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Found 11 results

  1. From the album: First Leaf Clan War, April 23th 2023

    © Tormementa

  2. From the album: First Leaf Clan War, April 23th 2023

    © Tormementa

  3. From the album: First Leaf Clan War, April 23th 2023

    © Tormementa

  4. From the album: First Leaf Clan War, April 23th 2023

    © Tormementa

  5. First of all I wanted to thank @Wolf and @Ueda for shitload of work for nin. So many updates dropped recently that it encouraged lots of older players to get back to the game and become more active so thank ya guys < 3 Especially for the Raid system. It really made pving more fun and purpose driven. Not to mention the Iron Land update < 3 I wanted to talk today about adding more depth to the game. As we all know we have lots of new players active around. Its awesome, makes things feel more alive, but I feel as if smaller scale pvp died out. Talking with ppl around the community has proven me that lots of people enjoy pvping in WARZONES the most. Its the most fun for me as well. Keep in mind theres a reason why players wanted to create war events in War Zone maps to begin with :smirk: My years of being an Akatsuki showed me that pvp could start small, but in the end it finishes as a mass of players anyway, zerg vs zerg spamming at each other jutsus recklessly. Its basically how it looks like currently but even more focused on those player blobs. Now i know @Ueda likes things to be hardcore or more difficult. So i wanted to suggest some punishment for those zergs. Creating high risk and high reward since zergs are power, but with power should come some risks as well. Also being a ninja also requires you to exploit weak points of your enemy. I've talked about it with @Shissei and @SDZ and i came to conclusion that we could approach it in two ways. 1. Making everyone suffer from friendly fire except orgs (org based, not village based), party of 4 (Same as it is in anime) and Inside the village, so villagers can defend as one Raid points and the village itself. Bigger armies would require more organisation and cooperation among certain squads and what not. Its what ppl do in WarZones anyway. In the past missings that suffered from friendly fire made it possible so its totally doable. In my opinion it would also encourage more RP inside the village, since they have orgs like Anbu (which finally would hunt alone, cause they dont hunt at all without zergs), Medical Corps and other official orgs that would have to work with each other and create opportunities for RP. Also to prevent players from abusing orgs by adding and deleting members before each raid to cheat the system, i would drop player made orgs to max of 10 slots(less than official ones) and also make it that once player leaves an org, he has 2 days of CD before he can join another one(this is a well known mechanic from other games when someone jumps between guilds/clans). 2. Creating hella more war zones. In fact i would turn all danger zones into war zones. The result would be similar to the above just less dramatic and less org focused. But while turning Danger Zones into War Zones i would also add some more of these and again - drop the player made orgs max slots to 10. Also i would like to propose to change the name of Takumi player made orgs into GANGS. Since issa criminal life. Tell me what you guys think, and also @Ueda i would reallly love to hear your feedback about this.
  6. Hey everyone, I've decided to give some information on the system I have planned for things like the Chunin Exams. This is not a entirely new concept as I've heard of things like this in other MMORPGs. This system is called Roleplay Events (RPE) The system can be compared to a game of Dungeons & Dragons, where players will play out their character through the actual game rules, while it is being watched over, moderated and led by a Game Master. More information regarding RPE The player must have a Ninja Biography on the forum to qualify for a RPE. Examples of RPE are the Chunin Exams and Diplomacy by the Kage. Permanent death takes place during RPE. About Game Masters There are 2 kinds of Game Masters, which are the Head GM and Village GM aka. Village Elders. Head GM In charge of events and decisions being made that affects the game on a global scale, such as wars & diplomacy. A head GM will only be necessary once we have released Suna. Village GM In charge of internal affairs (of one village) such as giving ranks. He/she is answerable to the Head GM. About Kages Kages are players who appointed by leaders by the other players through elections. They are in charge of making small and large village decisions. Elections will be held once every 2 months or if a Kage has permadied. The players running for the election will need to be a player who is powerful and well respected by his fellow village ninjas. There will be some minimum requirements before a player can vote for a Kage, these are being registered atleast 2 weeks before the election date, and they have to be at least a level 10 Genin in-game. Kages will have the ability to change their village member's ranks & organization, but he is still a normal player. He is a figurehead, it is a role which comes with plenty of respect but is riddled by risks of permadeath. Kages which abuse power (their actions will be logged for Village GM to look through) will be removed, and banned. They may start a war with any village, but through the discretion of Village GM, who will stop any unreasonable decisions. Permadeath & Permadying Permadeath in Nin Online is not exactly the end for your character. Imagine it as a end for your indentity, but not your character. These permadeath cases will be rare, and only high ranking players will be at a very high risk for this. The system will effective kill your identity, your character will from then on be his own Kin, his son or daughter or a brother etc. as such name change will be required. His items will be passed down as well. As the perma dead characters die, their Kin becomes more willful, and embodies his dreams. Though the characters which permadie will be reset to level 1, they with slightly higher starting stats than a normal character depending on how powerful he used to be, characters who have perma died multiple times will hence be slightly more powerful. To make friendly diplomatic decisions such as forming alliances or settling/ending wars, player Kages must decide decide on a meeting place - preferably & traditionally within one of the villages as a symbol of trust. There, they will discuss and come to a decision which will be executed by the Head GM. How to Start Kages must request a meeting to the Head GM, and then choose a time & date agreeable by both parties and the Head GM. Travelling The travelling/escorting phase of this RPE goes like this.. [*]As this is a dangerous journey to go alone, the Kage should preferably stay away from fighting for himself. He is to find escorts from his most powerful ninja to accompany him for this journey (maximum of 7) [*]Kages may go about this any way they like, without escorts, or even request assistance from other villages to escort them. [*]If players not involved from the village are being annoying, they may be kicked or banned by the GM. [*]If the travelling Kage is killed on the way to the diplomatic meeting, this will be witnessed by the GM who will then determine based on whether any foul play was involved. [*]If the death was fair and it was a planned ambush on the Kage, he will face permanent death. [*]Escorts will not be at risk of Permanent death, but they will be at risk of losing their rank if they fail to protect their Kage. [*]Other players may attempt to overthrow the Kage by force. Assassinations are bound to be attempted. [*]Attempting to kill the Kage so that wars will be prolonged is also an option. [*]The Kages may choose to keep the details of the meeting secret or low profile or change the date and time if they feel it is suddenly too risky. Meeting phase The location chosen as the meeting place can be private. Thus, mostly no external threats will happen from this point on, unless it is badly guarded or planned. Decisions for the diplomacy must take place within the game chat, and both villages should have somebody documented what is said during the meeting. Once the meeting is over, and the decisions are made, Village GM and Head GM will make the necessary changes to alliances, wars, diplomacy. Players should report or announce the news/decisions on the forum. Eventually, there may be individuals or groups of players who want to be "Reporters" and run their own news section. I am all for this! The Kage may allow or forbid reporters at the meeting, and they are not to speak or ask questions unless permission is granted. Ending After decisions have been made and meeting has been called to an end by both Kages. The RPE is over and the Kages are no longer at risk of permadeath. Chunin Exams is a very important and core RPE. It will have a lot of permadeath risks. But at the discretion of the Head GM, if the Chunin Exams has been held poorly, he may decide to call the whole event off. How often is there a Chunin Exam? The Chunin exam will be held once or twice a month by the Kage and Village GMs. How to participate in the Exam? First, you will need to form a team of 3. You must register for the Chunin Exam on the forum, and your account must have made a minimum of 10 posts. Your character must at least be a level 20 Genin to join the exam. You will need to have a supervising Jounin during the event, unless one of the team members is above level 50. If one member of this team is not present on the day of the exam, a replacement is allowed. Registration fee of 10,000 Ryo per ninja in the team is required. The fee should be sponsored by the Jounin supervisor, or can be paid by the Genins themselves. Registration for the Exams will take place 1 week before the actual exam, and the teams applying should work together and practice fighting as a team before taking place in the exam! The exams consist of... Written Test 10 Minutes Not much to explain for this. Forest of Death 20 Minutes (No Permadeath, but Eliminations) Each team will be given a Heaven Scroll or Earth Scroll item which will drop when the player faints. Before they die, they may choose to simply run or surrender the item to the other team. Players may go about this however they like. Teams which fail this round, will be eliminated, hence half of the players or more will not make it past this stage. Once you have both scrolls, you must proceed to the finish point. If a team loses both their scrolls, they may still attempt to ambush other teams to get back the scrolls they need. Medical Ninja will be very important in this round. Preliminaries - 20min - 1hr Finals - 10 - 30min Both the Preliminaries and Finals will be held in different arenas. However, they will happen very similarly. Two ninjas will be pit against each other, they must fight until one surrenders or faints. High level Medical ninja must heal the player if he has fainted. If the player is not healed, he will perma dead. Only the 2 ninjas and the medical ninja will be allowed into the arena. Many possibilities are are available. Obstructing the player who has fainted from being healed is allowed within RPE. However, the player would be subjected to being banished from his village and/or be killed himself during the event. How does the player become a Chunin after the exam? All players who make it to the finals may be promoted. However, the Kage must make the final decision. He may choose any player that he would like to promote, and may hold back any player as well.