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Showing results for tags 'battle injuries'.
Hi All! People have been complaining about battle injuries for a while now and since everyone has their own take on how to fix or rework the system I thought I’d share my opinion on it aswell: As far as I know two people before me already suggested the idea that if you are lying in the hospital bed your BI fades faster. And while this is a great idea, I’d take it a step further and lock people to certain areas of the hospital while the 3 phases of BI are active. My reasoning is the following: 1. You are defeated in combat and are in critical condition. Being fresh out of surgery, the medical corps ordered you not to move from your bed. During this critical period you are bound to your hospital bed for 1/3 of the BI timer (which in turn speeds up the timer). 2. You have somewhat recovered and the doctors let you walk around the hospital freely, but you may not leave until your treatment is complete. During this period you are bound to the hospital and are unable to leave until 2/3 of the total BI timer is gone. During both phases 1 and 2 there would be a great need for Medical Ninja. As far as I know the Chakra Medic kit is still missing a jutsu, which in this case could be one that if applied to the patient (the one with BI) would make their BI timer fade faster while draining chakra from the Medic. This would not only create an RP environment where Medical Ninja actually treat people in hospitals but would also keep people from BI warrioring, as it would be more important to treat the villagers than mindlessly running out of the hospital on repeat in case the village is under attack. 3. You receive your hospital discharge papers and are sent to the village hot springs in order to fully recover from your injuries. Here you can freely walk around the village for the last 1/3 of your BI timer but going to the spa makes your BI timer go down faster (e.g. at the pace of the “guilty pleasure” spa mission). I believe that these 3 phases of BI and the introduction of a new Medical jutsu would not only prevent BI warrioring but also create more RP for the game even if in a low RP environment. As for Rogue Ninja I believe that the options of recovering in bed or getting treated by Medical ninja is still on the table. As for the spa (which rogues don’t have access to in their villages) they could opt for complete recovery in a bed located in the Cursed Lab which would look a lot like the one that Kimimaro was hooked on to when Kabuto was treating him. That could make BI run out at 2x the speed but the risk / drawback would be that Rogues would find themselves in a DZ outside the hosts cave if their treatment was complete. There could obviously be drawbacks to the idea but I think it’s pretty solid as it doesn’t allow people to leave the hospital for 2/3 of the timer, while the last 1/3 can either be spent in hospital to wait for full recovery or take advantage of the spa option which may be risky if the Village is under attack. Anyway, that’s more or less it for my idea. All feedback is much appreciated and if you’ve got any further points to make, drop them in the comments. I’m curious about your ideas regarding the post / issue. Thanks for reading!