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  1. EDIT: ALL REFERENCES OF +50 FORTITUDE ARE CHANGED TO +40. There was a discussion in Nin Discord and good points were made to have it at 40 instead of 50. Suggestion: 12 guardian buff would be +50 fortitude from the sash and nothing else. Just converts all stat points to our health which pushes 12 guardian's RP as monk defenders, not assault specialists. Since the buff can be compared to the akatsuki buffs ONLY by the fact that they are both raw stat points, it makes sense to make this comparison: The akatsuki buff: +25 to all stats. This includes damage stats, chakra, and health. Most akatsuki members will benefit only from 3 stats (+75 usable stat points) but hybrids benefit from 4 stats (+100 stat points). They don't have the protection of a village so I absolutely agree with the design choice to make them a stronger org buff than twelve guardians which has a village backing them. 12G would have +50 usable points whereas akatsuki would have 75-100. Why does 12G need a buff? 12G needs a buff because +10 in all stats is laughable. Puppet brigade gets massive puppets that are immortal and shoot waves that can mow down an army in 1 lucky wave. Akatsuki gets 125 stat points, and 75-100 usable points. Seven swordsmen get very hard hitting swords with amazing affects like AOE snares and long range stuns in ADDITION to raw stat points. 12G gets +10 to every stat. How is that fair? The argument of "Numbers is your buff." Is not a fair argument to make as leaf, for one thing, is not the largest village anymore. And secondly, if sand was always the largest village would their puppet have 250 hp and not have a wave? That doesn't make sense. 12G badly needs a buff. I know I just joined the org so people will say I'm biased. But I've been in every org except 7sm, but have had extensive practice fighting 7SM in addition to fighting as an ally, and thus I can say that 12G is SEVERELY lacking comparatively.