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  1. To me the idea of village passives is related to having an advantage over your territory. Mist has the ability to charge and not lose chakra in water, making them deadly at their big ocean zone. Sand can cloak at desert and not being spoted by anyone and without the necessity of hiding behind something. But Leaf has will of fire... which to me doesnt really correlate with these two. What does will of fire bring to defend leaf village? So It got me thinking, what would an advantage be for leaf players to be able to defend their territory, and I got the idea of Forest vision. The concept is similar to pokemon old school games. Being able to see in a radious close to the character. This FOV follows the character while moving and it would translate to be able to see behind trees. This is a mock up concept of whats the idea I have in mind. Alternatively it could only be limited to be able to see behind leafs only and not the tree trunks like so: By limiting the range within the player is able to see behind the leafs, the other village players won't be as much as an disadvantage when trying to go to the leaf village, they can still take routes from the side of Chakra forest to try not being spotted etc... This bring leaf at an advantage while defending their own territory like Chakra forest, Larvas, etc... but its still fair becuase it wont bring much of an advantage inside their village, just like mist passive isnt much of an use inside their own village. This is is just an idea I got randomly today and I wanted to make a concept and share it to everyone, I would like to hear your comments and opinions or how this could be more balanced or if you think its too broken, etc...