Leiting

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Leiting last won the day on January 28 2022

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About Leiting

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  1. My fellow Mist Villagers! As guilds have come back to the game, it has allowed mist to regain it's renowned new player's organization, Imperial Academy! To celebrate this occasion, our new Headmaster @Anri will be hosting Capture The Flag event, I'm posting down the event's rules below. - Event Process: Each team will have a base assigned existing somewhere in Mist Village. A flag will be handed to the leader of each team( an item droppable on death). Teams will consist of three members and a Sensei(if there is any). The goal of the event will be to eliminate the other teams and capture their flags once a team has captured a flag, they can return to their bases and call out, event staff or event manager will come to collect the flags. - Rules: There will be three rounds of 15 minutes each and a bonus round between teams if there is a tie. The flag can be held by any team member except the Sensei. Team members of each team are not allowed to re-enter the round once they faint and will have to wait their Debuff timer(Battle Injuries) before they can re-enter, only if the round is still ongoing. Participants on Battle Injuries are to wait in the bases assigned for their teams respectively. Event will have results calculated majorly on the PvP basis and partially on Role play basis, so to say, if two teams have tied their scores, the team with the best Roleplay between the two will be prioritized. Team members that are able to capture the flag can either return to their bases and finish their part in the round or stay and capture more flags but only one score will be given even if a team have captured more than one flag. Teams that have captured the flag and have returned to their bases with it, are not allowed to re-enter the ongoing round. No alterations are allowed to be made to the flag, anything or anyone that breaks any of the above mentioned rules will be disqualified and at worse black listed from all the up coming events of Imperial Academy. Rewards: Will be announced after the event ends!
  2. ❄ Hello Mist! ❄ As the title suggests, a joint event will be hosted by Imperial Academy and Mist Clans, targeted towards the relatively new players that may or may not be a part of any of the Mist clans. Event will consist of two stages: Enrollment Exams: A pure role play event, where knowledge pertaining to the early stages of the game will be asked about and the results will let the young player get a private role in Imperial Academy's discord server(More information will be provided on the event's day). Capture The Flag: Each team will have a base assigned existing somewhere in Mist Village. A flag will be handed to the leader of each team( an item droppable on death). Teams will consist of three members and a Sensei(if there is any). The goal of the event will be to eliminate the other teams and capture their flags once a team has captured a flag, they can return to their bases and call out, event staff or event manger will come to collect the flags. There will be three rounds of 15 minutes each and a bonus round between teams if there is tie. The flag can be held by any team member except the Sensei. Team members of each team are not allowed to re-enter the round once they faint and will have to wait their Debuff timer(Battle Injuries) before they can re-enter, only if the round is still ongoing. Participants on Battle Injuries are to wait in the bases assigned for their teams respectively. Event will have results calculated majorly on the PvP basis and partially on Role play basis, so to say, if two teams have tied their scores, the team with the best Roleplay between the two will be prioritized. Team members that are able to capture the flag can either return to their bases and finish their part in the round or stay and capture more flags but only one score will be given even if a team have captured more than one flag. Teams that have captured the flag and have returned to their bases with it, are not allowed to re-enter the ongoing round. No alterations are allowed to be made to the flag, anything or anyone that breaks any of the above mentioned rules will be disqualified and at worse black listed from all the upcoming events of Imperial Academy. The event will be held on Saturday(tomorrow) at 3 PM EST near Mist Aviary. The prizes will be revealed on the event's day. Here are the few Authorities you can contact to either get more information on the event or to join the discords servers of each of the respective clans. ♛ Mist Leaders ♛ Mizukage: @Exodia Council: @Insidious and @Helius ❆ Mist Clan Leaders ❆ Hoshi Clan Leader: @Helius Kazuki Clan Leader: @Relentless Murasame Clan Leader: @Shijie{Leiting} Sakame Clan Leader: @0um Yagyu Clan Leader: @Amatizzu Public Discord contact: Leiting#9273 or you may also comment below to ask about anything.
  3. Hello! I'll keep it short, I do not play Nin or will further play as Mist even if I play again, I have retired and any official matters regarding Imperial Academy will be handled by @Zabuza Momochiand @Krem, so any new players who join Mist village can PM/DM them over the forums or on their official discords. Thank you and have a fun time playing the game! If someone wishes to join in on my gaming community or catch up, do give me a DM over discord!
  4. Hello! I would like to talk about Lightning today with the community and staff. It's a great Team Fight mastery and goes well combined with other masteries too except few. But sometimes it falls greatly beneath other masteries in terms of 1v1 potential, my first suggestion is a small buff to it's 1v1 potential just by a bit. Here is it's first lightning jutsu and the buff I would like to suggest: I would like to suggest that after it reaches level 3, it should be able to evolve and instead the three small senbons going in the same direction, they will separate and goes in three directions like this. My second suggestion is it's potential in Team Fights, I believe that Feast can bring it to a further above level: For Team Fights: Right now Feast is a budget WP(Water Prison) without snare and shorter range, it also leaves you vulnerable to cancels or free DMG, if the state of it is going to remain the same, I suggest that instead of hitting a single target, it can hit all the targets within it's range but the more people it hits the less it's DMG becomes, so forexample if it hits one person within range it deals the DMG it normally does but as more targets gets in range, the DMG starts getting lower and the lowest it can go is equal to that of GEP. For 1v1: If we talk about how it can become good in 1v1s then instead of it's current state now it can work like the Vacuum Sphere(before the nerf)...like a barrage of lightning, forexample the lightning will fall on you thrice with 1/3rd of the total DMG it does now in one hit, so if all three of the lightning bolts lands it will equal to the total DMG Feast does now in one hit. You can either run out of range or cancel it but instead of it being canceled from the start doing no DMG, you will at least be able to deal some DMG after this change.(The Casting time is removed.) Please feel free to add your own feedback!
  5. It's a great suggestion something that has been troubling not only myself but also the whole player base, not being able to sell your items just because you and your buyer can't be on at the same time? It always frustrated me and I'm sure that I'm not the only one with these feelings. I think the way this suggestion was made is what makes it stand out as compared to the one's made before even with the same content, it gives you a solidified structure of "what if" and expands on it. So do not be sad that "why yours wasn't give attention to" instead support this as much as you can because that's what makes a good community. +1
  6. Yea, I'm laughing...at the immaturity..I guess?
  7. I'm not sure about myself but your spelling/grammar sure did climaxed there buddy. Also 2-3 players cannot make a difference to big raids(maybe ep/cha med users) and yes, I'm happy that TA is mist now but as I stated before nothing in a 2d game will actually make me feel the height of any emotion because in the end it's a game and I like to enjoy it as one. Thank you for your comment though no matter how pointless it was
  8. I agree with Hageshi, the exp on the missions should be increased and maybe it will be ideal if the hp of the bosses along their attack power is brought down a bit. Each LOI mission should at least give us the exp of that of vmw2 and the starters that are a bit easier like "Guarding the barricades Part 1/2" can give vmw1 exp, it's supposed to be a quest-line like toads that should at least boost us 5 levels(including the experience from the mobs) I actually also want another hp nerf on kuraken, it's just too much hp to be brought down, even with a dps group and agi tai/med, it takes 35+ mins to bring it down including a chakra medic that heals us like a bot without stopping. Dear @Ueda
  9. This ^. I don't understand why we lose the basic hair we had chosen in the character creation and from the lore wise if we grow our hair to any kind of hairstyle present in the cash shop, can't we just have it cut back but the premise can be that we need to pay a barber for it? Sounds like a solid idea to me @Ueda
  10. I'm kinda jealous, can we get some for mist and sand clans?
  11. Leiting

    Discord

    Journey with who? Someone who PM'd threats. racist slurs and curses to die or "kys" to everyone ig, doesn't really seem to be a good choice, lol. On a serious note though, @Jaiir Mist Village allows it's villagers to choose rogue leveling on the premise that DO NOT kill/participate in hunting Mist villagers and you're liable to be killed by Hunter-Nin even if you're only rogue for leveling, anyways sorry to have you kept waiting and thank you for contacting us via forums, glad to have you in our village!
  12. Leiting

    Discord

    You can always join it's Academy server If you're interested, just PM me over forums and I'll invite you there.
  13. High level players kill new players below level 10 because that increases their kill count, I am not sure if that's a bug but will it be possible that both kills and bounty/kill count doesn't increase if you kill a new player that is of level 10 or below? @Ueda Other part about Mist village is the incomplete state it has been left in and even after a year there's less of a improvement in that area, all our grind zones are Danger Zones that are used by enemy ninjas to get easy kills off of us while the other two villages have most of their grinding areas as safe zones, in my honest of opinions, mist should've at least double the content of what sand has currently because just how far it is from the mainlands and if not for our tireless work trying to retain any new players we get, applying double the efforts, to only get 2-3 50s(that is already very lucky for us), Mist would've been even more quiet. I suggested long ago to @Uedato add more new maps in mist, we also need a proper war zone map like the other villages and special questlines using tatori as it's base that can help our new players interact more and love the village even more. Our in-game organizations also have incomplete bases and MMPF Jail jutsu is still bugged while the prison area is a safe zone instead of a No-Zone that can help the prisoners escape by subbing out.