Search the Community

Showing results for tags 'medics'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Community
    • Announcements
    • Development Logs
  • General
    • Discussion
    • Support
    • Suggestions
  • Village
    • Leaf Village
    • Sand Village
    • Mist Village
  • Off Topic
    • Introductions
    • Chit-chat
    • Show Off
  • General
  • Spanish
  • Soporte
  • Discusión
  • Muestras
  • Chismes
  • Anuncios
  • Presentaciones
  • Reportes de Errores
  • Off Topic
  • Sugerencias

Calendars

  • Community Calendar
  • Event Schedule

Product Groups

  • Membership
  • Cosmetics
  • Appearance
  • Miscellaneous

Categories

  • Leaf Village
  • Sand Village
  • Mist Village
  • Others

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Ninja Bio


Location


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype

Found 1 result

  1. Itsuku

    It's come to my attention that most people who first choose the medic mastery often times reset their characters, due to the difficulty it is to level up against mobs, and depending on the dailies you get, it makes traveling to other villages a nightmare as you tend to get killed on the way there, or on the way back with an item that drops upon death for said mission. My idea would benefit all villages, all players, and hopefully bring more medic/support players to the table. My idea you ask? Granting xp upon healing another player via Treat Wounds, as well as granting xp on reviving players (and other support jutsu excluding cursemark). This would give more urgency (especially during raids) for teams to work together. Another idea, if simply using the jutsu seems too unbalanced, then perhaps granting an item that allows for xp to be obtained while using said medical jutsu, such as surgical gloves, or a headpiece.