. 4 points
    Hey ! 2 new video from the hidden Sand Village. I'll Hope you enjoy it ! Thanks for Good Feedback
  12. 4 points
    Found this game by chance, coming upon its OST. I looked it up and now I'm here. I know this game is RP oriented but I wanted to jump in and play so I am making up my character as I go along. Chose the Mist village since I knew nothing much about it and it's pretty cool. I hope to learn more about this game and become a helpful medical nin. Unsure what I'll make my second jutsu.
  13. 4 points
  14. 3 points
  15. 3 points
    Hello I went to check out the new "Lost Snake" npc everyones talking about and.. it seems, it really is lost. I forced update first but that didnt help so i reinstalled the whole game and the snake is still nowhere to be found. What should I do? Will Atari find the lost snake? To be continued...
  16. 3 points
    Most of us who play this game can agree that it’s a fun game and it can get competitive at times but I think the Nin community should try to be more kind and polite towards people to make the game a better place in general, like this for example (My bad for saying 2d game and the things I said this was before I became Woke) Right after he said those lines I realized I was in the wrong and I should never do such a thing to a fellow community member so later on I decided to apologize This is just one of the many few arguments and fights that take place on nin and I hope everyone can witness this example on how we can better ourselves since I too was toxic before I became WOKE. I hope my story help you guys grow and make this community a great place!
  17. 3 points
    Since this jutsu is called a "Wall" and not a "Box" I think that it would be a lot better if on max level it casted a 3 tile wide wall in front of you instead of casting 4 walls around you. Something like this:
  18. 3 points
    Hey guys, Just a less gameplay, content related development log, and more a thank you here - so only read if you really care about the game and my own life stuff. Thanks for supporting us monetarily First, the thank you is because this past month has become the most financially successful month of Nin Online in it’s history since 2013, which is incredibly humbling for me because I never thought the game would see so much support. From the start, I’ve been very adamant about trying to be ethical with monetisation and making it as non-Pay2Win and as optional as possible. We sell strictly only cosmetic items in the cash shop, and exp boosts apply to everyone, which was an idea taken from a peer game that saw much more success with the feature because of the larger player base. That being said, doing this has no doubt been one of the reasons for the Long-term support of our most dedicated ninja in this community, whereas multiplayer games in the same genre which are selling out and becoming P2W dwindle in player numbers, Nin has been consistent and even growing! Thank you for from the bottom of my heart for supporting the game’s development. We have more in stall in the coming months and have no intention of slowing down in content. To be fair to the contributions, everything past a reasonable living is what I have and will spend on speeding up development of content on the game. In recent months, I’ve been paying Seth to rework the server in a modern language, and this month’s sales incomes are going towards paying a freelance artist, Zane, to create more summons - which in just the past 2 weeks meant 2 new animal summons on top of the content that I added. Thanks for supporting us by playing In the past few months, there’s also been a lot more active players than usual, and it’s very encouraging to see whenever I come online. It has been a tiring 6 years to create the world of Nin and the characters in it, and it makes me happy to see it explored. I try my best to leave little Easter eggs and lore around, and it makes me happy to know that people have lived through this world. A lot of people have expressed positivity to the amount of new content that has been added in the past few months. But in all honesty, these past few months have been better for me in terms of work, I’ve not needed to put in as much effort as the past 5 years of development because a lot of the groundwork has been laid out and a lot of the systems that are created like clans and summons are not entirely utilised yet, but have been implemented. So it’s a lot more of doing the fun stuff, and not so much the nitty gritty boring backend stuff. With better financial support, I’ve also been able to get help, which is much needed. On a personal note As some of you all know, making Nin Online has taken a good part of my best years, and I while I don’t regret it, hear me out. When I started Nin Online in 2013, I worked on Nin day-in and day-out non-stop, even working through nights in my mandatory conscription, when I finished that, I was a graduate of game design and was immediately scouted to join a game studio, which I left to continue working on Nin Online, which was at the time not making money. As I see my peers working in reputable game studios like Square Enix and Ubisoft, it is a little bit worrying for myself as to the Long term viability of this game to sustain my life. I’ve also chosen the much less conventional path, which is scary in itself. As it stands, Nin Online is not great income for myself, but is more than enough for me to live my frugal life style while not worrying about rent and bills - but that’s because I don’t have any debts to pay off or people depending on me to feed them. But I eventually do want to get married, buy a house and have kids. I’m not young anymore, and so I do have to worry about long term career unlike when I started this at 18. Which is why I’m just making this personal note to ask that if I ever do announce another indie project, that I would get the same support or at least your consideration before the inevitable things like “cloud when?” Or “go back to working on Nin”. Because as I’ve said, I have no intention on giving up on Nin Online. But at the same time, I don’t intend for it to be the only thing I do with my life and skills. If I do have other things I’m working on, you can guarantee that it’s at my own expense and not at the time I would’ve worked on Nin Online. From 2013, the way I mainly funded myself and the development of Nin Online was to take freelance work from other game Developers and studios. But In the past year, I’ve been able to spend less time on freelance, almost none at all, and focus that time and energy on Nin Online and side projects. I love Nin Online, I have no doubt that the players here love Nin Online. But I really hope that when I do inevitably have more to my resume, that my time contribution to Nin Online will not be discredited by time spent on other things. This is no doubt the proudest thing I’ve made. But I hope that when I announce Shinigami Online, Pirate Online and My Hero Online (jk I’m not making any of that, mmorpgs are way too much work for a side project) that it’ll be supported by everyone, and I don’t expect anyone to pay for anything - but a quick shout out, a nice steam review, a retweet, a share, all of that would be appreciated, and anything else I’m successful in will also help me pump that back into improving Nin Online and getting more help. BUT YES MORE UPDATES ARE COMING, CLOUD WHEN - Probably not for a few years - BUT UPDATES NONETHELESS. SAMURAI, MORE DOGGOS, BUFF FAN BUFF WIND, PUPPETS REWORK ETC. NO ETAS. STOP ASKING ME FOR NAME CHANGES. HAPPY THANKS GIVING!
  19. 2 points
  20. 2 points
    Fr give that man a special tittle
  21. 2 points
  22. 2 points
    KYRENO THE LEGEND! Glory to the best Trash collector in nin!
  23. 2 points
  24. 2 points
    The bounties of the people I killed to get to that amount pay even better. This picture is not a sign of defeat, but a sign of mercy. Sometimes I must give money to the poor, I am a generous god after all.
  25. 2 points
  26. 2 points
    Tornadoes for intellect wind users is broken over all. The fact that you can do 300 damage with 1 flicker tornado combo is insane. There are many ways to rework the jutsu like making it a 1 second run cast, Switching the jutsu from a lvl 10 to a lvl 20-35 jutsu or just simply mastery locking fan. This 1 technique is a big factor of what makes sand such a deadly village to go up against in big team fights or Danger Zone wars. If you watch the videos that the sand ninjas post of them raiding or camping danger zones in other villages you will see how if 1 person lands a flicker tornado against a enemy, then literally everyone else does a flicker tornado doing a 400-500 damage combo. The 1 main thing that really frustrates me is that Tornadoes isn't overpowered for pure fan users, its only overpowered for the hybrids that get 20 strength just for that 1 jutsu.
  27. 2 points
    The game isn't only based on RP. The RP is a small aspect actually, the PvP and PvE is really great too. The mist village is good but i wouldn't recommend it if your time zone is EU or AU,Asia, the village is active around NA hours only. Leaf village is the village i would best suggest to a new player since they help there new players a lot. At the end of the day it is your choice, i'm suggesting. Heres a good Medical Ninja guide ( its a little old but it should still help )
  28. 2 points
    The majority of what we add does get added into the main game once its actually playable, anything before that its completely unplayable. Creating a Seperate version of the game for beta is actually quite difficult, a big thing making it harder todo is it means needing a seperate server we would need to maintain. Maintaining one already is a bit of work, Two would cost a twice as much money and be twice as hard to maintain.
  29. 2 points
    Hi, my second idea for increasing social events would be to have a tavern in each village where gambling and merry making could be participated by multiple people at once. For example: For gambling, blackjack could be a great game to include. The AI would always be the dealer, but up to 4 players could anti up and compete for the pot. For merrymaking, a drinking game could be introduced. How could this work? Each player up to 8 at a time could make a constitution save (RNG) to decide whether or not they can take another round of drinks. Each consecutive roll would be more challenging than the last increasing exponentially. Each round, each player makes a bet on how much they want to anti (With a maximum hard coded amount. Maybe 100 ryo each round maximum?). Thanks for reading~
  30. 2 points
    Ok so I was kinda bored and decided to make nin online videos! I wanted to make a solo hunting video but I could only find lowbies so I made a test video, I have a lot more footage of big fights and I will upload soon! Subscribe to Urso Nin for more videos!
  31. 2 points
    I have been playing this game for a long time and during the begining of my journey debuff like bleed, poison, slow, silence, snare and many more were not a thing. So when they were added and tweaked to work well with the current jutsus, the game became way more balanced. Right now I believe that it is the most balanced the game has ever been, if we forget the official organizations buff that is! They were introduced with no weakness/debuff just like the jutsus in the first years of nin online (example: Youthfull spring, used to boost your speed and melee dmg without any self-silence, everyone thought it was fine like this until silence was added and it became less powerful but way more balanced compared to other masteries). so i started to ask myself why are the jutsus and consumable items the only things with debuff? Maybe that new organizations items would make more sense if they had some kind of debuff too. (this is just an example of a debuff) And if adding a debuff to the weapon is not a good idea (it would be dumb to have a self-bleed or self-silence debuff to any weapon) maybe that negative stats should be a thing! This is the only thing that I never saw in game. It might make balance more easy if you had to give up a little bit of "this" to have a strong buff. Of course, it is not every organizations items that needs negative stats or/and debuff. And everything that I said here is not limited to official organization items but to regular high level item too. (it could be bone sword too) I took the seven swordsmen buff and blood katana as an example because they were the only items I had access to (and the only items i had some idea for this suggestion).
  32. 2 points
    Strike System With the introduction of the 9th Hokage all past strikes have been wiped, making way for the new era of leaf. The system will work similarly to in the past, once a ninja has acquired 3 strikes from breaking rules, they will be exiled. It's me and my councils hope that no cases should ever be brought this far, however it is necessary that we include it here on the rule book. Strikes that are given will not fade throughout the time I am Hokage, they will last the entire duration of my term, so make sure to avoid rule breaking. Flagged System The flagged system is a system meant to integrate newly pardoned ninjas back into our village. Flagged ninjas will risk an exile with any case of rule breaking, if a broken rule comes up we will discuss and decide the next course of action for these ninjas. Flagged ninjas also cannot participate in chunin exams or war events until their period has ended. Also, ninjas cannot join official organizations (12 Guardians, Anbu, or LMPF) if they are currently serving a flagged period. This period usually lasts 1 month from the date of your pardon, however if you pay a 5k ryo fee to our village treasury this time will be reduced to 2 weeks. You are able to pay this fine at any point throughout your flagged period, if the 2 week mark has passed when you pay then you will be removed from the flagged system. You cannot break a rule and then choose to pay to avoid an exile. Pardon System Pardons in the leaf village will work differently under our administration. The Hokage has the decision to bring a name to a vote or not, once he has decided if a ninja should be voted on his 3 councils will vote yes or no to allow them through. If 2 councils say yes, the pardon will be approved. If 2 councils say no, the pardon will be denied and the rogue ninja will have to wait 2 weeks to try again for a new vote. In order to balance out the Hokage's power of bringing a vote, if 3 out of 3 councils wish for someone to be brought back to leaf, I will allow them back. Alliance List @Diary @Kyodo @Korva @Kansai @Kengu @FoxDre @Aashu @Chrollo Lucilfer @Healer @Yunkai Shokan Organization Allied ninjas are welcome into our lands without fear of being attacked or asked to leave. Also, they are not allowed to attack leaf ninjas or the alliance will be ended.
  33. 1 point
  34. 1 point
    I clicked off as soon as I heard Lumy squealing, looks like someone forgot to serve him his daily cheese
  35. 1 point
  36. 1 point
  37. 1 point
    Im a newbie, dont judge! I dont even know what the ninja hideout thingy is xD Well, a form of beta testing is gonna be coming soon actually, but dats spoilers.
  38. 1 point
    Understand what you mean sir but nin already had one and if you just cant even re-add it then just at least update the Ninja hideout thingy we are supposed to get early notifs on updates but we dont,the category is dead and no one pays special attention to it.Anyways take that in consideration and at the very least my handsome man what is the meaning of your role "Newbie"..? WolfForAdmin!!!!
  39. 1 point
    let be honest your main problem arent 60fps or 144fps but ping trust me use exitlag and feel the diffrent D:
  40. 1 point
    Thank you for the suggestion! I'm too low to enjoy PvP quite yet so I just zone out when farming XP. It's peaceful when the Leaf ninjas are not attacking Mist. I'm too far to reset and go Leaf, so I'll just stick with Mist and build my character around that.
  41. 1 point
    I've done it with wind earth fire and a medic
  42. 1 point
    When you spawn in, the small snakes will choose 1 person to aggro. Even when they respawn, they'll aggro the same person. So the ideal lineup would be: 2 taijutsu users who are on the boss constantly, 1-2 healers who heal the tais / the person running from snakes. And if you can't find a 2nd healer, a random person could take the place of a healer and run around with the smaller snakes. It's all about team comp, really.
  43. 1 point
  44. 1 point
    no. This is a ninja game not a dating simulator.
  45. 1 point
    I respect this, no cap .
  46. 1 point
    I think it can be better if we can obtain two kinds of modes you can have the current one by using the jutsu normally and you can use the bigger wall by pressing alt + jutsu
  47. 1 point
    I think this jutsu should get tweaked a bit. It is a 3 second stand cast which makes it extremely hard to cast, along with the fact you get the cursed seal icon over your head while casting which makes it very obvious what you are trying to do. It is said to "make the user's body stronger in every way", which is true since it buffs all stats by 20%, yet the only real worth you will see from it is Intellect and Chakra (still have to recharge to actually get the worth). Your HP increases but it does not get healed the same amount, which forces you to either use Cell Regeneration on yourself which is another 2 second stand cast with high chakra cost, or rely on your teammates to heal you. Considering that the jutsu has a 3 second stand cast, which is the highest cast time in the game next to Revive jutsu, I think that when it buffs you it should also heal up your HP and Chakra by the same amount it increased. Right now you don't really feel the power of the jutsu as opposed to when you saw it in the anime. So basically if you have 1000 hp and 300 chakra and it buffs you to 1200 hp and 360 chakra, the jutsu would also heal you up for +200 hp and +60 chakra. This way if u cast it while you are lower hp / chakra you would actually see the benefit of the jutsu. This makes a lot more sense to me since in the anime it was more of a last resort jutsu when the user was cornered and almost defeated rather than something you use at the start of the fight.
  48. 1 point
    Hi! I just started playing recently and wanted to say hi and share this little bio thingi I drew up! Ninja Bio Name: Shinju Mochizuki Basic Information Gender: Female Height: 155cm Birthplace: Benisu Island Rank: Mist Genin Mastery: Dying Introduction Shinju was a civilian from a merchant family based in Benisu Island before moving to the Land of Water. Being a member of the Mochizuki branch family and last in the line of succession for the position of clan head, Shinju expected to live out a quiet life away from the battlefield where clan, business, and power meet. However, with the clan head's waning health, both business competitors and cut-throat clansmen are trying to take advantage of the situation. Shinju leaves Benisu Island when her position dangerously shifts from sixth to fourth in the order of succession after two successful assassinations on other candidates for clan head. Stranded in the Bloody Mist when the passenger ship she boards to the Land of Hot Water is rigged to sink, Shinju decides that rather than wait for an inevitable death once she's found by her enemies, maybe she'll become a capable enough shinobi to survive... but probably not not because she's more likely to die first. Shinju's still dry behind the ears, but maybe Mist can get a bit of blood and water behind them? Extra When confronted by enemy shinobi: Shinju: "You don't want to do that." Enemy shinobi: "What'll happen if we do?" Shinju: "I'll die."
  49. 1 point
    Leaf Village Rule Book Rule 1 - It is forbidden to aid the enemy in any form of way that would endanger or give them an advantage against the Leaf. Reviving enemies after being told to stop will lead to a Jail sentence. Raiding with enemies or healing and reviving enemies as they raid Leaf. - 3 strikes, instant exile. Rule 2 - Do not share information regarding Anbu or our ninja's locations to enemies. Cases brought forward with evidence will be punished by 1 strike for each offense. Harassing anbu members while they are on duty about their identity will result in a jail whether you are correct or not. Rule 3 - Do not heal or aid an enemy “friendly” or Missing-Ninja “friendly” if he is under attack by our ninjas. You will be given a Jail sentence for breaking this rule. The only exceptions are ninjas on our Ally list or ninjas that have meetings with the Hokage or his council. Rule 4 - You must help a comrade if he/she is under attack by enemies. If a fight seems too dangerous to proceed, you are free to attempt an escape. However, once you get in a safe place you should warn the village of the enemy's whereabouts. If you are able to type, you are able to fight. Do not consistently tell someone to stop a fight if it will put them at risk of dying, if they wish to continue fighting you should help them. If an ally falls in battle because you typed or chose to watch, you will be jailed. If the ninja who did not help was afk with no evidence of being active while a fight occurred, jails should not be given. Rule 5 - It's up to the individual if he wants to kill any outsider. One cannot order them to stop unless the Hokage or council commands it, or if the outsider is on our Ally list. This rule is to protect a leaf villager's right to fight who they want to. They cannot be jailed for attacking enemies who are not on our Ally list. If a ninja is visiting the village for a meeting with the Hokage or his Council, the order to not attack them must be respected. Those who do not follow will be jailed. You should be given 1 warning to stop, any further attacks after that point put you at risk of being jailed. Rule 6 - Do not place a bounty on a Leaf ninja or any of our allies. Evidence of bounties being placed will be met with 2 strikes to the offender. No jail time. There does not need to be evidence that a transaction was made, only evidence that a bounty was placed. (Why would a bounty hunter incriminate their clients?) Rule 7 - Respect and follow orders from higher ranked shinobis of your village. Evidence of disobedience will be given a jail sentence. Rule 8 - Leaf Ninjas must abide by the terms set by the Hokage and Council with other villages if any alliances or joint events are to be held. Punishments for these will vary based on the terms set. Basically, if our village enters agreements with rival villages, you are expected to respect them. Rule 9 - Do not intentionally scam or steal from another Leaf ninja. Examples such as not respecting trades or stealing items that do not belong to you will be punished by Jail. However, if evidence is given that you did not respect rolls while grinding bosses you will be given 3 strikes and exiled if you fail to return the item to it's rightful owner. For those who would want to report rolls that were not expected, make sure to include evidence that rolling was agreed to by the ninjas involved before the rolls actually happened. Rule 10 - If you have an argument with a villager, try to solve it respectfully. If you are unable to come to an agreement contact a member of our Police Force. (If it's breaking ToS go to GMs) Failure to end an argument and continuing insulting each other after being order to stop will be punished by jail. Rule 11 - Masks are allowed to be worn, however if you are asked by a Chunin+ ninja or an LMPF officer, you must reveal your identity. Once they make note of who you are, you are able to re-equip the mask. Failure to reveal your identity will be given a jail sentence. If a ninja is afk with a mask on, the arresting officer should unjail them if they cooperate with revealing while in the jail cell once they return. Anbu cannot be ordered to reveal their identity. Rule 12 - The Hokage’s orders are absolute, you must follow and respect them. If you disobey the Hokage's commands, they will jail you after however many warnings they deem fit. (Under Atrane's kage term, I will be giving 1 warning minimum each time a command is disobeyed, this could change with my successors) Rule 13 - Do not attack ninjas who are on the Ally list. Evidence of attacking after being told to stop will be given a jail sentence. If the attack escalates to a kill, you will be given a strike as well. If the member on Ally list is masked, no punishment will be given. These ninjas should understand that if they are masked we might not assume who they are and unmask to reveal. Rule 14 - Even if you reset your character, your history with our village will remain intact. (Ex. Rogues who reset should speak to the Hokage first or else they risk being instantly exiled.) Rule 15 - Killing or Attacking other Leaf ninjas is forbidden. (This rule does not apply to spars, tournaments, village free for alls, etc. If all parties do not consent to a fight, do not attack them) Attacking after being asked to stop will be given a jail sentence. Evidence of killing Leaf ninjas will be given 1 strike, no jail time. Rule 16 - It is prohibited to invite a known enemy of the Leaf to Leaf territory whether it be for sparring or otherwise (unless authorized the Kage or Council). Note: you are free to hang out and do spars with anyone everywhere else besides leaf territory (between Leaf Statues and Mini-bridge) regardless who it is. If an enemy is seen on our territory, there is no warning required to kill them. Some ninjas may be kind and ask them to leave, but it is not expected of them to show this kindness to an enemy. While this rule itself has no punishment listed, you are at risk of breaking other rules if you attempt to aid them. Just spar in other places such as toad or their village. Rule 17 - Do no intentionally deceive or make a false statement that is material to the criminal investigation of a crime to a LMPF officer. If your report is proven to be edited or falsified in any way, you will be given 1 strike and the case will be dismissed. Examples of false reports are things such as: Editing with the use of Photoshop tools, leaving out important context, combining 2 unrelated events, etc. Rule 18 - Do not intentionally attack or kill summons of Leaf villagers without permission from the summoner. Reported instances will be given a jail sentence. Rule 19 - Do not use your summon to intentionally attack or kill Leaf villagers without getting permission from the person being attacked. Reported instances will be given a jail sentence. Rule 20 - Leaf ninjas who go rogue during our term must wait 1 month to request a pardon. Also, any ninja who goes rogue during this term will need 3 out of 3 councils to approve you back into our village. Council: @Prado @Josh @Esty Our administration thanks @Deathmall for his work with the previous rulebook. For this term we will be using this one, however the old one is in safe keeping if future kages wish to reuse it.
  50. 1 point
    This looks very good great job
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