SaphV2

Gold Ninja
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Everything posted by SaphV2

  1. the issues it probably with ur the program ur using. I play on with controller as well and I use AntiMicro and I have no issues. Gameplay example just for you to see. 2022-05-27 10-49-55_Trim.mp4
  2. SaphV2

    Reworking and adding more quest into snake lair would be cool.
  3. SaphV2

    Cloud village or the a mini advance masteries updates (like 2 new jutsu for every class) would be great to start 2022 off
  4. SaphV2

    Would be a dope mechanic
  5. SaphV2

    It’s also should increase jutsu damage
  6. SaphV2

    Same for when they die as well
  7. SaphV2

    How many tiles would you be dashing to?
  8. SaphV2

    I had made suggestions a couple of months ago to introduce villages exclusive jutsu for those who were promote to chunin and Jonin. It was something like this Mist Chunin unlocks Hidden Mist Jutsu which covers the area with mist in 15x15 area camouflaging all Mist Villager within area. Mist Jonin Unlocks the Hidden Blood Mist Jutsu which covers the area with a blood tinted mist in 15x15 area draining all non mist allies charka. Sand Chunin unlock sandstorm jutsu making all sand allies untargetable from homing attacks for a couple of seconds. Sand Jonin unlocks a new puppet master summoning. leaf Chunin and Jonin unlock the heavenly feather genjutsu or something.
  9. SaphV2

    the weapons are fine. Why make legendary boss item the same tier as crystal katana which drops from leopards.
  10. switch mountain crusher with twin lion fist ez fix
  11. Give dark scythe 50% chance to double hit but the second hit is half the damage
  12. SaphV2

    How many clan jutsu are their going to be ? One or three.
  13. I’m confused isn’t the majority fixated on more content being added into the game
  14. I think the One Tail in sand can spawn behind the southern gate. Also, could probably make another map left inside of hidden leaf where the Nine Tails can spawn.
  15. So last year Rory had mention that he wanted to rework/change how the official organization would work in game (We’re going to be reworking how official organizations like 7 Swordsmen, ANBU, Akatsuki work to be more integrated into the game. If you have suggestions on what you want from it, post it in the suggestions forum) So I had a decent idea to incorporate jinchuriki mechanic into the game that revolve gameplay around all the villages organization and the Akatsuki and possible rogue organization group. @Ueda@Erox@Antar@Vaxure Tailed Beast Boss MOB Every village has one tailed beast that spawn inside their village with a second tail beast spawning somewhere near outside the village. EXAMPLE Hidden Mist Village The Three Tailed Beast Spawn inside the village. The Six Tailed Beast spawns left of the kraken map on the mini-island or vice versa. Hidden Leaf Village The Nine Tailed Beast spawn somewhere inside the village. The Five Tailed Beast spawn somewhere in the bottom left corner or a random spot in the Cherry Blossom Forrest. Hidden Sand Village The One Tailed Beast Spawn in the village. The Seven Tailed Beast Spawn somewhere in the big desert map. Remaining Tailed Beast The three remaining Tailed beast will spawns somewhere randomly on the mainland in the game Tail Beast Boss and Jinchuriki Mechanic Again, these bosses should be made into raid worthy bosses like that of the Bonesword boss in addition to (like split phases, dps checks, invunerability phases where there is an interaction with the map) to make it fun content and not extremely tedious. For reference, in the anime Tobi and Deidara was able to duo capture the three tails with ease by themselves. Also, this can be further discussed because it would be also cool if Akatsuki member get like a 50% bonus damage to all the tail beast or something. Also, once the tail beast is defeated, an Chakra Medic with 60+ Charka will have the able to seal the tail beast into a tradable scroll that can have three different effects base on the character current Chakra Stat points. 30 Charka Requirement. Initial tailed beast Form gives + 20 in all stats (Similar to when Naruto tapped into the Nine-Tail's Charaka due to his exhaustion from fending off Haku's Crystal Ice Mirrors Jutsu and the rage at Sasuke's apparent death.) 45 Charka Requirement. Four tail beast form gives + 25 in all stats (where Naruto allowed the Nine-Tails to take control of his body in the hope of defeating Orochimaru.) 80 Charka Requirement. Charka Mode gives + 40 in all stats (similar to when Naruto decides to train with fellow Jinchurki Killer B to gain control of the Nine-Tails) Official Organization With the Addition to these tailed beasts being added into the game we can also some more special mission for our organization member to complete to earn extra experience points and ryo and maybe some sort of special currency that can use at a special shop for completing these mission. Example Military Police Force. - Tailed Beast Guard Duty ANBU/SSM, Puppet Bridge, 12 Guardian - Spy on enemy village Tailed Beast. - Capture enemy village Tailed Beast. - Village Jinchurki escort mission. - Retrieve stolen tailed beast from Akatsuki Lair . Akatsuki - Capture all tailed beast. - Seal 3 Tailed beast in the Gedo Mazo statue - Seal 6 Tailed beast in the Gedo Mazo statue - Seal 9 Tailed beast in the Gedo Mazo statue New Akatsuki Mechanic New addition perk/passive for when 4 Akatsuki member or more are assemble in the same map they’re able to summon the Gedo Mazo statue(BOSS MOB) into combat to help seal away or capture Jinchurki or tailed beasts.
  16. SaphV2

    Sounds like fun can't wait.
  17. SaphV2

    These sage mode power are way to underwhelming
  18. SaphV2

    I believe a 5th jutsu would be a solution
  19. SaphV2

    This is hard nerf my suggestion for bubble make 20 str pipe slowed instead snare. 60 str snares. 110 str pipe explode. 120 str pipe silence etc
  20. SaphV2

    Would be dope
  21. SaphV2

    thanks I do to with a little tweaks here and there.
  22. SaphV2

    great idea
  23. So couple of day ago I was re watching the beginning episodes Naruto where he had stole the Shadow Clone Jutsu scroll from the Hokage mansion which had higher up panicking that this academy student went and stole a Jonin tier Jutsu from the village, which lead me to a decent idea that could be implemented into this game. PS these concept numbers for these jutsu CD, Cast Time, Effects, ETC are just placeholder for right now. Hidden Mist Village Jutsu Crimson Hidden Mist Jutsu The user swipes their blood across their hands creating a contract. The contract then unleashes a thick red mist on the battlefield, gradually and continually absorbing chakra from all wound opponents and making you untargetable for 12 seconds within a 15 tile range, 3 second cast time, and 40 second Cooldown Great Drowning Soap Bubble Jutsu By using the bubble pipe you produces a considerable amount of soap bubbles of various sizes, which are then used to trap multiple opponent's head in one to subsequently drown them for 1.5 seconds within a 8 tile range, 3 second cast time, and 25 second Cooldown Hidden Sand Village Jutsu Dust Fan Wind Technique By using a Fan you generate a gust of wind that layers the surrounding area in a blast of sand. This layer of sand that accumulates in the nearby area makes it difficult for others to see and get a good footing. The Initial blast slow you for 1.5 second and creates a sandstorm within 10 a tile range also decreasing your enemy hit rate chance by 50% while in the sandstorm for 10 seconds with a 5 second run cast time and 60 second Cooldown Puppet Summon Black Salamander A tanky High HP Summon that reduce incoming damage by 30% Hidden Leaf Village Shadow Clone Explosion Jutsu The user creates a shadow clone, intending for their opponents to attack the clone at close range. After a certain amount of time has passed, the clone detonates, creating a large explosion . Protecting Eight Trigrams Sixty-Four Palms highly versatile technique which affords both offensive and defensive capabilities whereby she emits a constant stream of chakra from her palms, which are formed into extremely thin, sharp, blades. When used defensively, Hinata creates much larger, stronger, more flexible, arc-shaped chakra blades that spread out across her entire attack range, effectively forming a barricade between herself and her opponents, rebuffing even the largest and smallest of targets. So basically my suggestion is once you hit the Chunin and Jonin rank you unlock a village hidden technique that you can use in supporting your village. So my idea is that once you reach the Chunin rank you get choose one of the hidden jutsu listed for your village then once you hit Jonin you unlock the other one basically giving you both jutsu at the Jonin rank. BothBrilliantLeopard.webp
  24. balance bubble by buffing the mastery and giving it last jutsu thanks